
An unsettling adventure following a boy with a prosthetic face. After a string of mysterious murders, Sal and his three friends discover something truly sinister casting shadows over their small town.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 16 → 139.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Delve into an unsettling adventure following a boy with a prosthetic face, as he uses his handheld video game system to speak with the dead and learn their stories. After a string of mysterious murders, Sal and his three friends discover something truly sinister casting shadows over their small town.
Speak with ghosts using the Gear Boy
Handcrafted by a solo dev (including art, design and music)
Inspired by 1990s cartoons and personal nightmares
Challenging optional puzzles reveal new narrative threads
Bizarre characters, ponies, headbanging and more
For Support, email mike@portablemoose.com
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1721 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A friend recommended Sally Face to me years ago, and I'm really glad they did because it ended up becoming one of those games that sticks with you long after you finish it. What I love most about the game is its characters. They're flawed, weird, damaged, funny, and incredibly human. The friendships feel genuine, and by the end I found myself genuinely caring about everyone. There were moments that honestly made me cry, which isn't something many games manage to do. The atmosphere is what really pulls everything together. The art style, music, and overall presentation create this nostalgic feeling that reminds me of the early 2000s. It feels gritty and personal, like you're exploring someone's memories rather than just playing through a story. There's a sadness woven into everything, but there's also a lot of heart. One of the strongest themes in Sally Face is how quick people can be to judge someone who looks different. Sally is a perfect example of that. Underneath the mask is one of the kindest and most caring characters in the entire story. The game constantly reminds you that appearances rarely tell the full story, and that some of the people carrying the heaviest burdens are often the ones showing the most compassion to others. The horror elements are fantastic too. They're creepy, unsettling, and sometimes genuinely disturbing, but they never feel like they're there just for shock value. The horror serves the story and helps explore themes of trauma, grief, abuse, loneliness, and the darkness that can exist beneath everyday life. It's not afraid to show how rough life can be, but it also shows the importance of friendship, loyalty, and understanding. Most horror games focus on monsters. Sally Face focuses on people, and that's what makes it special. The story is incredibly well-written, emotional, and memorable. It takes risks, and while not every moment is easy to watch, that's exactly why it leaves such a lasting impact. I honestly wish there were more games like it. It feels like a love letter to alternative culture, old-school horror, and the outsiders who never quite fit in. Rating: 10/10 We need more horror games that aren't afraid to have a heart. ♡
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best BR #30, worst CN #97 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Italian, German, Traditional Chinese, Portuguese - Brazil, French, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Душу продал ради ачивки "Избегая смерти"
hear me out guys..... sally is kinda hot
best game evr
评分:5/5 评测:宗教类题材的游戏,讲述围绕一起灵异大楼而展开的杀人案件,以主人公sally的视角开始展开调查。游戏中的每个角色都非常生动,尤其是主角和伙伴们的羁绊,刻画得极具魅力。由浅入深的剧情也相当优秀,剧本跌宕起伏,质量很高,强烈推荐体验
лучшая новелла
о нет лари умир очен грусна но игра прикольна саветую
я играла на пиратке 10 лет в силу своей финансовой несамостоятельности, но теперь в преддверие 2 части, скупила все главы. ПОЗДРАВЛЯЮ С АНОНСОМ 2 ЧАСТИ ФВЫЗВЗЫ!!!!!!!
还不错,画风挺怪诞的,剧情也还不错,摇滚乐万岁🤘 !部分解密对我来说有点难,没有存档成就好难打,总是错过一些小细节要重新开始才能完成😩(已打算放弃了) 推荐,值得一玩。
i love this game so much its so much fun to play and an amazing story i recommend anyone who is thinking about buying it to buy it and play it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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