Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.89−70% | 151reviews | 64% | — | $30.7K |
| $2.59−80% | 12ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wanted to Like this Game so badly. Nice atmosphere, nice music, nice visuals - but the Gameplay... Nope. I'm usually very much into underwater games, but playing samudra Feels Like something's trying to drain your Energy. After completing chapter 2 Its simply Not fun anymore.
- 여러가지 단점이 있긴 하지만 복합적 평가로 끝나기엔 아까운 아트. - 복합적 평가는 대체적으로 똥겜이나 리뷰테러로 인한 경우가 많은데 게임성이나 아트를 볼 때 이겜이 과연 똥겜인가? 에 대해서는 의문이 생김. - 본인은 똥겜도 가리지 않고 겜 평가도 널널하게 주는 경향이 있지만 나는 이 게임을 꽤 재밌게 플레이함. - 부정적 평가를 살펴보니 1. 조작감이 안좋아요. 플레이어가 디지게 느려요, 무슨 플랫포머 게임이 점프도 없냐 등의 평이 있음. --> 스피디한 겜을 좋아하고 컨트롤 잘하는 플랫포머 게임유저라면 단점 맞음. 의외로 이 게임은 좀 게임 느긋하게 하면서 배경이나 구경하는 어드벤쳐(포인트앤클릭) 유저한테 잘 맞음, 2. 겜이 어려워요, 다시 리트라이 하는게 짜증나요. --> 똥손 기준으로 입력이 조금 빡빡하고 모르면 죽어야지 구간이 80%이상(물론 알아도 죽어요도 많음)이긴 한데 체크포인트가 촘촘해서 그렇게 시간 오래 걸리지 않았음. 3. 겜이 비현실적이예요. 왜 배경은 바닷속인데 헤엄을 치지 않나요? --> 이상하긴 하다. 바닷속인데 중력이 적용되고 그물은 불로 태우는 기믹이 절반 가까이 된다.... 4. 겜에 진행불가, 도전과제 버그가 있어요. --> 이건 실드불가 , 미완성 겜 냈으면 욕먹어야지.. 본인은 4장 2번, 5장에서 1번 진행불가 버그를 먹었는데 상호작용시 겜이 진행이 안되는 버그가 있다. 해결하는 방법은 게임 재시작하고 상호작용 위치를 바꾸면 해결되더라.... 기타 - 클라우드 세이브 지원됨 - 언어 : 영어만 지원된다고 하지만 대사1도 안나오므로 언어압박 없다 도전과제(4개(+1개?) 획득 불가상태) - 복어 구하기 도전과제 :2마리째부터 도전과제 안따짐, 게시판에 나말고도 못딴 사람들 많음. 업데이트 하다가 깨진 거 같은데 2,3,4,5 복어 도전과제 구하기 4개는 포기해야 될 듯.... - 노데스 도과 : 그냥 안하는게 속편함. 똥손은 무리, 그리고 안깨진다는 소리도 있는데 이건 나도 하다가 포기해서 사실여부는 확인 못함. - 문어 아저씨랑 20번 예기하기 : 게임 클리어하고 챕터1 골라서 다음 장면에서 예기하고 다음장면으로 넘어가라, 그리고 겜 나가서 다시 챕터1 고름, 그거 반복하면 깨짐. - 수집품 100% : 1개 안먹었는데 마지막 수집품 먹으니 깨졌음. 하지만 수집품을 먹으면 다른 게임에서는 dlc로 돈주고 사야되는 설정화집을 클리어 후 갤러리에서 공짜로 볼 수 있는 혜택이 있으므로 다 모으는 것을 추천.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice puzzles, interesting style and story (told without words); I did two playthroughs to get both endings and collect all the trash. Some bits were a little frustrating, and the controls didn't always feel responsive. Also, I think some of the puffer-fish achievements may be broken, as I saved them all, but didn't get all the achievements. Oh well. Nice music too.
The immersive atmosphere in this deep sea exploration is absolutely stunning! Amazing details if you pay more attention to the environment! (especially Indonesian legends)
I love the graphics! adventure puzzles game with beautiful environment and story. Storytelling is simple and enjoyable. I really liked the sound design too.
10/10 never been chased by the same fish in 4 different ways
When narcissists make a game and don't respect the player's time. You have to watch the credits for 5 min before the game starts, and after that you have to walk for another minute on an empty road before anything happens... then it became a walking simulator where you need to push the action button when you see something white... Just no.
除了前后 + 一个互动键,几乎没有其他操作。适合大脑高潮后的贤者状态游玩此游戏
Ręcznie rysowana gra logiczna 2D, która opowiada o dziecku poruszającym się po dnie zanieczyszczonego morza. Okazuje się, że pod powierzchnią wody, pośród niezliczonej ilości śmieci, swoje życie toczy spora część społeczeństwa. Mają tam fabryki, domy, maszyny. Mały postanawia jednak rzucić wszystko w ...... i wydostać się na powierzchnię aby odkryć prawdę o działaniach „mieszkańców powierzchni”, które powodują zanieczyszczenie głębinowego świata. Na swojej drodze spotka różne podwodne stworzenia, które będą mu towarzyszyć w jego podróży. Minusy? Niektóre osiągnięcia nie działają. Do tego gra jest bardzo niewdzięczna jeśli chodzi o zbieranie śmieci (tak, zbieramy śmieci aby zdobyć osiągnięcia). Niemal zawsze przejście na kolejny ekran blokuje nam możliwość powrotu a zdarzają się momenty, gdy mamy dostępną więcej niż jedną ścieżkę i nie wiemy, która jest tą główną.
Mi amiga me dio este juego como regalo, lo volví a jugar en un tiempo y me arrepiento de dejarlo a medias lo recomiendo 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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