
Extend your roots, imbibe fresh blood, and expand without end. Roots Devour is a strategic exploration game centered around a card-connecting mechanism. Drive your frenzied roots through swamps and over frozen mountains, invading human cities until the darkness... descends.
Modeled estimate, not a reported figure. How we estimate →
About


Deep within the silent forest, roots stir slowly into consciousness.
A primal ravenousness takes instant command of your mind.
Extend your roots—pierce, entwine,
And devour the blood of those creatures thrashing in terror!
Connect, and connect again—
This frantic spread will not be halted.
Until the world is dismantled, reconstructed, and utterly swallowed by you.
All living things are nutrients; YOU are the only predator.

Cards are not tools,
But the fragments and extensions of your will;
Paths are not choices,
but corridors the world is compelled to surrender.
At the cost of every irrevocable bond,
Emerging from the dim-lit woods, traversing swamp and snow,
Usurping even upon the realms of mankind.
Once the darkness is fully seized, you shall no longer require understanding.

Cross paths with 'humans' burdened by their own secrets.
As their superior, command their fates.
Interfere, manipulate, or bend them to your will.
Your choices will pave the path of destiny, guiding the world to different fates.
For you… is this slaughter,
or an act of mercy?
In a silent, eerie, Lovecraftian forest, embody an ancient god driven by an insatiable thirst for blood.
Experience a card-connecting mechanism. With hundreds of cards at your disposal, craft shifting combinations and discover endless playstyles.
Explore four distinct regions. Balance resource management, deck-building, puzzles, and card collection to overcome ever-evolving threats.
Encounter a diverse cast of humans. Choose to remain a silent observer or intervene in their lives. Build bonds with up to 7 key characters to unlock hidden stories and multiple endings.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏倒是很好玩很有新意,剧情也不错,就是吧,越玩越卡是怎么回事?玩到一半就得退游戏重进,很影响观感啊
只能称之为是个比较有想法的游戏,但是玩法还是乐趣都很一般,故事也比较平淡,更多的是追求氛围感。喜欢克苏鲁的可以适当尝试,个人不算很推荐。
不好玩
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $156.2K | 520 | 68% | $7.39 | |
| $156.2K | 330 | 75% | $14.99 | |
| $156.2K | 280 | 92% | $14.99 | |
| $156.3K | 118 | 65% | $39.99 | |
| $156.1K | 420 | 60% | $13.99 | |
| $156.3K | 693 | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $543.2K | 6.8K | 97% | $4.99 | |
| $326.9K | 1.1K | 87% | $14.99 | |
| $167.6K | 350 | 94% | $15.99 | |
| $86.8K | 225 | 87% | $15.99 |
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
WWWWWWWWWWWW
最后一章结局有点冗长,铺垫太多了。从前面一章城市一口气下来感觉要力竭了,但又很想看结局,结局的前置剧情就会觉得太长。
暗黑系2D卡牌资源管理探索剧情向rts 7.5/10 [spoiler] 你怎么知道我在26年深圳核聚变展会购入key时,抽中了机核发行周边大礼包啊哈哈 [/spoiler] 视听效果和谐统一,版画风格的卡面风格化突出、极具辨识度 玩法蛮有创意,把消耗资源的未知地图探索,及抽卡的牌组构建和空间性质巧妙融合;各章机制引入相对由浅入深做出了差异化 叙事演出兼具了卡牌的简约和主题特有的表现力,加上不错的角色塑造令人回味 地图有点大而无当,节奏上略显拖沓,暂停及敌对生物机制设计有待挖掘优化 手牌的资源管理对比鲜血/水分的简约而言显得臃肿尴尬 局内后期有卡顿现象建议进行性能优化,中文语言下局内ui-water与局外ui-cost的概念表述影响语言风格统一性。
首先是从游戏玩法来讲,其实算不上有“轻度rogue”。在游戏的前期只要稍微发育一下,基本上就不存在完成困难。游戏玩法本身也不存在什么难度,卡牌的构筑相对比较轻松,没有什么太高学习成本。 总的来说,游戏的感受其实更倾向于:基于卡牌形式完成的视觉系小说,卡牌的演出形式虽然有些局限,但是还算生动 价格方面推荐打折购买,游戏总得来说体量不算太大。要完成全成就收集而言,理论上可以在一个存档里全部完成 (从不剧透的角度说,游戏过程中只需要确保在完成结局前,少做一次支线任务即可在单一存档中完成全部结局) 另外说几个这个游戏里无法避免的缺点问题 游戏的存档机制很难评价,你以为存住了,有时候退出去再进入会发现会在很靠前的位置。(如果是加点后,推荐随便找个图开始游戏再退就可以了) 游戏内存在碰撞体,有时候卡牌生成在了墙壁上就会无法伸出树根完成连接,有时候会一大片挤在一起你难以分辨到底连到谁了
游戏还是很好玩的,很合胃口,刚发售的时候就支持了。但是想收集全结局就很麻烦了,像个单线程游戏,不完美收集就得从头打,并且中途的游玩内容也不会随我选择改变,又不能跳过,存档也不能像文游那样中途保存以便看不同结局,流程也不短,实在耐不住性子重头再打一遍了
角色扮演很好玩,探索虽然多也可能卡但确实挺有意思的
很喜欢这个游戏,但是缺点也很多,例如即时存档没有,优化一般。还有,如果有创意工坊就更好了。希望制作组不要放弃这个游戏,可以扩展的还有很多
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.