
A blend of old school gameplay and new school controls. Experience a classically styled roguelike in a way you never have before!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ROGUE-FP is a blend of old school classic roguelike gameplay with new school first person controls and perspective. There is no movement grid and no rigid turn system to slow you down.
The Fighters guild has a high bar for entry. They want you to delve deep into the Dungeons of Doom and return to the surface with the Amulet of Yendor! A perilous quest few have completed, for within the dungeon are terrible monsters, devious traps, and mystifying magical items.
To survive you'll have to identify the dungeon's items, navigate it's procedurally generated dark labyrinths, and fight your way past it's monsters. With enough skill and a decent amount of luck they say it can be done. Give it your best shot!
Just like in the roguelike days of yore, there are
Procedurally generated levels!
Perma-death!
More than an alphabet's worth of monsters!
Many magic items with different effects including rings, weapons, potions, scrolls, and wands!
Yummy slime molds!
But in ROGUE-FP there’s also
First person controls
A innovative smooth turn system
No grid to restrict your movement
Multiple bonus dungeons
Hacked off bits of monsters to stick onto your armor
ASCII art sprites
Dungeonsynth soundtrack
A difficulty level for every level of skill, including one that removes item identification
Your personal gold hoard that grows larger with every run
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 50reviews | 98% | — | $6.5K |
| $4.99 | 26ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
조작을 간소화한 1인칭 시점으로 구현된 로그. 다만 원작 로그가 로그라이크의 시초인 만큼 생각보다 게임이 단순한 걸 감안해야될 듯.
This game is a legitimate surprise to me, and I mean that in the best possible way. I was more or less expecting a one to one remake of the original "Rogue" and how wrong I was. So many quality of life improvements were made to this fantastic remake from actual graphics, to better controls, to even having a difficulty options menu for those not as hardcore. The core gameplay of the original "Rogue" stays pretty much the same, just in a first person perspective. Explore, kill monsters, loot. It's an addicting cycle that had be continuing to play repeatedly even after death. The game looks beautiful with it's pixel art, and that visual is the cherry on top of this fantastic game. Overall this game is incredibly good, only held back by it's simplistic design due to it being a remake of the literal first "Roguelike" ever made which makes that forgivable. I personally can not wait for the next game release from this developer after playing this game, especially if it's a fully original Roguelike dungeon crawler.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It really be Rogue in first person. Plenty accessible with its difficulty options, however, and has some good dungeon synth to set the mood.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $163.8K | 1.1K | 92% | $7.49 | |
| $8.6K | 132 | 76% | $2.69 | |
| $10.3K | 62 | 94% | $4.71 | |
| $10.6K | 78 | 81% | $6.99 | |
| $7.2K | 65 | 83% | $4.99 | |
| — | 26 | 88% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5K | 108 | 38% | $1.99 | |
| $6.5K | 62 | 79% | $4.99 | |
| $6.5K | 61 | 69% | $5.99 | |
| $6.5K | 63 | 38% | $4.99 | |
| $6.5K | 67 | 81% | $4.99 | |
| $6.5K | 63 | 87% | $2.99 |