
Triumph over the land, take charge of the fate of China! Conquer territories and fly your colors!
Most likely between $13.6M and $38.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 63% | approximately $22.7M |
| PlayStation | $59.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1140 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
《三国志 14》是三国题材策略游戏的集大成之作,融合前作精髓并大胆创新,以贴合史实的领土玩法、高自由度的剧情设计和轻量化的内政系统,重塑系列策略体验,成为三国志系列的口碑回归之作。游戏革新引入地区与府的领土概念,将城池管理从点拓展到面,补给线、战线的设定让征战更重策略,巴蜀、中原等地缘差异也让玩法更贴合历史。历史事件可手动触发,玩家能自主掌控剧情走向,书写专属三国故事。内政系统简约高效,武将委任与军团托管大幅降低操作成本,君主主义和武将提案设计还丰富了势力特色与主公体验。战斗融合经典玩法,单武将部队保证平衡,手动战法与地图基建更让战术性拉满,虽有兵种设定简化的小缺憾,但依旧是三国策略玩家的必玩佳作。
好玩爱玩
画面好,运行流畅
최고리얼~
I found enjoyment in this game so I am happy give a thumbs up, i think they could make it so much better though!
玩几十个小时前面几个剧本最高难度通过,游戏内容整体前面开荒有意思,后面武将数量起来了后就会枯燥,枯燥我就开始找搭配利用武将羁绊打配合,创建军团节省繁琐操作.策略游戏来说这款游戏难度是有的,其中三顾茅庐剧本中的<刘度>, 这个角色折磨我十几个小时,觉得无聊轻松的可以玩玩这个剧本角色的最高难度
富有策略性和大局战略观。
稀里糊涂的无征兆崩溃
食之无味,弃之可惜
好玩,耐玩,几年如一日地玩。