
Ronin is stylish a turn-based action platformer following the exploits of a vengeful heroine determined to strike down five prominent figures of a powerful corporation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.89−70% | 2.5Kreviews | 69% | — | $204.5K |
| $9.99 | 364ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
final level ruins the game imo. was a good challenge throughout, then the final level springs some ♥♥♥♥♥♥♥♥ difficulty curve that wasn't present throughout the rest of the game. just hard for the sake of being hard. this, paired with the frankly confusing controls, just made for a frustrating experience. it's a shame, because this was a cool game, rather unique gameplay wise, i just don't feel it's very polished. 6/10
Sam pomysł na grę uważam za strzał w dziesiątkę. Klimat, muzyka w tle i oprawa graficzna są ogromnymi atutami. Niestety sterowanie całkowicie psuje odbiór całości. Skakanie za pomocą ruchów myszką jest dla mnie kompletnie nietrafionym rozwiązaniem. Nie do końca rozumiem sens tej mechaniki, zwłaszcza że bardzo trudno wykonać precyzyjny skok. Nie zliczę, ile razy musiałem machać myszką w lewo i w prawo, żeby w końcu udało się poprawnie skoczyć. Podobnie wygląda kwestia zabijania przeciwników - na początku gry mechanika ta nie została odpowiednio wyjaśniona, przez co trzeba samemu domyślać się, co właściwie należy zrobić. Niestety ten pomysł na sterowanie kompletnie mi nie siadł. Zamiast czerpać przyjemność z rozgrywki, przez większość czasu bardziej męczyłem się z kontrolowaniem postaci.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Romanian
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've always thought that this game was a bit underappreciated. I wouldn't say it's perfect and it has some frustrating moments but for quite cheap you get 5-10 hours' worth of really fun and satisfying gameplay. If you're still unsure after checking out some gameplay footage I'd wait for a sale during which the game is 100% worth picking up.
Great game, a lot of fun and pretty unique. You need to set your display res to 1080p if your native res is 1440 for the action icons to work correctly
Takie indyki to lubię. Fajny klimat, fajna muza + ciekawy i satysfakcjonujący system walki.
J'ai fini le premier niveau. Je me rend compte que c'est un jeu d'action au tour par tour. OK, c'est juste un peu moins bourrin et un peu plus puzzle. Les contrôles sont intuitifs par défaut a la manette. Le scenario « toi ninja, toi tuer méchants » est présente avant de jouer. Pas de scenario in game mais le jeu ne se présente pas comme tel. Les graphismes sont corrects, on s'y habitue sans déplaisir. Le design est bon, en tout cas je n'ai pas encore attaqué de plante. Seul bémol : il y a des bugs dans la gestion des collision avec les murs de façade, malgré le dernier correctif. La conséquence étant de devoir recommencer le passage en cours (à moins que le joueur ne décide d'en faire un exploit), sans plantage.
SE QUE EL JUEGO ES NUEVO Y TODO PERO QUE ESTRESANTE EL DEJAR VIVO A LOS CIVILES O NO HAYA UNA OPCION PARA DEJARLOS NOQUEADOS.
Игра классная, жалко что настолько нисшевая. Хотелось больше эксперементов от автора, но видемо запала уже нет у него
Маленькая, но стильная, почти флеш, а может и на самом деле флеш, игра, минималистичное управление в которой легко освоить, но сложно отточить. Мстительница-ниндзя в мотоциклетном шлеме вырезает шишек из крупной японской корпорации, виновных в смерти её отца, их коллеги. Обладание нечеловеческими рефлексами превращает месть в череду пошаговых боёв, когда у героини есть масса времени подумать о своём следующем шаге, пока вокруг свистят пули. Подсказки по траектории прыжков зачастую говорят неправду, но со временем привыкаешь, и начинаешь понимать механику игры куда лучше, чем она сама. При этом информацию о лживых подсказках разработчики сами добавили на один из загрузочных экранов. Умышленно это было сделано, или же это баг, ставший фичей — никто не расскажет. Ну а дальше всё просто, прыжки, увороты, метание катан, телепорты и моря кровищи. Всё выглядит стильно, и сделано довольно сложно, так что даже десяток уровней придётся проходить долго и мучительно, а про НГ+ я пока промолчу. Отдельно хочется похвалить саундтрек и звуковое сопровождение, на мой взгляд 1005 попадание в стилистику мрачного мира злых корпорации с генномодифицированными самураями. Проект мелкий, с шероховатостями, но от этого хуже не становится. На протяжении многих лет бросал, возвращался, и, наконец-то, прошёл. Однозначно могу рекомендовать.
Game is good but not worth at full price wait for sale before buying. Rating: 7/10 A bit similar to GunPoint and even makes a few references to the game. Cons In my opinion the worst part about the game is the somewhat clunky controls. You can move freely when not in combat, the game considers you out of combat when not in line of sight of an enemy. And when your in combat that’s when the turn based gameplay begins where you try to close the distance and dodge bullets to slash, stun, and kick your enemy’s out of windows. However this unique game mechanic works against you in weird ways that break immersion. For example if you stun an enemy and they get knocked away it will take a few turns for them to get back up so you have to awkwardly bunny hop your way to them instead of just walking over. You can only jump when in combat even if the only person left just got drop kicked down three story’s and is now crippled but you just need to finish him off. The grapple hook also feels hard to use and gets frustrating when it decides to switch what surface to latch onto. The game also has limited animations when executing enemy’s and doing other stuff. Pros The game has a nice art style and is animated like a modern cartoon but with grim colors the gameplay is satisfying and rewarding when a plan comes together when the cons mentioned above don’t apply. This game isn’t just story progression it also lets you unlock skills like the stealth death from above and making decoys. You will also get enemy variants thrown at you. FYI: I played this game on keyboard and mouse before refunding it and will buy again when on sale. Maybe the game is supposed to be played on controller? I haven’t tried it out.
Players by region
Where this game's players are, estimated from review languages.
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