
Triumph over the land, take charge of the fate of China! Conquer territories and fly your colors!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 16.2Kreviews | 63% | — | $22.6M |
| $69.99 | 1.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
waste of money.
以後只等出到不能再出新版本才會買
我是第一次买,所以不存在吃亏的事儿。但为之前买了季票和PK的弟兄们鸣个不平,新增内容应该再单独做一个DLC让老玩家低成本更新。让老玩家重复购买相同内容,吃相实在不好。建议老人还是学习版。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #25, worst CN #72 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, Japanese*, Korean, English*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你是不是个脑T?搞个军情系统,外交的人过来把我抓的人强行要走?我抓人还有什么意义
融合了《三国志9》的半即时回合制及《三国志11》的地块格子,以君主视角在大地图统筹微操,总览全局,本作创新的点涂色占格、府及区域加成buff、还有最重要的补给线系统,都是非常好的设计,可以说是集三国志系列之大成! [spoiler]强烈要求三国志9重置!!![/spoiler] 全成就通关留
After playing so many version of rtk, i thought this might be fun so bought it. I tried for 7hrs on and off and i doze off serveral time clicking repeated domestic and march moves and then the play button letting the ai runs. some time u forget to do the repeated clicks and press play button. maybe just not for me, the clicks interface and menu also not so smooth like very tiring for the arm. i still prefer the rtk8 remake which is more close to the orgins of where i started from rtk2 and rtk1 where u can choose to fight your own battles and delegate when its a pushover. rtk8 remake is more fun after you get the hang that u dont need to visit all of your heros to win. wasted some money buy this rtk14 but well as a fan of koei rtk. gotto try every game right.
多了解历史人物和人性,多有想象能力,这游戏就有多好玩
被狠狠背刺了。以后买光荣的游戏之前得多学习学习,学个几年不急,等光荣出完所有加强版再买。 但按照这吃相,有一就有二,谁以后知道普通版-威力加强版(plus)-威力加强传承版(pro)后边,还会不会有max promax ultra呢?
置板凳卡一個 我來預言一下,光榮不久後會宣佈 三國志14 WITH 威力加強傳承再加強版 銳意製作中!!
就不能让新武将也可以选择3D建模吗,每次单挑都是大众模型
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.5M | 21.6K | 80% | $29.99 | |
| $22.8M | 47.1K | 90% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8M | 7.6K | 58% | $59.99 | |
| $510.4K | 738 | 83% | $29.99 | |
| $114.3K |
| 154 |
| 74% |
| $29.99 |
| $3.5M | 4.1K | 92% | $39.99 |
| $454.7K | 493 | 74% | $39.99 |
| $78.3K | 159 | 68% | $19.99 |