
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 141Kreviews | 80% | — | $149.4M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新版本BUG多上天了 疯狂死机闪退,我chovy! 你做DLC给我做好了啊!
Horrible game design. The developers should give up the license to competent developers.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
кайф
fantastic storyline and crispy visuals
Радует то что разработчики не стоят на месте и делают игру все лучше и лучше, однако доп. квестов все еще не хватает...
As someone who has played the original games to literal pieces back on release, this is geniuinely great. This focuses more on what made og stalker great aka exploration and atmosphere and is less focused on combat, although combat is vastly improved. Stalker 2 sees everything the community did to stalker and implements the good ideas while scrapping the flatout insanely stupid like broken miserable economy and completely killed exploration. Its all about the best exploration in the industry, atmosphere, mysterious and dangerous zone and feeling like you live in it. When stalker triologoy was the best sp fps of the generation, it didnt make. Sadly this time stalker 2 doesnt have the popularity it deserves. It is still the best sp fps of the generation by far and offeres a refreshing breather from the sea of extraction slop. Stalker 2 is not afraid to be stalker too. Play on hardest difficulty you can using expedition mode for the full relaxed dad-gamer yet sweaty experience.
Enjoyed the gameplay, and the story is good, if the acting is a bit stiff. CRASHES. TOO. MUCH. Did all the things suggested in the various forums, and the damned thing still crashes at random times. Fits nicely into the "Screw this" category.
Старый и молодой долговцы идут по Зоне. Вдруг старый останавливается и шепотом говорит молодому: — тихонько иди. Вон к тому дереву. Головастик на цыпочках, пополз, аж вспотел. Дошел и руками показывает: мол, дальше то что делать?.. А бывалый как завопит радостно: — Вооооо!! Я же говорил — БРЕШУТ! Брешут, что тут аномалия!
zbs
Kupując tą grę miałem na prawdę szeroką nadzieje na bardzo dobry gameplay czy też fabułę, myliłem się gdy zobaczyłem co odpierdala w tej gierce wrogie SI - Przeciwnicy są na prawdę upierdliwym zagrożeniem, nie widać ich na pasku który się znajduje na górze ekranu czy to w otoczeniu, wtapiają się w krajobraz postapokaliptycznego świata prowadząc ostrzał z niewidocznego dla twoich oczu miejsca, chwila nieuwagi bądź zbugowanych tekstur może cię doprowadzić do śmierci z błahego powodu który nie powinien mieć racji bytu. - Si potrafi wypierdolić ci tapa ze strzelby w głowę zachodząc cię od tyłu bez wydawania dźwięku, bez żadnego choć małego szumu liści, krzaków czy łamania gałązki.. co powoduje śmierć twojej postaci - Szturmowanie bazy przeciwnika też graniczy z cudem - pojawia się gdzieś w którymś miejscu snajper który prowadzi ostrzał z takiego miejsca że go nie ujrzysz, ponieważ przeszkadza ci pogoda, wielkie drzewo na 20 metrów, jego koledzy którzy cię szturmują i pomimo 3 nabojów przeciwpancernych w ich głowach, stoją dalej w miejscu i próbują cię zamordować dopóki nie zobaczą cię na deskach. - Zapomniałem też dodać o skanowaniu cię przez ściany - czy to ciężarówka z załadowanym towarem/pusta, gruba betonowa ściana, spora ilość drewnianych elementów czy nawet drzwi. SI ma to w piździe i umierasz w głupi sposób bo jakimś cudem pocisk cię trafił.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
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| $135.5M | 185K | 96% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |