
Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 11.3Kreviews | 89% | — | $7.6M |
| $29.99 | 363ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo ele é bom, mas caramba que jogo instável [h1] História [/h1] A história se passa durante os eventos da ruína em 2021 se eu não tiver enganado, gangplank não morreu pela miss fortune e faz uma aliança com o thresh para conseguir de volta o comando de águas de sentina, seu trabalho é ajudar os heróis a impedir que isso aconteça. [h1] Gameplay [/h1] Um RPG de turno padrão, bem padrão mesmo, gosto bastante então posso garantir que é bem divertido, os personagens são muito diferentes entre si e suas funções e especialidades. [h1] Mundo [/h1] O mundo do jogo é gigante, as vezes grande até de mais e os personagens no mapa correm muito lento, fica bem chato indo de um lado por outra pra fazer as missões secundárias, [h1] Bugs [/h1] Aqui é o principal motivo da nota do jogo ser baixa e eu não o recomendar, são bugs demais, e não são bugs divertidos não, é personagem que depois que sai da batalha entra dentro da parede, elevador que para de funcionar, cutscenes que não tocam (pelo que vi isso acontece em placas de vídeo nvidia, se alguém souber como resolver agradeço), interações do mapa quebradas fazendo ter que reiniciar o jogo, enfim muito instável. Nota: 5/10 Jogo é bom, gameplay divertida, história muito boa, músicas incríveis, mas com tantos bugs que provavelmente nunca serão corrigidos pois riot forge fechou, então comprando esse jogo você vai dar dinheiro pra empresa que nem vai fazer coisas novas, dinheiro no lixo, recomendação? Jogue por terceiros, dizem que acontecem até menos bugs, quer comprar? na promoção ta ficando por 17,49, o que mesmo assim acho caro pelo bugs que acontece, DLC? Inúteis, nem as skins corrompidas eu achei boas, ah e deluxe não vem com todas as DLC'S ok? a da espada manamune do yasuo precisa comprar separadamente, o que muda nada levando em consideração que da pra zerar sem ela tranquilamente, e as partes que joga com o yasuo no seu time não são dificéis.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.7M | 13.8K | 49% | $24.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 17.1K | 61% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 9 | 89% | $11.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $933.3K | 7.4K | 87% | $5.99 | |
| $131.3K | 1.2K | 91% | $5.99 | |
| $101K | 311 | 76% | $14.99 | |
| $89.3K | 508 | 69% | $9.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
| $29.99 |
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| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Зачем что-то менять, когда можно этого не делать? Никогда не играл в League of Legends (и не смотрел мультик Нетфликса). Большинство отсылок и прочего контента для фанатов – все это прошло мимо, оставив меня наедине с игрой от чуваков, которые в 2017 сделали довольно неплохой Battle Chasers: Nightwar. И… это буквально та же самая игра. Местами улучшенная, с корректировками подземелий и без жесткой привязки сложности к уровню пачки болванчиков. Ну и, конечно же, с новыми линиями, по которым можно двигать своих героев во время боя, реагируя на обстоятельства, но… А больше ничего нового нет. Тот же визуал, анимации, второстепенные активности, механики с улучшением предметов/поиском легендарок/рыбалкой ради фарма валюты для второго скина. Те же разговоры у костра и редкие битвы с боссами, которые ничего не могут тебе сделать. Те же полторы механики для вариативности зачистки локаций, когда не меняется ничего, кроме среднего времени проведения боя. И все было бы ничего, ну захотели Airship Syndicate продать рескин и вполне успешно это сделали. Но можно было бы хоть что-то поменять в геймплейном ядре, чтобы он не был таким унылым! Battle Chasers был довольно коротким, и вся эта муть с однотипными боями попросту не успевала совсем уж приестся, оставляя для игрока впечатление о репетативном, но душевном продукте. Тут же добавили (как минимум) часов 15+ к основному прохождению, и эти часы ужасны. Я не про сюжет – он нормальный. Как и не про персонажей, антагонистов и прочее, что выполнено вполне хорошо. Только про бесконечное затыкивание нескольких видов врагов, которых перекрашивают при повышении уровня. Про «челлендж», который заключается в том, что ближе к финалу опциональные боссы просто будут убивать танка с одной тычки и нужно будет жонглировать инвентарем с зельями воскрешений, которые ты не трогал часов 30. Вообще… Первые часов 10 я был на позитиве, ожидая что вот сейчас игра меня приятно удивит. К сожалению, так и не дождался. Затянутая и скучная жвачка. Но обертка красивая, этого не отнять.
como se não bastasse a Riot foi lá e fez um jogo que dá de 10 a 0 no lol (o que não é muito difícil) e está inserido em um gênero de games que eu curto bastante. quanto mais tempo jogava mais me apaixonava por esse RPG espetacular.
