
"Same encounter, different world." Moon is a young woman who lives an ordinary city life as an office worker. However, because she suffers from depression, she reacts and deals with things in a way that is very different from regular city folk.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 1.29/day in the week after.
About




Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.39−60% | 909reviews | 76% | — | $64.8K |
| $9.99 | 48ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its kinda... Meh. I feel like this game lacks the depth it thinks it has. I like the idea that each chapter is its own exploration of what depression can do and cause, but at the same time, it feels like its trying to tell a personal story, but rather than giving in, it sort of blurrs the line between being abstract or narrowing in on the narrative. I think this game would be a lot better if it would dare to dive deeper into the personal struggles this character's going through. And then reflect after each chapter, why it is so hard, either in an abstract or straight up way; depending on what route the game would take with said information. But I can't rate it as a bad game. It was fun. Interesting. I just think the direction needs some tweaking. For example, I think this game would benefit if it did something similar to milk inside a bag of milk inside a bag of milk. What I mean by that is either giving in and showing how our character struggles in a much more intimate and darker way, or making us see the world through her lens. Yeah, we see her thoughts and we somewhat touch on her struggles in her daily life. But since we never really delve into either, it can sometimes come out as flat.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese, Simplified Chinese, French, Indonesian, Russian, Portuguese - Brazil, Ukrainian, Turkish, Hungarian, Spanish - Latin America +1 more
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В данной игре можно ощутить какого это болеть депрессией, какого это жить одним днем и не стоить никаких либо планов, просто проживаешь день сурка работая сутра до вечера, виня себя за вещи которые ты не мог исправить, и боясь высказаться кому то, ведь подумают что ты слаб, что ты ноющий объект который хочет просто внимания, что тебя не поймут или высмеют. Депрессия может просто утопить тебя в самом глубоком море, где с каждой стадией уже в принципе не пытаешься выбираться, ведь уже привык, и таких увы мало кто понимает, ведь "боже, челу сложно реально пойти к психиатру и разложить все свои мысли", да, к сожалению, и на это есть много оправданий. Даже если человек лечился от этого много лет, принимал специальные вещества, это его не спасет до конца и на это есть уже биологические оправдания которые нельзя вылечить, но к счастью у главной героини все пошло по белой полосе, хоть и не до конца гарантируя на лучшую жизнь, но все равно счастлива.
<3
Kısacık, güzel bir oyun. Çanta metaforu ayrıca hoşuma gitti.
Gostei
lindo, nao esperava o plot twist, a depressão realmente está nos detalhes
"Às vezes, só estar vivo já é incrível o suficiente"
比较单薄,但是可能初衷是好的吧
Muito bom, com certeza vale a pena
Esse jogo é uma sessão de terapia para quem está depressivo e um grande estudo para as pessoas que lidam ou irão lidar com pessoas depressivas. Em alguns momentos confesso que chorei, pois estou passando por algo parecido. As folhas no túnel me ajudou a compreender muitas coisas que eu mesmo estou passando.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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