
Rocky Idle is a single-player idle/incremental game. Level up your skills, gather resources, and complete your collection log.
Modeled estimate, not a reported figure. How we estimate →
About
Rocky Idle is the first game I’ve developed, and it's been under development for 2,5 years, hope you enjoy it!
It's a single-player idle/incremental game. You level up 18 different skills simply by clicking a tree or a rock. You collect items that can be used to advance your character or level up other skills. You also have an active boost that can be activated once every 10 minutes; the boost becomes stronger and stronger as you progress.
Skilling
There are skills like Mining, Woodcutting, Crafting, and more.
Each skill serves its own purpose, use the rocks mined to smith stronger gear, and increase your max hit.
The more you use a resource, the stronger and more efficient it becomes, improving speed, batch size, and active boosts.
Background Farming & Passive Activities
Farming, and questing all run passively in the background once started.
Plant and harvest crops to craft potions.
The more you harvest, the more efficient your crops become, growing faster and yielding higher rewards over time.
Contracts
Contracts are rare drops from skilling and combat.
Complete specific tasks to receive keys.
Offline progress
Keep progressing even while you’re offline.
When you return, get a detailed summary of all the resources gathered and experience gained.

Automated Combat & Collection
Use your crafted gear, food and potions in automated battles.
The more you fight, the stronger your gear and boosts become.
Defeat monsters to fill your collection log and unlock upgrades.
Good luck getting little Rocky's Apron drop, it's quite rare.

Purchase on Steam (Windows) and link your Google account to continue your progress on the WEB version!
Note: A Wi-Fi connection is required to play this game. This ensures your data is saved to the cloud and allows you to share progress across different devices.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not a huge fan of the AI art, but the sheer amount of content and things to do make up for it. Damn addicting game, just one more thing to max out repeat 100x
Better than Melvor! It has a Melvor / Runescape like gameplay loop without all of the complexity that makes Melvor feel bloated and overwhelming. It has months of gameplay. Progress can be made by checking in for a few minutes a day or by playing semi-actively on a second monitor if you prefer micro-managing and using speed buffs. The negative reviews about not having enough inventory space must not have realized that there is a bank which has far more space than the inventory does (Runescape-like inventory and bank system). There is a hardcore mode which disables the bank, but that is intended for players who want the extra challenge.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun lil' idler. Similarly to Melvor Idle, it's quite Runescape coded. If you like numbers going up in multiple intertwined skills, this game is for you. Its UI is clean. I did think it was a bit odd that the game has no audio. but honestly, it's an idler... so nothing is being lost there. The game is oozing from side to side with quality of life, it genuinely feels like the dev went out of their way to make the experience as chill as possible. That doesn't compromise the fun by any means, I will definitely be pouring mad hours into this!
Very solid idle game, well worth the 10 bucks, nothing too original but enjoyable and rewarding. Developer takes input form players and the game is still developing. Late game grind is a little on the slow side but promises of more late game content have been made. I do also very much appreciate there are different difficulties to the game which you can change once from normal to easy if you think its too slow. I really hope there is an achevo for doing it on normal .
Let it run for a good bit, but in the end I really see no reason to go back to it to finish the game or continue. The progression is not good or fun. Melvor at least makes you think you are a character so there is that.
Excellent time sink/passive game to play while playin other things or surfin the net. Only complaint is i feel like the slayer rewards cost too many points or you dont get enough points. Im pretty close to completion and having the best gear but i dont even have the best slayer boots yet.
For me the best Runescape-like idler, it has all the little mechanics that keep you engaged for a long time. At any point there's something to look forward to, and picking your next goal and how to reach it is super fun. One more thing I like about it is that you can play actively or keep it running in the background depending on your mood. Edit: btw I keep playing, just have been playing in the browser.
Ein sehr schönes Idel Game was fast Aktiv gespielt werden kann. Am Anfang nerven die Abhänigkeiten weil dies und das noch nicht erfüllt ist aber genau das ist auch die Motivation.
No "HC Mode trophys" 750H in-game, like it, like the art style. If I get all achievements in the next 750H+, I will repost here ^^ If you are looking for something similar like MELVOR IDLE, take this ♥♥♥♥!! SPEND YOUR MONEY WASTE YOUR TIME; it is lovely. Styled and caught me from the bottom.
Decent Idle game that adds a few different and cool things like contracts for when you want to be actively playing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.3K | 25 | 72% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $4.8K | 37 | 70% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.9K | 155 | 97% | $12.99 | |
| $79.9K | 306 | 93% | $8.99 | |
| $79.8K | 70 | 91% | $29.99 | |
| $79.8K | 83 | 84% | $21.24 | |
| $79.8K | 8.7K | 93% | $0.49 | |
| $79.9K | 312 | 89% | $9.99 |