
A shopkeeping adventure for 1-8 players. Cook, fish, fight, and sell your way through a magical island!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 1.14/day in the week after.
About
Saleblazers is an adventure shopkeeping simulator. It's up to you to decide how you want to thrive in this world!
Combine ingredients to cook amazing meals to help you on your journey.
Travel the lands and find a variety of fishing spots to catch the biggest fish... and sometime rare items!
If you pick it up, you can sell it!
Swords, guns, spells... or chairs!?
Use your skills to survive a deadly island full of human factions and deadly monsters. Make sure you loot your enemies!
Play solo or bring up to 7 friends
Over a thousand cool items to discover with hundreds of powerful attributes
Create interesting builds that fit your playstyle through player stats, equipment, and items
An immersive world with villages, quests, factions, and police
Character classes that offer unique experiences
Build and run multiple shops across the island
Hire employees
Dedicated server (see Steam Community guide for details)
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.2Kreviews | 79% | — | $2.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
沒玩過更新前的版本,所以無法比較。 但是以目前的階段來看,整體上是好的,但有幾個希望可以修改的。 1.增加時間的修改(例:1天可以90分鐘,或是1天60分鐘之類的修改),現在的時間速度進度有點太快。 2.BUG蠻多的(農作會點不到地塊,隔天的銷售紀錄會不見...等) 3.優化真的不太優,希望可以讓FPS更順一點。 4.讓員工也可以戰鬥,不是被入侵時傻傻的站在那邊被打。 5.地圖上的任務提醒(因為有時會忘了是跟誰接了任務,但解完後,不知道去哪裡找人還任務) 這個遊戲的潛力很大,希望再加油
Very fun game, spent many hours playing with friends while listening to creepcast. can't wait for the main story expansion.
very poor, probably one of the worst games Ive played. isnt very helpful, more energy in the collison mechanics with npcs than actually clarifying the game play. didnt realise food and juice were necessary until at a point of dying, by which point the crafting no longer made sense and i just felt over run by three different games in one. unfortunately, i would play none of them nevermind three rolled into one. waste of time, and download space.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese, German, Korean, Polish, Portuguese - Brazil, Dutch +11 more
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
조악하고 불편한 UI. 그래픽과 게임컨셉은 재미있지만 NPC 클릭이나 아이템 클릭이 내 맘대로 안됨. 출시된지 3년이 된 게임이 이렇게 개 구릴수 있다니!!!
c'mon down to pop pops jizz shop and by my ♥♥♥♥ i stole and killed for at exorbitant prices! don't mind the body's in the back this game is really fun and relaxing janky and that's just the way i like it. if your an old school gamer you will like this PS dev if your reading this i would like to stop committing genocide over trying to clean my shop because people wanna penny pinch because of a few muddy footprints and the broom turns them into wanna fight hero's
戰鬥打一打自己跌倒摔死很好笑嗎 更 打完武士王結果他沒死 進建築也沒東西 重新回來還要我重打 都正式版多久的遊戲了 戰鬥能爛成這樣就算了 連主線都能出問題 就只是打個王而已 Is it really funny that you fall down and die during a battle? Even worse, after defeating the Samurai King, he wasn't dead, and there was nothing in the building. I had to come back and start over. This game is already outdated, and the combat is this bad? Even the main storyline has problems, and it's just a boss fight!
O jogo tem bastante potencial e boas ideias, mas é difícil ignorar o estado técnico em que ele se encontra mesmo após anos de desenvolvimento e diversas atualizações. Há uma quantidade muito grande de bugs, alguns deles afetando diretamente a jogabilidade. A IA dos inimigos e dos NPCs frequentemente apresenta comportamentos estranhos ou simplesmente não funciona como deveria. Também existem bugs bem absurdos, como situações em que o jogo permite construir sem possuir os materiais necessários, além de vários outros problemas que acabam quebrando a imersão. Outro ponto que incomoda bastante é a otimização. Mesmo jogando em um computador bem acima dos requisitos recomendados, ainda acontecem quedas frequentes de FPS e problemas de desempenho que não parecem justificáveis pelo que está sendo exibido na tela. É frustrante porque existe um jogo muito bom escondido aqui. O conceito é interessante, há bastante conteúdo e dá para se divertir, mas depois de tantos anos eu esperava um nível de polimento muito maior. No estado atual, fica difícil recomendar sem ressalvas. Espero que os desenvolvedores priorizem mais correções de bugs, otimização e melhorias na IA antes de continuar adicionando conteúdo novo.
改版後一坨
Really buggy. NPCs freak out, multiplayer crashes, freezes, hitches a lot. Fall through the ground.
PLEASE FIX THE MULTIPLAYER BUGS! we have multiply random frozen screens while gaming...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $38M | 50K | 93% | $19.99 | |
| $77.7K | 99 | 44% | $19.99 | |
| $46.8K | 78 | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.5K | 70% | $29.99 | |
| $2.1M | 5.6K | 72% | $10.49 | |
| $2.1M | 4.4K | 69% | $19.99 | |
| $2.1M | 3.8K | 88% | $19.99 | |
| $2.1M | 3.1K | 72% | $29.99 | |
| $2.1M | 4.8K | 97% | $23.99 |