
Relive the 90s in this 16-bit inspired retro platformer! Explore colorful worlds alongside Ronny and their adorable furry friends and help them jump, dash and fight their way to the top of the mountain. Can you overcome the challenges and reach the summit?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Every year, the forest folk of the Emerald Vale hold a friendly competition to find out who can climb their local mountain the highest. Aid Ronny in their journey to the summit! Jump, dash, talk and puzzle your way through unique and colorful worlds while making new friends and fighting dangerous enemies.
Traverse beautiful, hand-crafted stages: Relive the golden era of 16-bit platformers and explore colorful worlds filled with monsters, traps, and other obstacles that demand quick reflexes and clever thinking
Encounter quirky creatures: Join your animal friends on their journey to the summit, watch their climbing skills, race them, and engage in some friendly banter
Worlds full of mystery: Search hidden areas for secret treasures and get rewarded with more power and new abilities
Fodder for completionists: Looking for additional challenges? Earn badges by completing achievements, race against the clock in time trial mode, and hunt for collectibles — will you be able to find all 100 gems in each stage?
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Hirsch mit Ambitionen?[/h1] Weiter, schneller, höher, besser, grösser – [i]Ronny’s Climb[/i] des deutschen Solo-Entwicklers Zephyrix hat diese Ambitionen nicht und irgendwie doch. Das bedarf Erklärung: [b]Die gute alte Zeit[/b] Die mit der Godot-Engine entworfene Grafik wirft einen regelrecht zurück in die späten 90er-Jahre und bildet den Ausgangspunkt für sechs vom 16bit-Look inspirierte Level, die sich genauso Retro spielen wie sie auch aussehen: Hüpfen, ausweichen, Edelsteine und Power-Ups sammeln sowie neue Fähigkeiten wie Doppelsprung oder Sprint, Geheimgänge und Checkpoints. Alles andere als innovativ – aber technisch sauber und präzise umgesetzt, mit abwechslungsreichen Levelumgebungen und schönen Animationen; manchmal braucht man nicht mehr! https://steamcommunity.com/sharedfiles/filedetails/?id=3459889149 [b]Auf die Spitze![/b] Zumindest höher, besser oder schneller lässt sich erklären: Wir sind ein Rothirsch, der an dem jährlich stattfindenden Kletterwettbewerb teilnimmt: Es geht also stetig nach oben. Im Einklang damit der Schwierigkeitsgrad, der zu Beginn für alle machbar ist und bis zum Ende stetig anzieht; er bleibt aber durchwegs auf mittlerem Niveau. Will man die 31 Achievements sein Eigen nennen, wollen aber alle Edelsteine gesammelt werden, die Level in einer bestimmten Zeit geschafft und teils ohne Schaden geschafft werden, etc. … Wiederspielwert im Sinne von Herausforderung ist also gegeben. Nach gut 2 Stunden stehe ich kurz vor der Spitze, die Länge hält sich demnach in Grenzen. [b]Abstürzen auf die cozy Art[/b] Was mir aber abseits der klassischen Spielmechaniken und Grafik gefallen hat und wo das Spiel sich vom Massenmarkt abhebt, sind die Gespräche, die man mit seinen Mitbergsteigern immer wieder hat. Bei Checkpoints, zu Beginn und Ende eines Levels trifft man auf andere tierische Teilnehmer, die in amüsanten Texten ihre Gefühlslage kundtun. Das Schöne dabei: Es ist okay, aufzugeben, Angst zu haben, ehrgeizig zu sein, Hilfe zu brauchen – Hauptsache am Ende feiert man zusammen. Werte also, die nur selten durch Spiele vermittelt werden. [code]Ronny’s Climb ist ein schönes Beispiel dafür, wie sich Gameplay und Grafik auf bewährte Plattformer-Tugenden berufen und auch heute noch Spaß machen. Garniert mit amüsanten und liebeswerten Charakteren ist es eine Zeitreise für die ganze Familie ohne Schnickschnack![/code] Lust auf Reviews mit einmal mehr und einmal weniger archäologischen Anmerkungen? Probier doch meine Kuratoren-Gruppe [url=https://steamcommunity.com/groups/archaeoplays#curation]The Archaeologist plays…[/url] aus!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A cute little platformer that respects your time and doesn't pad out its length with boring content, and doesn't include any unreasonably hard challenges. Each level introduces something new and there's enough flavour text to flesh out the world a bit. It's around 3 or 4 hours long if you finish all the extra stuff. I reckon the average gamer can get all the achievements without too much frustration if they are thorough while looking for secrets, and even younger kids can probably beat all the regular content.
This game is adorable - it`s a nice way to relax and just kind of zone out. It reminds me a lot of simpler games I would play as a kid
A very cute game with a lot of cute little critters. It's pretty short, only 6 levels, but it makes up for it in the amount of extra challenges added due to the achievements. The movement starts very limited, but it gradually builds up as you unlock more abilities. The dash is especially fun, since you can also dash on the floor. I also really appreciate that it's pixel perfect. Controller support is also good.
A nostalgic and delightful little jump 'n dash romp, reminiscent of old 8/16-bit 2D platformers. While you can breeze through the base game quickly, It features enough extra challenges to keep you busy for a while, plus it has a few bonuses as well. If you like these kind of retro 2D platformers, you definitely can't go wrong with good ol' Ronny here!
This is a cute game! A short, but sweet platform game that's not completely and utterly punishing like newer games on the market. The artwork well done. It's got a good story about it; a climbing competition. It's a chill play-at-your-own-pace game with cute characters!
A short, sweet, and wholesome classic-vibe platformer! Honored to have composed the OST for this game! :)
Ronny's climb has a cute art style and is pretty fun! Takes around 56 minutes to complete without 100% completion. i love it! 10/10
AMÉ este juego, este metroidvania es absolutamente espectacular, la música es linda, la vibra pixel es nostálgica, y sin duda una vez que lo empiezas a jugar no paras. El juego es relativamente fácil, pero los logros, esos si me están costando jeje. Definitivamente lo recomiendo.
Short but fun little platformer. I really enjoyed the fact that the NPC follow you up. Though I do wish they didn't drop out so quickly and they all got dialog for when they dropped out rather than just not making it any further.
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Players by region
Where this game's players are, estimated from review languages.
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