
Bullet Hell Insanity + Tower Defense Strategy. Rogue Star Rescue is a quirky new type of rogue-like shooter. Blast your way through diverse planets while rescuing your teammates and gathering traps for your defense strategy. Play solo or online to stop the Rogue Star before it annihilates everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 122reviews | 92% | — | $56.2K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is it as good as Enter the Gungeon? - Absolutely not Does it shorten the waiting time for Enter the Gungeon 2? - Absolutely yes I had to refund nuclear throne, AK-xolotl, and many more, since none of them got me hooked. But this one seems to hit the sweet spot in combat, that made EtG so fun. The Tower Defence part is completely bs. Nobody needs it. Just let me kill some enemys and send me the boss afterwards. As others have already said, the bosses need unique attack patterns. Right now it´s just dodge rolling their attacks. And please change the zoom of the map. Let me see the whole map when i press TAB.
故郷の星を破壊した侵略者と戦う、ローグライク×タワーディフェンス。 通常ステージはトップダウンシューターだが、ボス戦のみ、多彩な武器やトラップを用いるタワーディフェンスと化す。 3段階の難易度設定が可能なため、腕に自信のある方はぜひ高難易度モードに挑戦を。 ---------- キュレーターページでは、他にも多くのレビューが閲覧可能です。 ぜひご覧ください。 https://store.steampowered.com/curator/32044813 ----------
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Japanese*, Russian*, Simplified Chinese*, Spanish - Latin America*, Portuguese - Portugal*, Portuguese - Brazil*, German**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rogue Star Rescue is a fun top down twin stick shooter that really shines when it comes to multiplayer. There are a variety of guns, each with a fairly unique feel, to find and use to blast through the levels. The main story mode features a variety of levels connected in a branching map (think Starfox 64). Each different path has a potential way to reach one of the 32 different endings. This coupled with the randomized room layouts, guns, and items gives Rogue Star Rescue a fair bit of replay-ability. The core gameplay loop is fun, and there are multiple higher difficulties where enemies are more numerous to keep things from feeling too easy. There is a whole trap system, but that only comes into play during boss battles at the end of each stage. There is a wave survival mode focused around those boss rooms if you want to focus on the tower defense aspect of the game. The local multiplayer uses a shared screen reminiscent of old couch co-op games. This can be a bit tough to deal with in a top down twin stick shooter, but it works ok. If you play online, every player gets their own screen which is a big improvement. In fact, you can even choose to split up and explore different rooms at the same time. If any player dies they can be revived at the cost of some health, which keeps people from being put in a situation where they are only watching others play the game. You can share items with your friends by dropping them, which is a nice addition. The enemies also scale for the number of players in multiplayer which keeps things interesting. All of these quality of life improvements add up to a really enjoyable multiplayer experience. In short: Rogue Star Rescue has a solid game-play loop with good replay-ability and a robust multiplayer (up to 4 players).
Тупые боты. Копия enter the gungeon. Чел стоит возле меня, не может отойти в другое место-дабы стрелять с двух точек. Или ходить по карте. как собачка бегает. Так же в конце лвл дают капсулу, в которой ты стреляешься. Смысл от неё? Когда она стреляет на два метра. Нормальных оружий со старта нету. Ничего не попадается на уровне. В конце просто ты должен танцевать, вместо того чтобы стрелять с чего то адекватного, а не с дробовика. Давать дробовик, который предназначен для ближ., но при этом вблизи ты будешь глотать каждую пулю, т.к ты не сможешь уклоняться. 30 минут, прошел первый уровень. Дают выбор на след планеты. Окей хорошо-думаешь ты, и хочешь отойти от окна. Ты же пришел посмотреть? Да. Ты только что завершил же уровень, улетел на корабле, и тебя резко почему то вернули на базу. НО ТЫ НЕ МОЖЕШЬ БЛ ОТОЙТИ. Найс игра. Ты перезапускаешься, и что в итоге? Всё заново. Заново иди первый лвл проходи. А ведь ты просто хотел купить оружие на базе, т.к игра тебе его не предоставляет. В общем, выше минусы объективные, а касательно визуала-мне не нрав просто. Ничего не понятно. Всё однотонное. Где стены, где объект взаимодействия. Всё сливается, т.к всё светлое как солнце.
A topdown rogue-lite thats easy to pick up. The traps are simple but with upgrades fill their roles well. Each run feels possible and there are little tricks i've been able to figure out with each run that makes the next that much easier. Certain enemies that are able to be taken down quickly with a grenade. Certain characters starting with unique weapons and abilities giving a nice way to replay with a different gimmick. Simple game that scratches the itch and has often not seen coop in it for a rogue lite.
O jogo é bem top mas faltou uma coisa... salvar o progresso em nuvem, perdi quase 70 horas de gameplay, isso é uma bosta
4 players local rogue like tower defense at the end of the mission
gud
Based
pew pew pew with friends
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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