
S.T.A.L.K.E.R.: Call of Pripyat is the direct sequel of the S.T.A.L.K.E.R.: Shadow of Chernobyl. As a Major Alexander Degtyarev you should investigate the crash of the governmental helicopters around the Zone and find out, what happened there.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
И вот я подхожу к финалу всех обзоров классической серии игр S.T.A.L.K.E.R. — к её заключительной части, «Зов Припяти». К большому сожалению, это последний «Сталкер», в который разработчики вложили по-настоящему душу. Начать стоит с того, что систему A-Life здесь довели до ума окончательно — и это стало одной из главных гордостей всей серии. Зону разделили на отдельные локации, но взамен дали более компактные и при этом глубоко проработанные карты. Зона ощущается живой, потому что NPC действительно имитируют свою повседневную жизнь в её пределах: перемещаются, взаимодействуют, выживают. Атмосфера усиливается за счёт талантливого эмбиента, который идеально передаёт дух отчуждения и опасности. К сожалению, в угоду оптимизации пришлось пойти на даунгрейд текстур, из-за чего визуальная часть немного пострадала по сравнению с предыдущей игрой. Но при этом игра получила всего два крупных патча, что скорее говорит о хорошей оптимизации и стабильности движка. «Зов Припяти» стал особенно любим мододелами — благодаря этому количество модификаций до сих пор поражает. После выхода S.T.A.L.K.E.R. 2 желательно вернуться к этой части и посмотреть, как работали разработчики раньше и к чему серия пришла сейчас. Однозначно рекомендую. На этом завершаю эпопею обзоров по S.T.A.L.K.E.R.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: German*, English*, French*, Italian*, Russian*, Spanish - Spain*, Ukrainian*, Polish**languages with full audio support
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра рекомендую, есть вариативность и идёт на любом утюге , большое количество модификаций , очень жаль что переиздание оказалось хуже некуда благо у меня есть оригинал
гра супер
This is the most advanced S.T.A.L.K.E.R. game from the original trilogy,it has a lot of side quests but the main story is a bit simple,its still a great experience nevertheless.
6/10 2010 6/10 2026
пу пу пуу
☢️ S.T.A.L.K.E.R.: Call of Pripyat – Atmosferin Kralı ⚠️ Not: Zamanında Oyunu farklı bir platformda oynadım. Steam üzerinde süre az gözükebilir ⚙️ Oynanış (8.5/10) S.T.A.L.K.E.R.: Call of Pripyat, açık dünya hayatta kalma ve FPS elementlerini mükemmel harmanlıyor. Görevler serbest, keşif hissi güçlü. Haritada dolaşmak bile başlı başına deneyim. 🧠 Zorluk & Mekanikler (8.5/10) Oyun kolay değil. Mermi az, düşman tehlikeli, kaynak yönetimi önemli. Her karşılaşma riskli. “Rambo” gibi oynarsan cezayı kesiyor. Sabırlı ve dikkatli oynamak gerekiyor. 🎨 Grafikler & Sanat Tasarımı (7.5/10) Çıkış yılına göre gayet iyi. Ama asıl olay grafik değil, atmosfer. Terk edilmiş bölgeler, radyasyon, sessizlik… ortam seni içine çekiyor. 🔊 Ses & Atmosfer (9/10) Oyunun olayı bu. Sessizlik, rüzgar sesi, uzaktan gelen garip sesler… Gerilim sürekli yüksek. Atmosfer konusunda efsane seviyede. ⚙️ Teknik Performans (7/10) Zamanına göre stabil ama hâlâ bazı buglar ve garip AI davranışları görülebiliyor. Yine de oynanışı bozacak seviyede değil. 📦 İçerik & Potansiyel (8.5/10) Açık dünya, yan görevler ve keşif ile uzun süre oynanabilir. Mod desteği sayesinde oyunun ömrü ciddi şekilde uzuyor. 🎯 Genel Puan: 8.4 / 10 🔍 İnceleme S.T.A.L.K.E.R.: Call of Pripyat, sana oyun oynatmıyor — seni dünyanın içine atıyor. Koşup sıkayım diye girersen pişman olursun. Ama sabırla keşfedersen → unutulmaz deneyim 🔥
it is a good game
не играл-не ♥♥♥
Всё еще лучше чем П.А.Р.А.Ш.А. 2
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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