
ROCKETS fire ROCKETS at ROCKETS in this action-arcade, arena-combat, gorgeous festival-of-fireworks! It's dogfighting meets figure-skating in space with local multiplayer and single-player fast-paced action modes plus a ZEN MODE where ROCKETS learn to LOVE.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 316reviews | 82% | — | $61.2K |
| $4.99 | 72ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
WE LOVE FORTNITE WE LOVE FORTNITE WE LOVE FORTNITE
¿Cohetes disparando cohetes a otros cohetes? Bueno si, la premisa es un poco tonta y el juego aburre rápidamente, además no tiene un modo campaña ni nada parecido, es solo un versus entre 4 cohetes como máximo y unos cuantos mapas que tampoco ofrecen variedad. La mecánica es disparar a lo loco o lanzar bombas y esperar a que el enemigo no active el escudo para poder acertar el disparo. Lo único rescatable es el Soundtrack pero todo lo demás me quita las ganas de seguir jugando. No lo recomiendo ni gratis y al parecer los logros están bugeados.
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really tried to like this game. There is not much content, but it's ok. I was exclusively interested in local multi from coach. Just some fun, 10-minues break during day. Game delivers enough, but… It's about balance. No matter what rocket will choose other player, the one that choose double rocket always win. I'm trying new tactics, try to understand possibilities. Nope, take double rocket or die constantly. Probably I haven't played enough long time this game, but the point is, I wasn't planning to.
This game excels at many things. Graphics, sound design, interface, and game flow are all great. But this is basically a party game: it's not gonna have an online multiplayer feature, and it's meant to be played with other people together. Personally I don't think it's possible to make this fast and tight action game into an online version that doesn't feel awkward. But if it's gonna be a singleplayer game (as opposed to online games), I wish that it has good features a good singleplayer game can usually offer: enough contents to justify playing this game alone. Like an arcade game. But then that's just my wish based on my opinion. This game is very cool. I am just sad that there won't be many moments in my life this game can shine on.
Les actions dans ce jeu (tirer et mettre le bouclier) ont un feeling étrange, un peu à côté de la plaque. Le plaisir n'a pas été présent pour moi... mais bon, le titre du jeu reste épique.
🚀 ROCKETSROCKETSROCKETS — Steam Review Fast, colourful, and explosively chaotic, ROCKETSROCKETSROCKETS is a minimalist rocket dueling game where reflexes and style are everything. Great for local multiplayer chaos or quick solo skirmishes. Think Geometry Wars meets dodgeball — with rockets. ---{ Graphics }--- 🔲 Awful 🔲 Bad 🔲 Will do ✅ Decent (Nothing special) ✅ Stunning 🔲 Visual Masterpiece Neon, abstract visuals that pop — not detailed, but artistically sleek and vibrant. Perfect for the arcade tone. ---{ Gameplay }--- 🔲 Bad 🔲 Okay 🔲 Nothing special ✅ Good ✅ Very good 🔲 Try not to get addicted Simple controls, but combat is intense. Dodge, boost, loop, and spam rockets in chaotic ballet-like fights. More fun with friends! ---{ Audio }--- 🔲 Bad 🔲 Not too bad 🔲 Decent ✅ Good 🔲 Beautiful 🔲 Masterpiece Sound effects are punchy and the soundtrack complements the visual rhythm. Enough to keep you pumped without overpowering gameplay. ---{ PC Requirements }--- ✅ Potato ✅ Decent 🔲 Fast 🔲 High-end PC 🔲 Ask NASA if they have a spare computer Extremely lightweight. Great for any rig, laptops, or couch setups. Also runs smooth on Steam Deck. ---{ Difficulty }--- 🔲 Just press a bunch of buttons ✅ Easy ✅ Significant brain usage 🔲 Easy to learn / Hard to master 🔲 Difficult 🔲 Dark Souls Easy to pick up, but competitive play with dodging, timing, and rocket spam gets hectic fast. ---{ Grind }--- ✅ Nothing 🔲 Only if you care about 100% 🔲 Average grind level 🔲 Too much grind 🔲 Insanity No real progression system. It's an arcade experience — instant fun, no grind. ---{ Story }--- ✅ None/Not important in this game 🔲 Bad 🔲 Average 🔲 Great 🔲 Well written 🔲 One of the best I've had the pleasure of playing No story, just pure rocket-vs-rocket madness. ---{ Price }--- 🔲 Free ✅ Cheap ✅ Under priced (especially on sale) 🔲 Acceptable price 🔲 Overpriced 🔲 Complete waste of money Very affordable. Worth every cent for even a few good hours of couch or online fun. ---{ Bugs }--- ✅ Never heard of 🔲 Minor bugs 🔲 Can get annoying 🔲 Bugpocalypse: Proceed with caution Extremely stable, smooth experience. No major complaints from most players. ---{ Length }--- ✅ Very Short (0 - 4 hours) ✅ Short (4 - 10 hours) 🔲 Average (10-30 hours) 🔲 Long (30-50 hours) 🔲 Extremely long 🔲 No ending Quick burst sessions. Great for parties or breaks between bigger games. Doesn’t overstay its welcome. ---{ ? / 10 }--- 🔲 1 🔲 2 🔲 3 🔲 4 🔲 5 🔲 6 🔲 7 ✅ 8 🔲 9 🔲 10 👍 Final Score: 8/10 Minimalist, stylish, and explosively fun, ROCKETSROCKETSROCKETS is a slick little arcade gem that shines in short sessions and couch multiplayer. Perfect pick-up-and-play chaos.
It isn't as good as I thought it would be It doesn't have online play Also there isn't much to do Your only limited to 4 abilites, and theres no use of the bumpers or triggers Since you need so many controllers just for 4 people, online play would be really good in this game.
When playing four player local versus, the camera is so zoomed out you literally can't see enemy bullets. The background is a horrible blue checkerboard that also makes it impossible to see bullets against it. Even when you can see (which you can't), the game is just... not interesting. There are so many other great local versus games out there, but this isn't one of them.
OK...I don't understand what happened/ This game used to be a lot more cool
Counter-intuitive beyond belief.
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Players by region
Where this game's players are, estimated from review languages.
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