
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 8.4Kreviews | 92% | — | $4.8M |
| $24.99 | 3.1Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2] It's good but not what the devs had promised. [/h2] [i]Routine[/i] really shines with the C.A.T. multitool and logic puzzles. The audio is [i]Darkwood[/i]-tier and it looks perfect for having low system requirements. But that's where the good stuff ends. The robot AI is too easy to deal with and [spoiler]the alien[/spoiler] is just a nuisance if you can line up shots well. Only the mall level feels fun to navigate. There's full body awareness but no freelook. The permadeath was scrapped and there are no random levels either. Only recommended if you've been waiting since 2013 to play it. [i] Lunar Software [/i] left it unfinished. [h2] Just play a solo run of [i]Lethal Company[/i] instead. [/h2]
The game is extremely confusing. No hints or explanations at all. You can only see your current goals and diary at save points. What? That's not difficulty, that's bad game design. Overall, this game is a graphic masterpiece with an Alien vibe, but weird gameplay.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 26.1K | 98% | $12.99 | |
| $4.8M | 20K | 86% | $9.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $4.8M | 11.5K | 78% | $19.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.9M | 9.5K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462 | 5 | 100% | $3.99 | |
| $9M | 13.2K | 87% | $34.99 | |
| $598.1K | 1.5K | 93% | $19.99 | |
| $499.5K | 1.4K | 82% | $15.99 | |
| $198.8K | 1.5K | 95% | $6.99 | |
| $68.4K | 267 | 80% | $7.49 |
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Großartig ! Visuell einzigartig, super abgestimmte Soundkulisse und Musik. Permanent bedrückende und bedrohliche Stimmung die den Spieler paranoid und panisch werden lässt + mehr als ausreichend Schockmomente. Soma, nur ohne Wasser und stattdessen auf dem Mond. 9,5 / 10 Sternen
pacing was amazing, sounds and visuals 10/10.
Definitely has its issues, can be frustrating and confusing at times but is worth it in the end. Puts Outlast 1 and 2 to shame, neither games were nearly as terrifying as Routine.
нет
The atmosphere was really interesting But i had to solve them puzzles in the unethical fashion because they are so stupidly designed
pen and paper required.
Как же уже ♥♥♥♥♥♥♥ эта ♥♥♥♥♥ с неочевидными механиками. Кучи мелочей в плане управления добавили непонятно зачем, а к ним вдобавок беспонтовых роботов, которые не пугают, а скорее бесят. В результате вся атмосфера идёт ♥♥♥♥♥, пока ты пытаешься понять, а какого хрена от тебя ждёт игра
che ansia
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.