
"Same encounter, different world." Moon is a young woman who lives an ordinary city life as an office worker. However, because she suffers from depression, she reacts and deals with things in a way that is very different from regular city folk.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 1.29/day in the week after.
About




Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.39−60% | 909reviews | 76% | — | $64.8K |
| $9.99 | 48ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una obra muy bien mostrada y muestra lo que sucede en las mentes de las personas que día a día pasamos por depresión. Me gusto mucho la exactitud de algunas partes.
Muy simple. No busca mucho. No profundiza, pero es hermoso a su manera. Síntomas exactos, formas de afrontarlos distintas. Es básicamente esa la enseñanza que el juego deja. Chiclé, pero hermoso. La verdad, lo volvería a jugar. La gente entiende mal los últimos capítulos, no está hablando de la superación del personaje sino del camino, largo y doloroso, que tendrá que tomar para poder superar y recuperarse de aquello que la hace sentir así.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, Simplified Chinese, French, Indonesian, Russian, Portuguese - Brazil, Ukrainian, Turkish, Hungarian, Spanish - Latin America +1 more
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
daha iyi olamazdı ve daha iyi anlatılamazdı ihtiyacınız olduğunda yanınızda olur yükünüzü taşır derdinizi çeker
depresyonda oldugumu farkettım
I remain ambivalent about this game. Yes, it captures certain aspects of depression very well, but I think it would resonate more with someone who is lost in life and gets back on their feet through faith, rather than with a non-believer.
крутяк
esse de longe é a obra sobre depressão que mais me identifiquei e chorei, eu acho que todos deveriam jogar esse jogo ao menos uma vez na vida para entender e ajudar 10/10
Muy conmovedor.
*Deutsch:* Als Betroffener kann ich dieses Spiel grundsätzlich jedem empfehlen, der selbst mit einer Depression zu kämpfen hat oder jemanden kennt, der damit kämpfen muss. Hier wurde zwar nur an der Oberfläche gekratzt und die typischste Form einer Depression dargestellt, allerdings wurde auch darauf eingegangen, dass es diverse Arten der Depression gibt. Weshalb ich das eher positiv empfinde – das ist meine Meinung, sie muss nicht mit der anderer übereinstimmen. Das Gamedesign ist echt süß gemacht, die Story ist ziemlich realitätsnah und die Audio (v.a. das Voiceacting) gefällt mir auch. Wenn einem die Hintergrundmusik nicht gefallen sollte, kann man sie auch einfach ausschalten und selbst etwas wie Lo-Fi-Beats laufen lassen. Allerdings gibt es auch eine Sache, die mich stört: Das Thema Religion am Wendepunkt von der Depression zur emotionalen Ausgeglichenheit fühlt sich aufgezwungen an. Ich kenne selbst zwei Personen, die ihren „Weg zu Gott gefunden“ haben und seitdem deutlich seltener in eine depressive Episode stürzen, allerdings ist das nicht der Regelfall. Da ich mir gerne eine zweite Meinung diesbezüglich einholen wollte, habe ich den oben genannten Personen die entsprechenden Sequenzen gezeigt. Daraufhin konnten sie mir leider nur zustimmen. Ich finde, dass man hier an der Oberfläche hätte bleiben müssen, da der Rest des Spiels bereits oberflächlich war. Overall würde ich sagen: 3,5/5 Blistern. Denn auch wenn das Ende etwas aufgezwungen schien, hat mir der Rest des Spiels doch gut gefallen. ---------------------------------------- *English:* As someone who suffers from depression, I can recommend this game to anyone struggling with it themselves or anyone who knows someone who is. It only scratches the surface and portrays the most typical form of depression, but it also mentions that there are various different types, which is why I view it rather positively (this is just my opinion, though, and others might disagree). The game design is really cute, the story is quite realistic, and I also like the audio and voice acting. If you don't like the background music, you can simply turn it off and play something like Lo-Fi beats instead. However, there is one thing that bothers me: The introduction of religion at the turning point from depression to emotional balance feels forced. I personally know two people who "found God" and have experienced significantly fewer depressive episodes since, but that is not the norm. Since I wanted to get a second opinion on this, I showed those specific scenes to the friends mentioned above. Unfortunately, they could only agree with me. I feel like the game should have stayed on the surface here, given that the rest of the game was already quite surface-level. Overall, I would give it 3,5/5 blisters. Even though the ending felt a bit forced, I still really enjoyed the rest of the game.
Waste
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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