
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $406K — a different platform, not this one.
"s.p.l.i.t" is a short narrative driven horror game, with a focus on raw terminal hacking using various commands. Throughout the game, you chat with your fellow technicians in order to plan and execute a malware attack. Regardless of the outcome, your story won't be told for decades. Will you hold up your end? FEATURES: First person gameplay with diegetic & immersive UI. An IRC chat where you gain intel, and learn more about the facility. A terminal where you run software, navigate directories, and execute commands. Detailed command prompt hacking puzzles with an emphasis on traditional inputs. Original soundtrack. The facility you and your crew infiltrate is a superstructure of unethical electronics. The daunting task is only made possible by careful planning, and vulnerabilities hidden deep below legacy code and engineering.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"s.p.l.i.t" is a short narrative driven horror game, with a focus on raw terminal hacking using various commands.
Throughout the game, you chat with your fellow technicians in order to plan and execute a malware attack. Regardless of the outcome, your story won't be told for decades.
Will you hold up your end?
The daunting task is only made possible by careful planning, and vulnerabilities hidden deep below legacy code and engineering.
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.99 | 12ratings | 70% | — | not modelled |
| $1.94−35% | 4Kreviews | 93% | — | $406K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $406K | 4K | 93% | $1.94 | |
| — | 22 | 68% | $3.19 | |
| — | 9 | 88% | $14.99 | |
| — | 113 | 70% | $19.99 | |
| — | 8 | 48% | $4.99 | |
| — | 24 | 80% | $2.99 |