
Rogue Blight is a difficult rogue-lite with focus on souls-like combat, featuring a Slay The Spire-inspired map system. Fight your way through ever-changing maps. Customize your playstyle based on what you find. Death is punishing. Only skill and persistence will carry you forward.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Battle your way through a blight-infected world in this monster-filled, action-packed, 2D souls-inspired rogue-lite game.
Engage a wide variety of formidable enemies and bosses
Fight using combat reminiscent of the Souls series
Confront escalating challenges in infinite New Game+ story mode

All weapons are one handed, wear Sword, Daggers, Wands or Shield on any hand to create a unique build. (Shields are only left handed)
There are over 50 weapons, each with unique skills.
Apply status effects on any enemy, including bosses. Such as Bleed, Poison, Burn, Freeze, Shock, Choke, Shatter, Life Splash, Darkness or Light Struck.
Find tons of blessings, unique items that modifies your character builds.
Advance your character’s level to unlock a large variety of weapons, gear, and blessings.
Permanently upgrade your character and unlock additional options in future runs.

Traverse through 3 randomly generated maps. With unique enemies, backgrounds and random encounters.
Find random encounters that give unique rewards.
Find chests full of blessings.
Visit a shop where you can acquire weapons, gear and blessings.
Boost your health, mana or stamina by praying to the statue.
Use a blacksmith to smelt spare gear to upgrade your equipment.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 306 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no variety
Really enjoyed my time playing the game, looking forward to seeing all the bosses! I am having some very bad performance issues when fighting bosses, as low as 25 fps.
Super easy to get into. No matter if you're in for a short or long gaming session. Addictive, but doesn't waste your time. Less build variety than Slay the Spire, but the combat system is mechanically solid and never feels unfair. Feels a lot less like gambling than Slay the Spire because you always have a fighting chance and are a lot less dependent on getting the right equipment at the right time (and on the type of metagaming knowledge required to optimize your chances of getting it). Impressive work for a solo dev who comes across as genuinely enthusiastic about his work. Might not (yet) have the content and variety to keep me playing for >50 hours but the quality time I had with it have already been well worth its 10 bucks for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Hungarian, Russian +2 more
Hours played at review time, across 308 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game. Having alot of fun!!!!! Very addictive.
5 hours in, fun and addicting. Combat and progression are great. Would love to see some more build variety/synergies. But definitely worth it.
This is a fun game. I'm still figuring it out but I'm loving it so far. Not overly hard, but challenging enough to make me want to keep trying. Solid game.
还行
好玩,就是内容太少了
pretty fun game, enemies have pattens to learn and master, then you can progress. aesthetic is cool, looks good even though it's indie. FEEDBACK for the dev if they are reading these: Would be great if the act boss cycled with a few different options, right now it's a bit predictable!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $141.2K | 336 | 66% | $24.99 | |
| $141.2K | 136 | 91% | $29.99 | |
| $141.1K | 458 | 92% | $14.99 | |
| $141.1K | 1.7K | 88% | $3.99 | |
| $141.1K | 2.9K | 86% | $2.99 | |
| $141.1K | 573 | 77% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8K | 37 | 65% | $10.99 | |
| $1.6K | 7 | 100% | $9.99 | |
| — | 0 | — | — | |
| $584.4K | 1.4K | 74% | $19.99 | |
| $247K | 1.1K | 84% | $4.49 | |
| $176.7K | 698 | 80% | $11.99 |