
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 8.4Kreviews | 92% | — | $4.8M |
| $24.99 | 3.2Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent, so much attention to detail, great atmosphere. The visual effects, tech art and post-processing people on this project are absolute mavens. The sound design is stellar, it's hard not to feel acoustically teleported into the game world, everything feeling alive.
Atmospheric design, stylised retro-SciFi graphics and excellent sound design combine to produce an unnerving unsettling player experience oozing tension. Best to not question the main tool or storyline too much but rather just go with the flow, as detailed by the Tasks when interfacing with the Wireless Access Points, to complete your journey and realise the game's conclusion.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gorgeous visuals, haunting audio, tight pacing, and an intriguing story told through its environment. Routine is a masterclass in attention to detail with environmental design and nails the vibe it's shooting for. What's more, it's the first 'horror' game I've played in a long time that actually made me fearful and wide-eyed. At least until I got a feel for the enemy AI, which was simplistic and my only actual 'con'. If you like immersive sims or environmental storytelling AT ALL, this is worth your time.
One of the better horror games of the past decade
Честно игра хороша , но лично для меня игра была не понятно куда идти и что делать дальше . Да возможно я привык чтоб меня вели за ручку но не я один об этом говорю а так да в целом весьма неплохо . Игра долгострой анонс был еще в 2012 , игру перезапускали несколько раз но она вышла . Пугала она будь здоров скримеры имеются, так же есть тема когда на тебя давит атмосфера . Чем то напоминает моментам Чужого изоляция . Рекомендую!
Immersif, effrayant, brillant. J'ai adoré
Just finished the game and I've gotta say, this is one of the best survival horror games I've played in a very long time! Alien Isolation was one of my favorites growing up, and this game definitely feels like a spiritual successor. I'd love to see what Lunar Software gets up to in the future!
Great atmosphere, confusing with C.A.T and controller at first but then the game is really good, worth playing. 8/10
[i]Routine[/i] has some of the crunchiest, most unnerving sound design I've come across in a game. Even its opening moments, which are free of threat, feel tense. I cannot sing this game's praises enough, and I know that I need to play it more. Unfortunately, I am a scaredy cat, I nearly ♥♥♥♥ my pants every time I boot it up. One day...
game good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $68.3K | 267 | 80% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 102.6K | 85% | $2.49 | |
| $4.8M | 26.1K | 98% | $12.99 | |
| $4.8M | 20K | 86% | $9.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.9M | 9.5K | 97% | $24.99 | |
| $4.8M | 9.2K | 63% | $21.99 |