
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 17 → 7.43/day in the week after.
About
Back to where it all started — the S.T.A.L.K.E.R. Trilogy, one of the most visionary and groundbreaking survival first-person-shooters of all time returns. Now upscaled, enhanced must-play journey for a new generation.
Atmospheric visual enhancements including God Rays, Dynamic Screen Space Reflections, and Advanced Global Illumination effects.
Redesigned water shaders, upgraded skyboxes, and wetness effects.
Improved visuals with upscaled textures featuring more detailed NPCs and environment.
Upgraded weapon Field of View and models.
Multiple bugfixes and quality of life tweaks.
Full gamepad support.
S.T.A.L.K.E.R.: Shadow of Chornobyl, the first chapter of the Legends of the Zone Trilogy, which started it all. Welcome to the former exclusion territory near the Chornobyl Nuclear Power Plant… the most dangerous place on Earth. Play as The Marked One, face sinister mysteries, radiation-soaked anomalous threats and moral dilemmas, as your decisions determine your destiny in this immersive dark sci-fi saga.
Navigate the isolation and suspense of a harsh Eastern European wilderness, filled with hundreds of desperate vagabonds, mutant creatures, and lurking dangers unseen.
Venture through realistic locations deeply rooted in the anomalous aftermath of the Chornobyl disaster. Each area holds its own grim secrets and discoveries, awaiting the bravest stalkers.
Treacherous anomalies, invisible radiation, starvation, and ruthless mutants will hunt you in the Zone. Carefully manage your resources and utilize an arsenal of over 30 weapons. Your choices pave a non-linear path toward multiple endings in your quest to uncover the Zone's darkest secrets.
Good Hunting, stalker!
Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.7Kreviews | 62% | — | $2.8M |
| $19.99 | 1.6Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1072 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stalker normal, sin censura de los signos o monumentos sovieticos es mil veces mejor y mas inmersivo que esta mrd de edicion
As someone who has been playing Stalker for almost 20 years, I'm one of many who've been expecting something like, something "official". This is a remaster, not remake, so the game plays exactly as it was ages long, for good and for bad. [b]THE GOOD[/B] The game looks amazing! Lighting effects, textures, the overall everything. It's stable too, I don't think I crashed once in the 45h it took me to finish it. Lots of little additions on the interface, more graphical options - the stuff you expect when an old game is modernized. [b]THE BAD[/B] The most disappointing thing to me was to find that this is exaclty the final version of the original games - including bugs that have been fixed by the community years ago. This includes a few quest-related ones that are very frustrating. Not enough to be a deal-breaker, but it's an obvious omission. There's a glitch in the interface when opening a container where each inventory is too big and the right side is cut-off, making the last row hard to see. The cutscenes and textures have been upscaled with AI, but I didn't anything glaring in-game (not about to squint at dirt), but it's noticeable in cutscenes. Then again the ones in the old games are so blurry now it's a poTAto-potaTO situation. [b]THE 'EH'[/B] I think this could've been an opportunity for a revised translation, since SoC is famous for typos and mistranslations. Busywork that won't be noticed by most, but it would have been a show of love. [b]FINAL THOUGHTS[/B] While it isn't perfect, I'm so glad new players have easier access to an absolute gem! Stalker has always been about what could have been as this EE fits that perfectly. I was one that made a face at it without having ever played, but finally decided to give it a go. And I was so very pleasantly surprised!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish*, Russian, Simplified Chinese, Traditional Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
S.T.A.L.K.E.R.: Тінь Чорнобиля — це одна з найкращих українських ігор, яка навіть через багато років після виходу залишається унікальною. Вона переносить гравця до моторошної та небезпечної Зони відчуження, де кожен крок може стати останнім. Найбільше вражає атмосфера гри. Покинуті села, зруйновані заводи, темні лабораторії, моторошні звуки та постійне відчуття небезпеки створюють незабутню атмосферу. Світ гри живе своїм життям: сталкери досліджують територію, угруповання воюють між собою, а мутанти та аномалії роблять кожну подорож непередбачуваною. Сюжет також заслуговує на похвалу. Історія Стрільця поступово розкривається, змушуючи гравця досліджувати Зону та шукати відповіді на численні загадки. Особливо цікаво знаходити документи та слухати розповіді інших сталкерів, які доповнюють історію світу. Геймплей поєднує стрілянину, виживання та дослідження. Потрібно стежити за запасами, шукати артефакти, уникати аномалій і грамотно використовувати спорядження. Це робить проходження захопливим і змушує продумувати свої дії. Попри свій вік, гра має недоліки: іноді трапляються технічні помилки, а графіка вже виглядає застарілою. Проте ці мінуси майже не впливають на загальне враження, адже атмосфера, сюжет і свобода дослідження повністю компенсують їх. S.T.A.L.K.E.R.: Тінь Чорнобиля — це справжня класика українського ігробудування, яку варто пройти кожному шанувальнику атмосферних пригод і постапокаліптичних світів. Особисто я оцінюю цю гру на 10 із 10.
Itz a gr8 game
нормальна гра
Old School Shooter with an amazing story. Absolut classic. Be aware - in the early days, games weren't hand-holding as much as today!
Короче, Меченый. Я тебя спас и в благородство играть не буду. Выполнишь для меня все достижения в "обновлённой" трилогии S.T.A.L.K.E.R., и мы в расчёте. Заодно посмотрим, как быстро у тебя башка после амнезии прояснится. а по особым достижениям постараюсь разузнать. Хрен его знает, на кой ляд тебе этот ремастеред сдался. Но я в чужие дела не лезу. Любишь делать достижения - значит есть за что
No jugue los anteriores pero jugar este con el control del PS5 es toda una experiencia surreal me encanto el juegolo poco que llevo eso si no perdona guarda seguido
Коротше, Мічений, я тебе врятував і в благородство гратися не буду: виконаєш для мене пару завдань — і ми в розрахунку. Заодно подивимось, як швидко в тебе голова після амнезії проясниться. А щодо твоєї теми, то постараюся розпитати. Хрін його знає, на біса тобі той Стрілець здався, але я в чужі справи не лізу. Хочеш убити — значить, є за що.
pense que era falso lo de los bugs, ya tiene tiempo deberia estar arreglado pense y cuando lo descargo tenia gliches de texturas parpadeando en todo el cielo reinicie varias veces pero seguia igual, si pueden comprar la anterior version haganlo porque esta esta injugable, de momento no lo recomiendo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $2.8M |
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