
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 140.9Kreviews | 80% | — | $149.3M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3170 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It feels... bad to play. So many settings are wrong by default: mouse acceleration enabled without an in-game setting to turn it off (you can't hit enemies the closer they are to you), Unreal Engine settings are all default (a mod fixes it which improves FPS and stability), balancing/design are bad... I think this is the first game where I had to re-load 10 times in the first hour of playing. Even worse: enemies see you in the dark from far away, when crouching through bushes, through walls, etc.
Неиграбельно вылеты каждые 5-10 минут обновление мусор пришлось удалить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Х.у.й.н.я, лагает Данная копия игры приобретена в рамках развлекательного материала, денежные средства идут исключительно продавцу, любые дальнейшие манипуляции с данным средствами не несу отвественность
you literally walk around a empty game with nothing in the game same characters pasted everywhere there is no life to them the ai shoot through walls they also walk into the water and just die got to a certain point where its like cross the zone in the swamp and the game just repeatedly kills you there is no satisfying life to the game the previous games had more values than this game
There are definitely issues with the game, and it's not the same as the original trilogy. But as just a game experience it is pretty solid. The graphics and animations is really nice, the gunplay is good. The semi-branching story is kinda neat but wished there was more. Things that was bad that stood out to me (I played on Master difficulty) AI could definitely use more work even after the latest 2.0 update. Bushes can block bullets?? And the game kinda like 1/3rd running, maybe even more. Kinda becomes mindless sometimes with nothin going on.
O MELHOR jogo de exploração que já joguei em toda a vida. As mecânicas, gráfico, jogabilidades sensacionais. Fazia tempo que um jogo não me prendia como os jogos se antigamente e esse prendeu!! Nota 10
=
I really enjoy Stalker 2. This game is a seriously enjoyable experience for people who enjoy a dangerous world, grounded science fiction, and being a massive packrat. Though it launched in a poor state, the bugs have since been cleaned up to a large degree, performance is quite reliable, and the various QOL updates since launch have made the game feel more than complete. The devs have also added new equipment, quests and weapons for free since launch, which has helped to make the choices in game feel more expansive. The recent 2.0 update has taken a world that was already quite beautiful at times and beautified it even more so. And the DLC that launched alongside it, Cost of Hope, adds a very good storyline that genuinely is well told, taking you to interesting places, both new and old. If you enjoy looting, shooting, and exploring, and you think what I've written sounds good, I recommend you buy the game.
新版本BUG多上天了 疯狂死机闪退,我chovy! 你做DLC给我做好了啊!
Well they choose another game engine instead of X-Ray but still had a lot of optimisation problems...guess some people never learn on their mistakes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $144M | 423.2K | 89% | $19.99 | |
| $140.7M | 778.1K | 83% | $14.99 | |
| $138.8M | 143.8K | 96% | $59.99 | |
| $160.2M | 175.4K | 57% | $49.99 | |
| $135.5M | 129.7K | 96% | $49.99 |