
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 141Kreviews | 80% | — | $149.4M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3250 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HARIA HARIKA HARIKA!!!!!!!!!11 yalnizca bir sonu oynadim ama en bastan oynicam 4 sonu da gormem lazim en sikko sona geldim bu kdar emek bunun icin miydi dedirtti ama oynanis atmosfer fln efsane oynayin ozellikle fallout seviyosaniz benzerlikler var yani
---{ Graphismes }--- ☐ Beaux à en chialer (Quand tout est en Ultra) ☑ Très bons ☐ Bons ☐ Corrects ☐ Mauvais ☐ Très mauvais ☐ À vomir par terre ---{ Gameplay }--- ☐ Très bon ☐ Bon ☑ Moyen ☐ Bof ☐ Mauvais ☐ Passez votre chemin ---{ Audio }--- ☐ Incroyable ☐ Très bon ☑ Très plaisant ☐ C'est potable ☐ Bof ☐ Inécoutable ---{ Configuration recommandée }--- ☐ L'ordinateur de ma grand-mère ☐ Entrée de gamme ☐ Milieu de gamme ☐ Haut de gamme ☑ Très haut de gamme ☐ Le PC de la NASA ---{ Taille du jeu }--- ☐ Disquette ☐ Old school ☐ Correct ☐ Gros ☐ Prend 15% de mon disque de 1TO ☑ Il faut acheter un disque dur entier pour ce jeu ☐ Il faut investir dans un trou noir entier ---{ Prise en main }--- ☐ Inné ☐ Facile ☑ Nécéssite quelques heures ☐ Difficile ☐ Nécéssite un nouveau cerveau ---{ Histoire }--- ☐ Pas d'histoire ☐ Lore léger ☐ Moyen ☑ Bon ☐ Très bon ☐ Très bon à en remplacer votre vie ---{ Durée de vie }--- ☐ Moins longue qu'une tasse de cafée ☐ Brève ☑ Moyenne ☐ Longue ☐ Infinie (et au-delà) ---{ Prix }--- ☐ Gratuit! ☐ Il faudrait me payer pour y jouer ☑ Attendez une promo ☐ Abordable ☐ Pas cher ☐ À ce prix là, c'est cadeau Résumé : l'histoire et correct sans être wow non plus. L'absence de VF et un peu dommage. J'ai joué sur la version 2.0 qui est censée améliorer l'A-Life, mais c'est toujours aussi mauvais. L'IA est nulle soit ils sont cons et ils ne te voient pas quand tu as tué leur pote à côté d'eux sans silencieux, soit dès qu'ils t'ont vu ils ont un aimbot, ils ne loupent aucune balle et te tirent dessus à travers les buissons.Le système de poids est punitif, tu ne peux rien porter sur toi sans être en surcharge. L'endurance, je n'en parle même pas, c'est super long à remonter. Tu passes ta vie à boire pour la remonter. L'optimisation n'est vraiment pas ouf. Pourtant j'ai un bon PC, je joue en 2K en élevé partout avec une moyenne de 90 fps, DLSS qualité, avec des chutes à certains endroits, par contre, zéro crash ni bug impactant ma progression. J'ai remarqué aussi pas mal de popping d'objets littéralement devant moi comme des arbres ou des tonneaux, des palettes ce qui tue un peu l'immersion du jeu. Le jeu utilise 193 go avec le dlc de mon disque dur ce qui n'est pas normal. Globalement, 2 ans après la sortie, je trouve ça toujours fou d'avoir autant de problèmes, mais bon, on n'est plus choqués des jeux en 2026. 10/20
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Це та гра до якої не хочеться навіть прискіпуватися. Сталкер потрамив в саме серце ще тоді коли це було страшненьким шутером з запізнілими механіками та перегрітими очікуваннями. Так трансформуючись протягом серії це переросло на ритуал, медитативне дослідження зони та насолоду спокоєм або ж метушнею довкола героя. Друга частина стала проривом відносно першої трилогії, в усьому. Графіка, геймплей, наповненість, об'єм ігрового часу, все що треба для абсолютного занурення та насолоди від атмосфери. Однозначно варто бодай раз пройти а ще краще перепройти з усіма доступними кінцівками!
