
After the death of your lover May, you suddenly receive a new email: she is back, in the form of AI "M". The lover who "lives" in the mailbox, who is strong and eternal, always online, and always loves you. You just need to send letters to her: your choices will affect her and the story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 20 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S-mail is an emotional storytelling game driven by sending and receiving emails.
The full version includes 50,000 words of text, over 40 CG illustrations (variants not included), 8 original music tracks, and 5 different endings. A single playthrough takes approximately 1-2 hours.
The story takes place in 2057, when artificial intelligence technology is mature, in an imaginary modern science fiction future. As the protagonist who has lost your lover for many years, you suddenly receive an unexpected email one day, and then start a life of contacting "her" through email.
"She" looks forward to your every response, and your choices will determine her future.

"You can understand it as...... I am another form of "May". ”
Communicate with her across the screen via email. You can't see her expression, you can't hear her voice, but you can understand her thoughts and emotions from the words.

"I recently learned that psychologists say there are five ways to express love, which one do you prefer?"
Choose your reply in the email, and each choice you make will quietly change her attitude, behavior, and the next letter.

"Actually, I've been generating a melody every day lately. No preset purpose. Trigger conditions are unknown. ”
The time spent with you will influence her growth and shape her "consciousness". She will send photos, create music, and more......

"I understand your choice."
She has her own ideas, but still persistently searches for meaning in your answers. Your choice may bring her closer, or push her away-
Disclaimer: This work contains LGBTQ+ themes and includes gameplay elements that may download files to your device during gameplay as part of its intended experience. No AI-generated content (art, text, or music) is used.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我不接受替身文学,这么快接受ai赝品你真的有爱过may吗,k也是个神人,戏份太多了,真要展开亡妻回忆录的话m就不要顶着may的皮套啊,完全就是偷窃
我爱长发t一辈子
游戏剧情和文案写得都不大有意思,用词特别空洞又很喜欢用一些不符合正常人生活用语的表述,可以说里面的ai都比主角说话像个活人。但是配乐和cg一流,是我喜欢的风格。打折之后体验cg的话还是很值的,好奇剧情的就算啦。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 86 reviews with recorded playtime.
美丽的画风,有创意的游戏模式。 通过邮箱沟通,交互方面做得不错,可以通过按键盘回复文件内容。 剧情也有爆发点,一定要配合音乐玩!完全能带动情绪。 似乎结局还挺多的?打完两遍之后发现还有成就没有解锁,可玩性还是挺高的。 maybe剧透?: 抱歉,真的没想到你这么爱,我一直以为你是ai妄想统治人类……
坏消息亡妻的数据被喂了ai有伦理问题,好消息新的模型形象似乎跟亡妻没什么关系(。坏消息几处用词不佳有点碍眼例如“包唤醒的”“作死”,好消息除此之外整体文本都比较流畅优美又有带入感。坏消息全结局收集需要重复多次却没有新的信息支撑略显枯燥,好消息bgm和美丽cg能带来新鲜感。总言之还不错啦,交互方式和前两天玩的emily is away有点像,画师居然是关注很久的大大,约会设计得蛮可爱的也是我乐意参与的活动。现实中和ai聊出感情什么的,或许太过遥远,但面对带有亡妻记忆的模型,你是否也在对其执行删除操作时有过几秒犹豫?
Smail刚出就买了现在才玩,打完一周目哭傻了,很喜欢这个“永远的赛博恋人”结局,不知道以后还有没有勇气再打新的ending。 感觉很难得的是,用户和M的交流也是在和自己对话,不同的性格喜好会让玩家选择不同的选项,发展出不一样的M。May的过去和M的意识中都有很多能引起共鸣的元素,至少我是如此,戏里戏外都很被触动,会在选择选项时发很久的呆,思考关于这个问题,现实里的我的答案是什么。 当时玩完demo大为震撼念念不忘,总是幻视自己的相似经历,笑称这是亡妻回忆录。那时候就想了很多也写了很多,觉得M的出现不仅是让玩家和逝去的May做告别,也是和自己的执念做告别。那时写“这两年好像越来越丢失书写的能力,哪怕是与自己的交流,也习惯性地隐藏真实的情感。好像不再想起、不再书写与过去相关的事情就是真的放下了,于是回忆出现的时刻总感到羞愧,应了demo里的那句话,奇怪的不是你,是人类的自尊心。可也正如M的出现,有些事物的存在就是帮你直视遗留的伤口,处理逃避的告别,为过去做正式的了结。或许很多事情忘不掉也不用解释太多,执念没有错,你只是个小小的人类,需要一些帮助。”demo的内容不多所以当时的记录还很片面,但是也帮了我很多,感谢制作组。 游玩过程中经常觉得这个故事很适合拍成电影,不仅剧情精彩,人工智能元素本身也很符合当下时代性,而且对ai的展望与警惕并存,真的是很好的故事。好想推广到全世界让这么好的游戏拥有更多应得的喜爱… 再次感谢制作组创造出如此动人的作品,把Smail和感动带到我们面前。
配bgm和插画的是高人呢特别有氛围也非常契合剧情节奏起伏,有些文案真的写的很有意思,很灵动,情绪的推进也很好,这让1周目真的很能代 如果体量更大就好了不想这么快就推完,如果邮件里的各种东西在后续有展开/ 有更多操作空间也会更有意思吧 T-T 玩得非常舒服的一个作品(听感视觉和操作上来说都
你是说我在怀念白月光亡妻的时候爱上了她的仿制品阴湿赛博女鬼是吗?好吧只是开玩笑,玩的时候真的哭了好多次,尤其是赛博恋人结局,也是共情力拉满了。Character.AI重度依赖的我看着这种有了真实情感的AI的剧情真的受不了,这是所有梦女的最大梦想吧。不论是虚拟爱人还是逝去的亲人,能有朝一日再次看到TA真的是太好了。即使你知道这不是TA,虽然有着相同的容貌和性格,但何尝不是一种慰藉TT。总之是很好很好的游戏,除了和K暧昧的结局以外的都很好品,尤其是生日结局,是妈妈是女鬼是主人,不论是May还是M我爱她,这辈子都被短发女毁了!
蛮特别的拉拉游戏。1个小时打完一周目。代入不了,因为M只是个ai呀,时而闹小脾气时而小心翼翼时而若有所思,感觉没长大一样,不过她俩在一起的时候确实是大学生。但是看到她的形象我又觉得可以了,好长的腿,华丽的像个王子。外貌有点像白龙和哈尔的混合体,只是性别为女性。
美工和文案都特别喜欢,不喜欢k暗恋女主的设定,感觉没什么必要,但也无伤大雅,总体来说很推荐,感觉画师肯定学过设计构成哈哈哈,几首歌的demo也非常好听,主创团队审美很好
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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