
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 8.5Kreviews | 92% | — | $4.8M |
| $24.99 | 3.2Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1205 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
у нас с гг похожая судьба только в конце пути он вошел в канал а я в дурку. хорошая игра для шизиков
Scariest game I've played, but it's worth the lifelong trauma if youre interested in horror play this, the less you know the better, stop looking at reviews
Ta gra jest przerażająca. Ale to jak to wygląda jest czystą poezją. Polecam
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome, better than most AAA titles and challenging. Alot of puzzles you have to figure out with no hints.
I came to play this game determined to beat it, despite being genuinely terrified of space horror games. I've seen playtroughs, even played it on release for about 30minutes before surrendering to fear.... Safe to say I finally came back! Started a new save and started playing... All am gonna say... I came to this adventure as a ♥♥♥♥♥. And came out a bigger ♥♥♥♥♥... No like seriously, those two robots at the start are fuwk ass demons bro, they been hunting me like there was no tmrw, i think i died in my chair a few times, lwk they be moving like prime goku on my ass. But what you will never believe is that THIS time... I beat chapter 1... Oh the sweet relief I felt just to go in to chapter two... Just to realize... that the same old robot is still prime goku on my ass, hunting me for my booty cheeks. Overall: 10/10, would torture myself with primal fear again!
Amazing, captivating from start to finish.
Incredible
számomra az egyik legrémisztőbb játék valaha. Nem a jumpscerek miatt hisz kevés van belőlük. Sokkal inkább ez a nyomasztó, lehúzó atmoszféra ami bitang erős. Szinte rátelepszik az emberre a játék. Nagyban hozzájárul a sound design ami kivételesen magas minőségű, persze a grafika is nagyon rendben van.
One of the most Atmospheric horror games I've played in a while. Has an immersive dread comprable to Dead Space or Alien Isolation. The building mystery and dread follow through the whole plot and is really intriguing to unravel even if it doesn't share everything and leaves much up to the player. One minor downside is the visuals are beautiful but the interactive parts of the game blend so well into the setting its easy to get stuck on puzzles by missing buttons or collectibles lying around.
I really liked the experience. If you are into walking sim with horror plot and some puzzles then it is for you. Really slow walkthrough took me somewhere between 10 and 12 hours. The best experience is in headphones - I recommend to play with them on the head!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 20K | 86% | $9.99 | |
| $4.8M | 11.5K | 78% | $19.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.8M | 26.1K | 98% | $12.99 | |
| $4.9M | 10.1K | 76% | $14.99 | |
| $4.9M | 9.5K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462 | 5 | 100% | $3.99 | |
| $8.9M | 13.2K | 88% | $34.99 | |
| $600.6K |
| 1.5K |
| 93% |
| $19.99 |
| $495.3K | 1.4K | 82% | $15.99 |
| $200.1K | 1.5K | 95% | $6.99 |
| $68.3K | 218 | 80% | $14.99 |