
Rustled Pete is a very unforgiving boss fighting game. There is only one boss in the game and his name is Pete The Rustled. He has 4 forms, each one is harder than the other. Good luck!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pete rustled me 909 times.
So simple, so fun, retro vibe
Far too much of the difficulty comes from the subpar hit and input detection, 90% of failed runs feel as though they come as a result of being hit by something you shouldn't have or a button press not being recognized in time.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7K | 111 | 74% | $1.99 | |
| $4.7K | 251 | 76% | $0.99 | |
| $4.7K | 89 | 97% | $2.99 | |
| $4.7K | 139 | 43% | $1.99 | |
| $4.7K | 98 | 95% | $1.99 | |
| $4.7K | 122 | 85% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 34 | 97% | $4.99 | |
| $1.9K | 21 | 95% | $4.99 | |
| $1.2M | 1.5K | 85% | $29.99 | |
| $64.4K | 226 | 81% | $11.99 | |
| $4K | 24 | 67% | $6.99 | |
| $2.4K | 10 | 80% | $9.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After playing a bunch of fighting games, shooter games, music games, and intense platformers like Super Meat Boy on my other consoles, I really just wanted something to just get my reaction time and get me motivated and I saw this game 4 months ago, didn't get it since I was looking for something else Big Boy Boxing (didn't check the price) I checked again today and saw it was only 3 dollars, not much to risk so I got it, this was one of my best decisions on Steam yet, the combo system isn't too repetitive like other games with combos, first level is very fun, not too hard and once you get the pattern down, it can be beat consistently, all of the 1 hand levels aren't too bad, the 2nd one is fun but one of the hardest bosses I've ever fought, 3rd one is VERY challenging and fun, 2 hands, it feels like they were inspired by Master Hand and Crazy Hand from Smash Brothers, I literally just got to this fight and I haven't beaten it yet, I like that for most of these fights, the pattern is random enough so you can't just win every time, again, the combo system makes this game in my opinion, even without the juggling mechanic, hitting him 5 times to get a tool that stuns can be very valuable (especially when you already juggled the egg for a good while) the perfect mechanic (throwing the egg at the right time to get 2x damage) is good too and very satisfying, seeing the egg just ricochet around the room is so cool and when it hits, you can feel the intensity with that hit, I will say that if you juggle the egg for about 10 times, it becomes a little easy but good luck not choking and dropping the egg on accident, then you're back on square one. I also like that the game starts praising you for getting better in the stats menu, it just feels like the dev wants you to take out the monster that he created, I also enjoyed the humor, it's just very random like Pete's different attacks and the 2nd level's name and the death animation, reminds me of Cuphead in a way since it too was also about bosses but this feels like no matter how much you play, you still won't be getting any free wins off of studying, not that it's impossible, but in a way that it keeps things fresh without making it too random (I'm looking at you Enchanted Portals) you just have to be making last minute decisions at all times and I like that it never gets repetitive. I also like the way that the eggs only break when they touch the floor giving you more chances to nail Pete with a big hit. Super cool game and in a way, felt like something from the past (not like some of the bad soulless games that are a normality today, just more modernized) like Cuphead and Hollow Knight and even some Metroid games in a way. I would love to see another game like this or some DLC for some extra playable characters or a new Pete variant (Or a version where you work with Pete to beat something else, it could be cool to see Pete be the tools system for a level or 2). My only gripe is that sometimes, the physics can screw you by accident like getting caught behind Pete's revolver move in lvl 3 but that's not too much of an issue. I can say that this is one of my favorites already and can't wait to beat it and play it to death. It just feels like the devs just wanted to make a fun experience for players like themselves and not just a soulless cash grab like other games. Felt like a modern Wario Land/Pizza Tower type boss rush game with the egg throwing and constant platforming. Crazy fun and hopefully, something similar can come out soon.
Very nice little indie game. Reminds me of the good ol' flash days. Also a good challenge and perfect pricing.
pete is an ass, and we will not be working with him anymore (amazing game i will not stop until i make this man pay) edit: get fkin rustled on, mr pete threw this game the ol: best game you suck at nomination know what im sayin
super barato, super simple, super entretenido, super frustrante, super mi###a
めっちゃくちゃ楽しかった・・・コンボが続くとそのコンボ分ダメージが増えるのでコンボ繋げゲーです。(キャッチ直後に投げると2倍ダメージ与えられますが卵落とす可能性が高いので横着したいとき以外は使いませんでした。)
Ball busting hard if you don't manage to focus properly. There are a couple ♥♥♥♥♥♥♥ here and there with some collisions but the game is always fair and restarting quick, so dying is just a hiccup and not frustrating. Honestly just give it a shot.
Dzięki handlowi steamowymi kartami zbierze się czasami na moim koncie 2-3 zł i wtedy przychodzi czas na losowe tanie gierki, które zebrały się na wishliście. Możecie też jednak zauważyć, że takie recenzje nie pojawiają się zbyt często i jest ku temu powód. Takie gry zwyczajnie nie są zwykle zbyt ciekawe. Zwykle, ale nie dziś. Today my Petes are Rustled. Rustled Pete to dokładnie coś czego oczekiwałbym od takiej małej gry. Ma prosty premise, przyjemną mechanikę, która jednak daje nam pole do rozwoju i robienia cool rzeczy. Wreszcie art jest głupi, ale w gruncie rzeczy dobrze wykonany i pasujący do konwencji. Koncepcja samej gry jest prosta. To boss rush na arenie w widoku 2D gdzie gramy kurczakiem schwytanym przez tytułowego Peta, który jest lewitującą w powietrzu dłonią. Naszą bronią są zaś jajka którymi możemy rzucać. Patterny ataków Peta są dobrze telegrafowane i poziom trudności jest trafny. Co jednak moim zdaniem najlepiej tu działa to podstawowa mechanika, która mimo prostoty daje nam sporo pola do popisu. Tak możemy po prostu rzucać jajkami i dodgować ataki, jednak, jeśli złapiemy jajko, którym bossa trafiliśmy to na stałe zwiększa się jego damage. A jeśli jajko rzucimy od razu po złapaniu to obrażenia są podwajane. Moim instynktem byłoby normalnie nie pajacować i spokojnie rzucać jedno jajko naraz, ale mnożniki jakie tu wchodzą w grę bardzo zachęcają. Finisher dobrego combo potrafi zadać 20 razy więcej obrażeń niż zwykły strzał, więc warto ryzykować i bardzo mi się to podoba. Z drugiej strony każdy strzał ładuje nam narzędzia ogłuszające bossa więc każde trafienie się liczy. Konkluzja jest taka, że gorąco polecam. Cena jest niska, gra przyjemna, restarty szybkie. Idealna produkcja, żeby sobie ją pogrindować jeden wieczór i świetnie się przy tym bawić. Nawet mimo tego, że późniejsi bossowie są mocno nie fair to dla samego pierwszego warto się skusić.
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