
Join your fellow Marked Inquisitors in this online coop successor to award-winning 2016 Soulslike Salt and Sanctuary.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About



Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 62% | — | $711.1K |
| $19.99 | 3.6Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 98 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
前提是史低,然后没有好厚米一起玩没耐心的话体验会很差
i enjoyed it. may not be for all but was for me. thas all!
♥♥♥♥ game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 98 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Если Salt and Sancruary была 2D Дарком, то Salt and Sacrifice - это своего рода 2D помесь Монстр Хантера с Найтрейном. Мне понравилось, рекомендую.
I was a big fan of the precursor, Salt and Sanctuary, but I was hesitant to try Salt and Sacrifice due to the negative reviews. Ended up getting it on sale, and it turns out I owe the devs an apology: I really love this game and I wish I had given it a chance sooner! Is it perfect? No... some of the criticisms are valid: multiple mages fighting each other while you are on a hunt can be frustrating, as can mages showing up in inconvenient areas (e.g. places where there isn't enough space to maneuver, or where you can be easily knocked off a cliff to your death). That said, most of the time multiple mages just add to the chaos of the experience, and don't really detract that much from the over-all fun of the game - at least in my opinion. Is this Salt and Sacrifice II? No, it's its own thing, but if you enjoyed the first title I think you owe it to yourself to give this one a try (especially if you can get it on sale).
Gidin ilk oyunu oynayın. Yorumları dinlemeyip ilk oyunun hatırına girdim ama değişiklik adı altında içine etmişler oyunun.
this is a great game. It's smooth, beautiful and interesting. And fortunately not that depressing and the previous one. It's quite like that but this one allows you to kill defeated bosses again and this is why the other people didn't like it for some reason... Though the game has and unpleasant con. Its bosses have auto leveling, this is unpleasant. After you reach a certain point the previous bosses get stronger, their loot becomes better but they start to deal way more damage than they should and if you left someone behind and then returned to kill them they are harder than they should be and than they were if you hunted them earlier. This shouldn't be this way.
juegazo
有这样一款有掉落伤害的怪猎,猎人会平等的被每一种土著小动物撕咬,大部分小动物都具备香菇猪的攻击力,当你进行狩猎的时候,你必须清完当前区域所有的小动物,否则小动物们将会使用低能复读ai随手丢出的蓄力火范围的普通攻击或者锁头攻击,把你像皮球一样曹飞自由落体或者把你从区域的一头拉到另一头,当你客服万难完成狩猎后, 你的下一个狩猎任务需要你探索地图中的某个名不见经传的角落开启,然后由于平台跳跃元素颇多,而捷径要跑过图才能解锁,所以由于平台上多个小动物的神秘攻击或者易碎平台上千奇百怪的陷阱让你重走360里路也是很可能 的,这个游戏的机动性手段十分孱弱,当你在使用机动性手段时不幸被某些小动物的奇怪aoe蹭到的时候,你将会享受牢大的待遇,除此之外 ,这个游戏的自由度十分高,可以让你充分探索每把武器的可能性,比如你使用太刀,它只教你怎么竖劈突刺,但是你可以享受一步步摸索出居合见切纳刀的成就感,这么cool的游戏,大家一起来玩吧
够粪
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $25.4K | 221 | 59% | $9.99 | |
| $4.1M | 21.6K | 91% | $11.24 | |
| $252.7K | 822 | 75% | $19.99 | |
| $112.6K | 188 | 55% | $24.99 | |
| $24.6K | 170 | 72% | $4.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $711.2K | 3.1K | 46% | $18.99 | |
| $710.8K | 2.6K | 87% | $19.99 | |
| $710.7K | 670 | 78% | $39.99 | |
| $710.7K | 1.1K | 84% | $29.99 | |
| $711.4K | 1.3K | 74% | $14.99 | |
| $711.5K | 3K | 93% | $9.99 |