
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 8.4Kreviews | 92% | — | $4.8M |
| $24.99 | 3.2Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Первая половина игры были сомнительная, казалась душной и хотелось скипнуть, но вскоре записки заинтересовали а игра начала пугать, вторая часть игры превратилась из тревожной бродилки в полноценный хоррор где мог бы позавидовать даже чужой на мой суб взгляд. В целом к концу игры уже было приятное мнение и поэтому я бы порекомендовал вам эту игру, да она довольно маленькая но тут вы ощутите то самое " Я не хочу играть дальше, мне страшно ", Сюжет довольно запутан, возможно придётся смотреть разбор но он не плох, визуал и особенно звуки десять из десяти, просто мёд для ушей. Единственное за что я бы ругал игру это за то что она, АБСОЛЮТНО не интуитивно понятна. Пропустил пропуск который абсолютно не приметный, не подсвечивается и записка о нём лежит ровно такая же, и к этому еще и сливается с фоном и лежит в неочевидном месте? будешь тупить пока не увидишь, терминал выдал ошибку ? сам думай так нужно по сюжету или тебе его перегрузить вручную и найти еще где это сделать, пропустил записку что делать тебе? ну сам бегай в поисках предметов. В общем казуалам не зайдёт, никто за ручку не будет вести, НО дропать не стоит, гляньте лучше гайд или прохождение, вам в итоге игра зайдёт. В минус еще поставлю пару багов один из которых мне сильно мешал в прохождении была бы чуть не дропнул, но в итоге выкрутился. В итоге я советую дать шанс этой игре и потерпеть первые часа 1,5 ведь таких игр сейчас крайне мало. 8,5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spooky
Ended up being a great game. The story was unsettling and compelling, being new and unique. I would love to see more of this story line after you get to the ending. Need to know if there is any way the story can continue. I legitimately screamed out loud and panicked through some parts lol. I had trouble some times making progress, and in the past I would give up, but I just couldn't walk away. Once I got into a flow, I continued to get through the game with enthusiasm and progress. Many times I thought, "oh there's more?" and that always turned out to be a good thing. Truly love this game and it is something you wouldn't regret sinking your teeth into.
Amazing game. No HUD, everything is diagetic. Incredibly immersive.
-Il n'y a pas un jeu plus atmosphérique ou immersif que celui-ci. On est plongé dans une angoisse constante, même les zones sûre ne le sont pas! -Les graphismes sont immersif de réalisme, les environements, les ennemis tout! Le sound design est incroyable, le son spatial permet vraiment de se croire a la place du PJ. -Le fais qu'il n'y est aucune interface, que tout soit diégétique rend le tout encore plus immersif (oui je répète beaucoup ce mot mais c'est vraiment la clé de ce jeu). -L'histoire est cryptique mais compréhensible là ou elle doit l'être. -Les puzzle sont malin et respecte vraiment l'intelligence du joueur -L'optimisation est là, pas de bug, pas de ralentissement, pas de freeze, 60 fps constant. Je pourrait continuer pendant des heures, mais sincèrement vivez cette expérience elle vaux le coup !
despues de terminar el juego, solo puedo decirte que te lo compres.
Visually stunning piece of art. Made me poop my pants more than once 10/10
I really enjoyed the atmosphere and subtlety of the storyline. It would be very easy to play through this game and miss all the interconnected story elements sitting just below the obvious.. And it would still be enjoyable, but there is a lot more if you look for it. I had to read some analyses by other players to understand some of what I missed, but now I like it even more. A lot of the 80's style tech was refreshingly amusing. It takes me back to when new stereo equipment was the hottest thing. Juxtaposing that era with moon travel was genius. The level of dysfunction of both the people and the environment they created was also spot on. It wasn't the most complex or varied game (as far as mechanics, puzzles, and activities}, but it does very well without too much of that and it had some great freakout moments.. I'd love to see the creators take the darkness and tension up another notch in a sequel.
Estetyka graficzna bardzo mi się podoba. Ta retro technologia w stylu lat 80-tych bardzo dobrze zaprojektowana. De-gauss button na C.A.T-cie - chef`s kiss :) Nostalgiczne :) Każdy kto posiadał monitor CRT wie o czym mówię. Co do game-play też ok, ale kilka pomysłów jest... wrednych. Gra np. nie ma pauzy. Otwrcie menu nie zatrzymuje gry. Jeśli akurta jest w sekcji gry w której musisz unikać robotów - to zgon. Inny powiązany przykład. W tej grze trzeba czytać dużo e-mail`i. I znowu to samo. gra się nie zatrzymuje. Jak ścigają cię roboty to czytaj w biegu. Pewnie chodziło o imersję i realizm ;) Ale generalnie to polecam. Można zagrać.
Самая лучшая хоррор игра, которую я когда либо проходил! Ждал её довольно давно, меня зацепила атмосфера ретро-футуризма 80-х годов, когда я посмотрел трейлер, и те обрывки сюжета, которые авторы оставляли в своих видео на ютубе, всё время гадал и хотелось узнать его. Наконец, дождавшись релиза, я был в восторге не только от визуала, она радовала тем, что игроку дают возможность проходить её самостоятельно, где надо подумать и не ведут тебя за ручку, это ощущается словно ты сам находишься там, а она ненавязчиво подсказывает следующий шаг.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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