
Rogue Survivor is a casual top-down shooter game where you try to survive as long as enemy waves finishes. Choose different heroes and different skills to make better builds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
overall great game and potential but need more update bug fix and menu options and after maybe more difficulty because even me who is noob i found no difficulty in the game
I don't like to be too unfair when critiquing indie games and I usually feel like there's always an audience for every game, even if that audience is small. Rogue Survivors is the exception to that rule. - There are no settings. - There are no passive level-up options, only active weapons. - The arena size is bounded and pretty small. - There is no meta-progression beyond gathering gold to unlock new characters. - The run ends when you level up all four of your weapons. This feels very much like a first-time dev wanted to test their skills on a VS/Brotato hybrid. Once the game was playable, they added some extra character skins called it a day. If this was an "early access" game, I wouldn't even bother with this review because the dev would already be working on updates. But this is a "finished" game. It's not *bad* but I honestly can't recommend this game to anyone. It does nothing well and nothing new. It's a waste of $2. I'll update this review if this game turns out to be in early access and just wasn't labeled that way.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.9K | 22 | 91% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $374.6K | 2.3K | 66% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $348 | 54 | 85% | $0.49 | |
| $368 | 57 | 88% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 |