
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 141.1Kreviews | 80% | — | $149.4M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3290 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Жестко, Ебнутая бродилка
Excelente juego Muy bueno
Jogo muito bom, muito gostoso de jogar
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $59.99 |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MY pC freeze and i have the newest system.... This game SUCKS
未接触过这游戏,直接入的终极版,刚开始玩得很难受,后来打了mod后,就觉得很好玩了,就是不停变幻的天气(打雷)以及突然刷出来的变异体和敌人会吓人一跳。另外有没有迪奥大的知道,为什么装了寒光mod后,游戏画面忽明忽暗,太难受了。
Все круто. Рад что не добавили русскую озвучку
Bom
I dont know how to rate this. Played already 20 hours or more on the xbox before this game made me quit. The game became extremly slow, couldnt open the map or the inventory, sound cutting in and out...somehow I had imagined it would run better on the PC. Yes, it looks better and plays better because of hardware and mouse, but its still a buggy mess. I have this super bug that comes after a random number of loads where the game suddenly decideds to drop to 10 frames. Only thing I can do is quit the game and start again. And it happens often! But when it does run, is it fun? It can be, thats why I still play it. But then again: Enemies always hit you, even with a shotgun from far away, while you try to shot their head with a sniping gun and still miss somehow. I often get stuck on various things and then get killed. Oh and NPCs also get stuck. I had a bug where suddenly a swarm of rats appeard every 5 minutes or so. Sometimes your equipment is so broken and you are far away from any repair point. Guess what? Here is a bunch of enemies now with super duper equipment, try to survive. The muntants are extreme bullet sponges. This sounds super negative, but how can I tell it? This game is like a super hot girlfriend that is mostly cold to you and you still hang around for the little times she can be nice, caring and good sex. But it only happens very little and somehow you love her too much to quit this relationship. I guess Stalker 2 is this way for me. I love the Zone, sometimes fire fights are extremly satisfying and sometimes the story is engaging. Still hopeing that one day it really runs smooth. But I doubt it.
Перепрошёл перед выходом дополнения, выбрав другую концовку. За это время игру заметно поправили, добавили несколько квестов и линий, но её главные проблемы так и остались. Зона всё ещё ощущается огромной и пустой. Исследовать мир почти нет мотивации: тайники редко дают что-то интересное, за задания платят копейки, а экономика и прогрессия работают плохо и уныло. Большую часть времени хотелось просто идти по основному сюжету, игнорируя всё остальное. Баги и лаги также никуда полностью не исчезли. Атмосфера, визуал и сам мир всё ещё способны впечатлить, поэтому как сталкерский сэндбокс игра работает. Но как цельная современная игра - довольно слабо. Надеюсь, дополнение пойдёт по пути условного Phantom Liberty: меньше пространства, но больше качественного и осмысленного контента.
trash
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
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