
Row Divers is a short, experimental incremental game about diving into dungeons in the form of rows, shooting enemies, collecting resources, and upgrading your bow to conquer the depths!
Modeled estimate, not a reported figure. How we estimate →
About
Dive into linear dungeons that are full of enemies and resources. Use your abilities to defeat enemies, gather resources, and get stronger every time you dive.
Explore the upgrade skill tree to become stronger.
Master every skill to become the god of the row!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game and an interesting take on the incremental game! I like it a lot, highly recommended!
A great incremental game with a fun perspective! It’s just simple moving side to side and choosing your ending when you make it to the end. Also fun fact after you choose an ending if you force quit, and just choose the other ending for the cheevo.
I loved this game, finished it in one sitting and definitely one of my favorite games ever. My only complaint is that I wish there was more levels and upgrades to get and beat.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little incremental game. Pretty short (only around 2 hours) 7/10
Inexpensive, unobtrusive and generally a fun little time waster. All in all I wish there was more or like some sort of endless mode, but I'll take what this gives.
Tolles Spiel
For an Experimental game i found it enjoyable but lacking in a few places. Each weapon was interesting, though two are functionally two status effect arrows, and felt like they made an impact once purchased in the next stage. Armor felt pointless due to the small overall amount you get compared to Hp AND drained before Hp from the constant damage, and unlike Hp has no way to restore your Armor each dive. Upgrades like "More armor agianst enemy projectiles" and "More armor agiasnt the row" aren't clear if they affect just your armor or reduce damage taken in general. Armor would likely better if it behaved like in early Boomer Shooters, draining partialy when taking damage and reducing Health lost. Paired with at least one way to restore Armor would make it feel significantly more impactful. Healing on Hit/Kill skills only restore a flat amount of Hp and cap at a low amount (20-40) which is only useful for the Stage you unlock it and maybe the one after. The final one you have thousands of Hp and you loose so much outside of the heal pop-up on enemies you really won't notice then triggering. Life Steal is unclear what it does or when it triggers, adding it to Pop-ups would help and some added information to clarify what it does would help. I'd recommend trying the game if you get it for a decent sale price, but i likely won't come back to this one often if at all. Would be intrested in seeing an improvement on the formula.
Genius to make the game last juuust above 2 hours (for me at least). Worth the 2.99€ for a fun little game.
I need to find more games like this. I love love bows/archer games
arrows innit
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $92.5K | 23 | 65% | $199.99 | |
| $11K | 109 | 46% | $2.99 | |
| $975.8K | 8.9K | 97% | $2.99 | |
| $144.5K | 19 | 63% | $199.99 | |
| $28K | 120 | 82% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1K | 183 | 87% | $4.99 | |
| $21.1K | 157 | 95% | $5.09 | |
| $21.1K | 92 | 64% | $6.99 | |
| $21.1K | 372 | 70% | $3.59 | |
| $21.1K | 178 | 82% | $4.99 | |
| $21.1K | 431 | 70% | $1.59 |