
Get ready for the most out-landish gameplay scenarios ever seen as the Third Street Saints take on the Syndicate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 25 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego divertido, pero, por alguna razón no me abre el juego.
ya know, for a game i loved playing on xbox. i am so happy i can play it again and can play it better!
Отличная игра!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.8M | 17.5K | 93% | $23.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $15.8M | 69.5K | 96% | $9.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $15.7M | 28.9K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4M | 21.8K | 76% | $9.99 | |
| $26.1M | 57.5K | 88% | $19.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| — | 2.1M | 88% | — | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $45.6M | 128K | 84% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech, Dutch, English*, French, German, Italian, Polish, Russian, Spanish - Spain*languages with full audio support
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est l’époque où Volition a complètement lâché la bride après le "sérieux" du 2. Du GTA-like arcade mais en roue libre totale, entre humour absurde, cascades débiles et personnalisation délirante. J’y ai passé une soixantaine d’heures et honnêtement, impossible de me rappeler du scénario ni de la fin, pas parce qu’il est mauvais, mais parce que tout le plaisir venait du coop et du chaos pur. Les missions restaient fun, même les secondaires, bourrées d’énergie et de petites idées débiles qui faisaient mouche. La création de personnage, énorme claque à l’époque, poussait la folie encore plus loin. Et entre deux explosions, les radios balançaient une playlist qui collait parfaitement à l’ambiance. Graphiquement, c’était plutôt propre pour son temps c'était un vrai bac à sable de bêtise parfaitement assumé.
best saints row ! '-'
was it worth it?
rescued a mute pimp and got a free dildo bat for my efforts 10/10
Супер, і навіть в 2026 можна грати
игра топи топ лега +rep
Still love it more than the definitive edition and GTA games, replayed it 7-8 times I think over 10 years. Chaos and fun with a solid plot and variety of side missions. WWE inspired combat, variety of weapons, starting the empire with your gang is satisfying, perfect for a singleplayer, but coop is worth it as well. P.S. "F you, I am doing it for Johnny" (c) Shaundi
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.