
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sable was one of the best games I've played, its one of those games where the story and its world aren't easily understandable and takes some time to understand, but finishing the story it felt very intended with what the message the game was trying to tell and portray, at least to me. The world is very big and beautiful, I feel the exploration helps a lot, as I explored the world I found that random buildings, cities, and wrecks very fascinating and it made me want to explore everything else even more. It feels as if every part of the world has its own story to tell. I had loads of fun 100% completing this game and is one of the few games I wish I could replay as if it was my first time Overall I'd give this game a 8/10
gorgeous game, amazing soundtrack, and unique style. it has a lot of clear love and passion put into it. From the sound design and music to the little quirks some characters have, everything in this game was made with care, and it shows. There are some bugs here and there, and lack of collision in some rare places, but nothing so bad that it takes you out of the experience. I do have to talk about the optimization, though; it's horrid. I have a decently beefy PC, and even with all the settings turned low, it doesn't like running for more than an hour without me reopening it. Otherwise, it's lag galore.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 861 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Glory to the Chums!
Some 0f the best looking Cell Shading I've ever seen, and a great exploration focused Zelda like.
sfeervol.
故事有头有尾,玩法很简单,一些搜集,跑腿和解谜。游戏节奏很慢,更慢是移动和攀爬速度。话说最后我要是选择沙虫面具,村里人会不会认为我疯了。
Its... Its just sad. The game is amzing, but the performance...
Sable is that rare game that encourages open-world exploration without fear of dying or having to kill things. It also isn't just endless puzzles. It's an homage to the traveling parts of Breath of the Wild without monsters or the grindy parts like ingredients collecting or armor upgrades. It's relaxing to hoverbike through the world, though there is fast travel, so it isn't necessary to always travel that way. There are bugs, especially one where the bike just stops and Sable's body disappears, but I found that just dismounting the bike (on Steamdeck) gets it back to normal. And for the dialog bugs, just hitting X next to an NPC will work (usually, not always) if the option doesn't appear. For some, like in one of the ships, I had to leave the room and go back for Sarin to speak with me. The one part I think shouldn't have been included is the Wyrm sequence. Just don't try to go inside. You aren't missing anything and tonally it doesn't jive with the rest of the game. If anything it left a stain on what is otherwise a beautiful and heartfelt experience.
An amazing game. Lots to explore, lots of little quests, lots to enjoy. Also just looks incredible. Will always be one of my favorite games.
补票,但有些地方没汉化,还是英语,我记得以前不这样啊,还有,新增加的这个钓鱼,为什么这么难?为什么!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
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| $3.2M | 6.6K | 81% | $24.99 | |
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