
Play as a pistol shrimp and survive waves of enemies while collecting pearls from oysters scattered throughout the map.
Modeled estimate, not a reported figure. How we estimate →
About
Play as a pistol shrimp that shoots bubbles at hordes of underwater enemies in this unique blend of genres!
You will gain experience points to level up your crustacean and choose upgrades such as attack damage or movement speed. Crack open oysters to collect pearls to spend unlocking new shrimps and weapons after your run!
Top-down, 2D, Vector art and underwater photography.
Twin Stick multi-directional shooter, Roguelite.

(Several user reviews are personal friends.)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese*, Spanish - Spain*, Ukrainian*, Vietnamese*, German*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal* +2 more
Engagement
Reviews
Unique survival game, you play as a shrimp and survive. The game needs better UI and visuals though.
Video: https://youtu.be/F9r8W0u3RNw A relatively chill survivors like that pits you, as a shrimp, against a variety of creatures under the sea. There's a fair amount of upgrades to be had, which you can use as you finish each wave, and some permanent unlocks of other shrimp and weapon types. The first level is the best level, but the entire experience is pretty chill and enjoyable. It's a good starting point if you're new to the genre. If you've been heavily playing games like this over the last few years there isn't much new here aside from the setting. But, I don't think games in this genre have to bring something new every single time - so it's alright. In short, it's a fun time.
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Hours played at review time, across 30 reviews with recorded playtime.
It's a simple game but it's a lot of fun to play and has a lot of heart.
Fun twin stick shooter. Levels and weapons and classic goodness. I will play again it's got a relaxing vibe to it. Add bosses and more music tracks for levels and boss fights for the finishing touch. The controller sticks on the menu sometimes for me but it runs well otherwise.
BEST GAME EVER LOVE THE PISTOL SHRIMP BESTIE LOVE ITTTTTTT KEEP UP THE GREAT WORK <333333
Great game!
good
Prawn Buff was shooting freaking Lazzaaaa Beams 10/10
Steam’s front page is always plastered with whatever major, AAA release or current indie darling happens to be making the rounds. That’s fine and perfectly expected, but having those bigger titles front-and-center also has the knock-on effect of burying the smaller, more creative, and oftentimes even more enjoyable titles that prop up Steam’s library. I had the opportunity to spend some time with one of those titles, a game called Saltwater by The Zhou Bros. I won’t bury the lede, this game is an absolute blast, and one that gets more interesting the longer you play it at that. Let’s take a closer look at this deep sea diamond in the rough in this review. *Note: I was provided a code for Saltwater in order to evaluate it. The opinions contained in this review are my own and were not influenced by the creators* Making a Splash Saltwater was developed and published by The Zhou Bros, and it’s the first release from this new indie outfit. Headed by CEO Renzhi Zhou - a US Marine, graduate of UC Berkeley, and an apparent enthusiast for underwater life - The Zhou Bros have created something pretty special. Saltwater wears its inspirations on its sleeve, but it also manages to create a wholly unique identity for itself while accomplishing the primary goal of any video game developer - indie or not. Creating a damn fun video game. Deep Sea Survival A cursory look into the history of Saltwater’s development and release reveals that it was originally released as Shrimp Survivors - a play on the incredibly popular and successful game Vampire Survivors of a few years ago. It’s possible that this change was made to differentiate The Zhou Bros title, but I think that the original title actually sells its premise better. Saltwater’s structure and presentation takes large cues from Vampire Survivors, with everything from the timed wave system to the stamina, health, and experience bars along the bottom being more than a little reminiscent of poncle’s bloodsucking roguelike. However, while Vampire Survivor’s primary conceit was the removal of a certain level of control, Saltwater goes against this to create moments of frenetic action that require quick-thinking and strategy. Defying the Food Chain Saltwater casts you as a lowly shrimp that has to fight off seemingly every fish and sea creature higher than it on the food chain with a variety of bubble-based weapons that play on their real-life biological attributes. Now, I’m no marine biologist, but someone at The Zhou Bros studio is. The level of detail in the description of each unlockable shrimp and the “Shrimp Lore” fun facts that appear on the shrimp/bubble weapon selection screen reveal a deep interest in this subject that I was more than happy to share. I might have even learned a few things in-between rounds! After picking from one of five maps, choosing your shrimp’s sex to determine its bonus (extra damage, faster health regeneration, etc.), and finally selecting your shrimp and its weaponry, you’re dropped into the thick of it. Each wave plays out as you’d expect with enemies getting more dangerous and aggressive, but the inter-wave upgrade phase allows you to keep up with the challenge without getting too overpowered. Well, except for one case in which I was able to imbue my shrimp with essentially infinite stamina through a combination of stamina regen upgrades and my choice of weapon. It didn’t ruin the match or anything, but it just shows that it is possible to “game” the upgrade system. A Solid Start and a Hopeful Future At any rate, the loop of fighting for shrimpy survival, collecting pearls, and using those to unlock and upgrade options for future runs is just as intoxicating as it has been in any other Vampire Survivors-like game I’ve played, and Saltwater has the added layer of interesting educational tidbits for those that appreciate that sort of thing. For a debut title, Saltwater is wholly impressive. Sure, the initial presentation and art won’t be making any waves, but the gameplay loop speaks for itself. It’ll be interesting to see where The Zhou Bros take their next project after the lessons they learned with Saltwater. Saltwater is available now on Steam.
This is the exact niche type of game I've been looking for recently I'll definetly play more or this
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Players by region
Where this game's players are, estimated from review languages.
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