
From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 5 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creators of Black Mesa: When the richest CEO on Earth dies, cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival tycoons can order private mercenary armies as easily as takeout, making them perfect soldiers for the corporate war! Only Rogue Point, an elite vigilante squad, dares to fight back.

Dive into an adrenaline-fueled campaign where explosive co-op firefights meet strategic planning. Team up, gather intel, complete objectives, and battle through dynamic missions. Earn skills and upgrade weapons to confront the 5 Star Mercenaries, lethal contractors who will test the limits of your team.

Fight and maneuver your way through missions spread across 5 diverse locations:
The Airport
The Mall
The Office
The Oilrig
The Clinic
Each sprawling map is reshaped by the game's Parametric Design System, offering new strategies and challenges with every play. The constantly evolving gameplay ensures every mission feels as thrilling and unique as your first, keeping the excitement alive in every campaign.

Each MERX class has their own AI playstyle that packs a punch in their own unique way.
Not to be underestimated, the soldier is the workhorse of the MERX squads. Soldiers will utilize their environment and work with other squad units to challenge Rogue Point head-on.
Juiced up on substances and with no regard for their own life, the Berserker's singular goal is to close the distance and slice your whole team with a machete. They are agents of chaos and will wreck your carefully crafted game plan.
Heavily fortified in the far distance, snipers will pin your team down and deny you entry into important areas. Their only tell is the laser beam from their gun, and your teammate’s head exploding next to you.
Quick-footed and fast-talking, the Lookout disrupts your squad with flashbangs and relentless hit-and-run tactics.
Heavies are big, slow brutes that don’t take cover and eat bullets. You can dump all your ammo into them with no effect. Run the other way, or find their one weakness.
These legendary MERX have received the top-tier 5-star rating in the app. They should be approached with caution and treated as extremely dangerous to you and your team. Intel on these MERX is sketchy, but we know that these endgame encounters will require your team’s full strength to have a chance to take them down.

Rogue Point is easy to learn and hard to master, perfect for both fresh recruits and seasoned veterans. Crave fast-paced action? How about slow, methodical, skill-driven gameplay? Rogue Point kicks open the door to both those worlds and invites players to choose their own playstyle.

Earn your keep on the frontlines to purchase new hardware for your arsenal. Start with nothing more than a pistol and an armored vest, then earn an elite arsenal through successful missions and strategic teamplay. Upgrade your loadout with an assortment of attachments and gear to get out alive. Own the battlefield on your terms.

Work together to battle against the MERX threat. Rogue Point is purpose-built to reinforce teamplay and pull players into combat. Plan, Adapt, and Overcome the odds by building your unique Rogue.

Earn money to buy weapons and gear. Buy the exact loadout you want or put your cash on the line for a chance at rare items only available through the Dead Drop system.
20+ Weapons, with multiple skins
40+ Tactical Items and Attachments for your arsenal
60+ Cosmetic Items, with multiple skins
40+ Mission Layouts, across 5 locations
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definite improvement than their open beta. That quality of improvement plus the general idea of this game makes me want to support the devs.
dont buy it cuz the game has few maps and its boring
The game is fun, but it's not ready yet, I will refund it, when the game is a little bit better, I will buy it again. For me the most annoying ones are the fact that aiming doesn't always work, I click right mouse, and it doesn't go into the aiming mode. Also, I understand it's the basis of a roguelike, but the game crashed about 4 times in my first 90 minutes. it sucks when the game crashes in a loading screen or keeps you loading while between missions. But if the game crashes, and I have to rebuy stuff, that kinda sucks.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America, Traditional Chinese +2 more
Hours played at review time, across 222 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm bummed to see so many negative reviews, as I find this game really fun and reminds me of older source games in a good way. The gunplay is satisfying, and a fun mix of arcadey and more tactical shooting. If you want a super tactical game, go play ready or not, but this has a nice balance of the two imo. Super fun with a group of friends, and excited to see the future of this game.
NOI THANK U U CAN KEEP OT! :)
30 fps lock b@#♥♥♥♥
I'm enjoying the game that I play with friends. Friends make everything more enjoyable. This is a solid foundation for a game but they just gave up and called it release? Just gave up on their bloody roadmap? I played a solo game with this "release" build of the game. I had a prolonged gunfight with three dudes in a room, discovering the fourth facing a wall the whole time. The AI is unacceptable for PVE and ruins any real need for actual tactics. Get this if you have a group already to play with, when it's cheaper. I'll probably revise this if they work their ass off to improve it. But I went from optimistic to assuming they've moved on unless something breaks.
游戏难度和武器数值不合理,经济系统拉跨,手柄输入有bug,加入对战中的房间影响房主撤离,燥你冯的Team17,你们用最反乌托邦的世界观和“CQB爽游”这样最有潜力的玩法做出质量这么差的游戏,你们的产能在哪里,制作游戏的态度在哪里,不给玩家退款定叫你差评如潮
I mean.. it's not a terrible game, if you compare it to games from the late 90's and very early 2000's. But by todays standards and competition, its not great either. I mean R6 Vegas had better A.I. that used tactics and cover, and that was in 2006. The A.I. in this game literally just rushes you the moment you get spotted like they have no self preservation at all, which would be fine if this was marketed as an Arcade shooter and not a semi-tactical shooter. None of the guns really feel good to shoot either.. they're all very samey imo. This last gripe is kinda irrelevant to the broad score I would give the game but the customization is pretty meh as well. Everything is just kinda... meh. So, 5/10 I guess. I don't normally refund games because i like to wait an see if the developers will ever fix any of the more glaring issues, but this team has already moved on to a new game so... I think I'll just wait to see if they've improved at all when their new game releases.
原价70在目前不是很值当,半价低至30+性价比就很可以了。 目前来说感觉地图还是少了点,虽然地图挺大的,但是玩几次摸清情况之后哪怕还不完全认路,也会有点重复感了。 很多道具在当下的游戏环境感觉没有什么必要,比如说那些破门的玩意,只要输出够猛,都可以不需要。 护甲系统感觉还是有点问题的,除了第一局起个中甲轻甲,其他任何时候都绑死重甲,而且这个重甲还不够厚,不小心给人集火了一下就打完了,中途也没法补。这游戏的射击环节也不是什么硬核射击,感觉目前这个护甲设计还不如以前玩pd2的可以回复护甲值+轻甲有闪避,要么重甲抗揍,要么跑得快又有闪避打不着。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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