I bought at first the standard edition, few days ago i bought the ultimate since was on sale,. The game gives you a sort of uneasy feeling, like everything can ruin ur plans at any time, it's dark, and gritty, also it has some beautiful moments. The shooting is intense, very intense. I also love that in a firefight , both the enemies and mutants atack you :)) ( a bloodsucker attacked me while i was fighting bandits ) , eh, the beauty of the Zone. Good hunting Stalker.
украинская натовская игра, задонатил на ВСУ. За мной уже выехали
Gunfights are bit too casual for my taste, but the rest is pretty good!
S.T.A.L.K.E.R. 2: Heart of Chornobyl is a long-awaited post-apocalyptic open-world FPS with RPG elements. The inciting incident gets straight to the point: your home gets completely destroyed, forcing you into the Chornobyl Exclusion Zone to hunt down whoever is responsible, reclaim what you lost, and navigate faction rivalries along the way. [b]Fact:[/b] The authentic Ukrainian voice acting was recorded with dedicated regional casting and script polish rather than generic synthetic lines - which is why hearing genuine inflection and localized slang brings out immediate goosebumps across the Zone! [b]The Short Answer: Is It Worth Buying?[/b] If you want brilliant Ukrainian voice acting and are a true fan of the S.T.A.L.K.E.R. franchise, absolutely yes. Otherwise, you might want to wait for comprehensive patches and community overhaul mods. [b]Playtime[/b] 7/10 Around 60–70 hours to clear the main story and track down every side quest available on the map. [b]Story[/b] 7/10 A personal quest for revenge and recovery that quickly escalates into deciding the fate of various Zone factions. [b]Music[/b] 9/10 Atmospheric and moody, blending perfectly into ambient Zone exploration. [b]Graphics[/b] 8/10 Stunning Unreal Engine 5 visuals, though heavily demanding on PC hardware. [b]Mechanics[/b] 6/10 The game captures the core identity of the franchise—with all the classic flaws and quirks that come with it. Weapon ballistics feel distinct: gunplay isn't terrible, but coming off modern shooters like Tarkov or Call of Duty, shooting feels surprisingly soft, floaty, and lacking immediate physical feedback. Weapon attachments and modification systems are implemented bizarrely - even older S.T.A.L.K.E.R. titles handled attachment progression and modularity with more clarity. The UI/UX for artifact handling leaves a lot to be desired, and the default keybinds/interface heavily favor console gamepad layouts with minimal PC customization options. The stash system feels nonsensical, corpse looting remains disappointing, and NPC AI often displays clumsy, brain-dead behavior. Furthermore, while the map is vast, the open world feels static and lifeless - lacking a fully realized A-Life simulation to make random encounters organic. [b]Personal Take[/b] At its core, this is pure, unfiltered S.T.A.L.K.E.R. for better or worse. The voice work is an absolute masterpiece and carries massive emotional weight, but the game is severely hurting for content depth, side activities, and systemic world simulation. Watching the same slow animations repeatedly and dealing with console-centric UI quirks gets frustrating fast. Much like Clear Sky and Shadow of Chornobyl before it, S.T.A.L.K.E.R. 2 serves as a strong, atmospheric foundation that community modders will eventually polish into the masterpiece everyone envisioned - but right now, it's a impressive, atmospheric, yet hollow shooter. [b]Overall Score:[/b] 76/100
Miluji všechny hry S.T.A.L.K.E.R
не ну ♥♥♥♥♥♥♥♥ игра ток оптимизация гамна без ультра мощного компа в нативе вообще не поиграть
игра топ.предыдущие части конечно легенды,но эта пока нет.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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