
ROGUE SHIFT is a high-intensity top-down shooter, set on a harsh planet that will test your will to survive. To stay alive, you will pit yourself against hordes of relentless enemies in an unforgiving, hostile environment.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 34reviews | 82% | — | $6.7K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
This game does have potential all it would really need is some more weapon types and powers, maybe the use of vehicles and more environments to go through. Definitely worth the buy.
It's very good for what it is, reminds me of the gauntlet games. Unfortunately there are only two chapters and I have completed them both.
Yabancı bir gezegene düşen kahramanınızın aksiyonlu mücadelesine eşlik ettiğiniz kuş bakışı kamera açılı bu oyunda; dört bir taraftan gelen uzaylı yaratıklarla savaşıyorsunuz. Kendi faydanıza kullanılabilen nesnelerin olduğu çatışmalardan galibiyetlerle ayrıldıkça da yetenek ağacından tarzınıza göre geliştirmeler yapabiliyor ve farklı farklı silahları deneme imkanı bulabiliyorsunuz.
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Hours played at review time, across 34 reviews with recorded playtime.
Игра очень понравилась, графика отличная! Появляешься на планете убиваешь всяких монстров! Игра напоминает из фильма звёздный десант, но моджет вскорем сделабт сохранение или чек пойнты! Жалко что русской озвучки нет или диалога:) А так все отлично рекомендую 10 из 10
请赶快支持中文,对于我不懂英文的完全不行啊!第一关都过不去啊,啥时候支持中文了,啥时候再玩吧。。。。
i remember playing this back when it was on gamejolt called Infinite Desolation. so glad its being turned into a full game, its great. only downside as of now is that theres no graphics settings (no low/med/high), although that could change soon enough as its just an early access. the game thought i found a secret area because i was against the wall blocking it (the area was on the other side), dont remember what section but it had a couple boxes and it was a ring-shape with metal walls around it. gg ez play this game
Like the little details in the game. Will be great when more objects around map are added and more gadgets/guns. Needs more modes though but like the deadspace/risk of rain feel to it.
[i] My Experience [/i] Although I'm admittedly not a big roguelike/roguelite fan, I picked up [b]Rogue Shift[/b] to play with a co-op partner that had limited time. I felt that we could do runs from time to time without him feeling the pressure of completing a long campaign. Unfortunately, we were never actually able to get started. We were able to join each other's game, but once in the guest player was unable to move. Although I didn't get a chance to play the game in co-op as I planned, I did see that [b]Rogue Shift[/b] had a three-mission "story mode." I finished the first mission and thought it was OK, but the game is much more of a twitchy top-down shooter than a slower and strategic one (the latter being my preferred style). At certain points during the mission an enemy wave will begin, and enemies will begin pouring in from all directions. These moments are usually quite frantic, requiring liberal use of dashes and shifts to get away from enemies when the player becomes surrounded. I could tell that developer Far-Flung Games spent a lot of time designing the levels for story mode, as there were many resources off the beaten path. However, with the lack of a map and the reuse of assets, I preferred keeping to the main objective to prevent feeling lost. What I played of the story mode didn't particularly grab me, so I took quite a hiatus before trying the second level. Once in, however, the second level seemed to be generally similar to the first, so I decided to go and play something else.
Played the first chapter of 3 for the story mode. Has 2 other wave modes that I only briefly tested 1. One is mode that looks like a standard wave mode (didn't play this) and the other is a wave mode where it moves you to different zones to fight each wave. Game played alright but ammo is limited besides your base pistol and the actual amount of content here seems really limited. The ammo limit is generous but the screenshots for the game hide the UI. There's also a limited inventory management part of the game where you only have so much space to pick up items. I played with a controller and it worked alright but the aiming with the right stick kind of annoyed me because it kind of lags behind your input to try and simulate having your character turn to face the direction. Overall, seems to be less action oriented than what the videos lead me to believe it'd be like and I don't think it'd be fun for coop (or fun for about an hour max) which is why I bought it.
this game overall is amazing the graphics, the physics and the creatures. coop is really good there's no joining glitches at all. its really fun and addicting. there's few glitches still to be discovered but none of them are game ruining. i hope people get inspired to play this game from my review and i think we all owe it to the people who created this wonderful game. on a side note i'm personally nominating this game for an award every year because of how good it is.
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Players by region
Where this game's players are, estimated from review languages.
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