
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.1M — a different platform, not this one.
The ancients speak of a Book written since time immemorial containing all the world's legends. After many fabulous adventures, recounted in Faeria – Chronicles of Gagana , this relic was lost in a well of Faeria. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook! You are trapped in the Book of Lore of Faeria , and each page represents a new challenge. Lead your two heroes to victory in this roguelike deckbuilder developed in partnership with Richard Garfield, creator of Magic: The Gathering ™. Put together the best synergies between cards, relics and abilities, and take on the Roguebook. LEGENDARY HEROES 6 hero pairs – Choose 2 heroes to start a game. Each hero has a collection of over 50 cards, a personal relic and a unique skill tree. Maximise synergies – The hero at the front protects the hero at the back. Switch the positions of your heroes and combine their strengths to unleash powerful combos. Strategic battles – Skilfully anticipate and queue up your actions to defeat over 40 bosses and enemies. BUILD YOUR DECK AS YOU PLAY Dynamic deckbuilding – Over 200 cards to cleverly assemble as the game progresses. You will never play with the same deck twice. Relics with unique powers – Upgrade your cards with 30 special gems. Collect 80 relics with extraordinary effects. More cards, more power! – Each hero has a unique skill tree to unlock. Collect cards and select the best skills! EXPLORE A WORLD THAT CHANGES WITH EACH NEW BRUSHSTROKE The Book changes each time you open it – The map along with its mysteries and dangers are procedurally generated for a brand-new challenge every time. Paint the world – The Roguebook's pages are composed of hexagonal tiles. Use magic inks that reveal different patterns to fully explore each page. A range of encounters – Merchants, travellers, ruins, quests, etc. Lots of chances to obtain cards and relics… or to fall into a trap! EACH RUN COUNTS IN THE QUEST TO DEFEAT THE ROGUEBOOK Hours and hours of fun – 20 hours on average to beat the game, hundreds of hours to unlock everything. Progress at your own pace – Collect pages and use them to buy upgrades. Level up your heroes to unlock new cards. 20 difficulty levels – Defeat the final boss to unlock the Epilogue level. Each level grants access to new relics, gems and encounters, but also spawns tougher enemies.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $2.49−90% | 57ratings | 86% | — | not modelled |
| $24.99 | 4.6Kreviews | 84% | — | $2.1M | |
| $24.99 | 1.9Kratings | 83% | — | not modelled | |
| $1.99−90% | 40ratings | 84% | — | not modelled | |
| $24.99 | — | — | — | $0 | |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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