Enjoyed the story. Combat was engaging and varied, although at times even on veteran I found it a bit too easy. There's a fair bit of customization for each character, allowing for unique playstyles and team combinations. If you're into the whole League of Legends and Runeterra universe, there's A LOT of lore in this game which is pretty cool. Also, I found the setting very well crafted. There was obviously a lot of attention to detail put in to level design. Voice actors were also great. I also have to say I haven't had a single crash in my entire playthrough, so kudos to the devs. That being said, I have some gripes with the game. Getting from point A to point B takes FOREVER in this game. By the end, I basically knew the layout of every map like the palm of my hand because I had spent HOURS running around like a headless chicken, trying to complete sidequests. Running speed needs to be faster or every visited location needs to have some sort of fast travel option. The existing ones are NOT enough. Also, why can't I have the map open, but transparent (like in Diablo) when I'm running? Having to stop then readjust just to look at the map every time kinda felt like a pretty standard feature that was missing in the game. I don't see why I have to have a 3 stack of champions whilst exploring, making things like "Pyke's dive sequences" or "Braum's Poro sequences" and so on, feel like a drag when you spot them and don't have the specific champion in your party. Almost every in-game dialogue cutscene has all 6 champions jumping in to join the conversation, implying that they are travelling together, but when I have a nice hidden champion specific area I find, I have to run back to a checkpoint and re-arrange my party roster?? It's just inconvenience for inconvenience-sake. Fishing minigame. It's fine, I guess. What I found annoying was that the lure would reel in too slow making it kinda boring. Also, the amount of fish in an area could imo be cut in half. I get that fishing is supposed to be a relaxing pause from the action but when you're trying to catch a treasure "fish" and it's flapping around like an adhd kid on adderall, it feels like anything but. A lot of UI issues while playing on PC. For example, I was looking for revive potions during battle, which I knew were in my inventory, but wasn't able to find them by normally scrolling. Apparently, this was a known issue and I was supposed to search through my potions by using the A and D keys (??!). Also, I would find myself VERY often hovering over an enemy with the mouse, but the cast ability would go to a completely different enemy my mouse was NOWHERE NEAR. Very annoying. Also, there seems to be some animation issues especially for the ultimates. I noticed that Miss Fortune's 3rd ultimate looks like she should be standing on a ship and cannons firing from the broadside, but the ship was invisible for me for some reason (?) I have no idea how other champions ults are supposed to look, but that one was glaringly missing textures. I was running the game on max setting so... no idea? I also found the dialogue kind of boring tbh. Most of the characters went on and on and on about the same problems they have. Ahri and Yasuo's constant whining about their past, Illaoi and her tentacle mommy problems, Miss Fortune and her "I HATE EVERYTHING GANGPLANK" attitude, Pyke and THE DEEEEEP... It kind of got too predictable and repetitive. Braum was the one stealing the show for me. Everyone else felt very one-dimensional. I have a drinking game for you (warning, you WILL die): Take a sip every time you hear Pyke say "the Deep", Illaoi say "motion", Yasuo say "the wind" and Ahri say "my ancestors". TLDR: Pros: Good story and characters, good+ gameplay, amazing setting and immersion. Cons: Cheesy dialogue, lacking QOL features, UI issues for PC. Overall: Worth your money, a good 30-40 hour story in the LoL universe. I would recommend it.
Все составляющие на месте: хорошая анимация, арты, привязка к лору популярной вселенной, билды, способности. Но в итоге все какое-то медленное и скучное, даже для игры с пошаговой боевкой
Very cool game, made me feel nostalgic and wishing to play Warcraft 3 again because of it's style. I hope atleast some of the interactions/lore will stay canon when Riot releases the mmo.
Typical game from Rito, glitchy af so all I could do was uninstall it and abandon like Rito do to every game
Another good game from Airship Syndicate team in cooperation with Riot games. You should definitely check it out if you wanna try turn-based RPG. In addition game has very good story telling and feels like you are reading a comic book between battles.
I need more, I need mods, I need something, it's a lot of potential
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