
Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.
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Prices
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About
A hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.
Core Features
Realistic FPS mechanics
Physics-based loot
Hostile AI's & factions
Map-to-Map travel
Permadeath zone
Shelter customization
Trading & Tasks
Day & Night cycle
Dynamic weather
Dynamic events
Summer & Winter
Area 05
Your road begins in Area 05, an evacuated zone located in the southeastern part of Finland. In Area 05, you will find shelters, traders, tasks, and starting loot for initial survival.
Your peaceful life in Area 05 is often interrupted by hostile Bandits, an anarchist group taking advantage of the lack of authority in the area.
Once you have gathered enough loot and equipment, your road continues toward the east, where you will find the Border Zone, a guarded border line between Finland and Russia.
Border Zone
Each Border Zone map has a crossing point with different challenges. Some crossing points may include mines or physical obstacles, while others require using waterways with boats.
On top of these challenges, the Border Zone is guarded by a group called Guards. These foreign border guards are armed, corrupt, and often rely on air support to prevent people from crossing the border.
Vostok
If you manage to cross the Border Zone, you will enter Vostok. Located in Russia, Vostok is a high-risk, high-reward zone and holds the most valuable loot in the game.
Every Vostok map is a permadeath map. If you die in Area 05 or Border Zone, you only lose the equipment and loot you're carrying, but if you die in Vostok, you lose everything.
Vostok is controlled by the Military, an armed troop with heavy weaponry and the ability to use armored vehicles. The Military faction is the most dangerous faction in the game, and they have one objective: to push you back where you came from.
Time of Day
The game uses a 24-hour day & night simulation where lighting conditions change dynamically with sun and moon cycles. You can manipulate game time by sleeping, but most of the time, you will need to prepare for darkness when roaming through the game world.
Weather
The game has randomized weather states that vary from sunny to dark skies with thunder and everything in between. If you are lucky, you may even see northern lights on a clear night sky.
Seasons
If you survive long enough, the game world will shift from summer to winter, and you will start facing issues related to snow and cold. You can also choose constant summer or winter modes for your playthrough.
Events
On top of the changing lighting conditions and weather, dynamic events occur every now and then in the game world. These events vary from small ambient sounds to aerial events, like airdrops and crash sites, to faction-based special events.
Scavenge
Every playthrough is a different experience where loot and luck are core components of game progression. Scavenge, trade, and craft hundreds of unique items based on real-world parameters and progressive loot tiers.
Loot Systems
The game uses physically-based loot and loot containers, where loot never spawns in the same places. You can find hundreds of loot items in each map, and anything that logically looks like storage for loot is an interactable loot container. You can find consumables, clothing, medical items, tools, electronics, weapons, attachments, and much more.
UI & Inventories
Handling loot and items is done through tetris-style inventories with dynamic icons, item combining, item stacking, and quick actions to make the looting experience seamless part of the game.
In-game Traders
You can trade items with in-game trader characters using an intuitive bartering system. Each trader is specialized in certain themes, like tools, medical supplies, weapons, and furniture.
Bartering
The trading system doesn’t use money and is purely based on bartering. All items are valued based on their post-apocalyptic usage value, where items like medical supplies, food, and even toilet paper might hold high value.
Tasks & Services
Traders can be used for tasks and services like medical care or weapon maintenance. The task system is based on trader levels, and through tasks, you can obtain rare items, unlock new shelters, and get clues to lore-based questions.
Safe Place to Save
Shelters are safe zones and places to store loot. Shelters are the only way to save your game, and you often need to utilize multiple shelters when traveling toward the east.
Multiple Homes
All shelters are different from each other in terms of size and customization possibilities. One shelter may be a small cabin, while another might be a large concrete bunker. Certain shelters are unlocked by default, but some are only available through keys that you need to earn through trader tasks.
Shelter Customization
All shelters have a default template in terms of furniture, but everything is customizable through a decoration mode. This mode can be activated inside the shelter and gives you the ability to modify all furniture-related elements. You can catalog, move, and rotate all existing furniture however you want, and you can acquire new furniture through crafting or trading.
Item Placement
Once you have your preferred shelter layout ready, you are ready to start placing items for storage. You can use furniture containers for storage, but you also have the ability to place individual items wherever you want. All items are physics-based, and once you place them, their positions save automatically when you exit the shelter.
Your Road, Your Character
Road to Vostok is a hardcore survival game, but it doesn’t force you into specific playstyles. You are not forced to enter the permadeath zone, you don’t have to care about the lore, and your character isn’t tied to any specific role or theme.
In some playthroughs, you can be a combat-oriented character with military gear, and in the next, you can be a lonely fisherman playing the harmonica on a remote island.
You create the story, the game provides you the tools.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i like
Best alternative game when i already didn't want touch PVPVE type like tarkov, Delta force. 5/5 highly recommended even though still early access but this even already hit everything i need, vostok area giving vibes horror when you make one small mistake really delete long hours your progress which a good thing having premadeath on vostok when i enter vostok for first time my hand really shake feeling always being watched thoes footstep, Russian voice always give me sweat, panic afraid of being death On terminal always give me heart attack because the Russian military troops always ambush even though already know where they spawn but still got me good. Like really good.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ve zkratce, koupit to za 20Euro jsem zklamaný. Koncept v zásadě dobry, protivníci ze začátku HC, po pár hodinách a s lepsi zbraní tomu uz taky neni. Vadí mi systém ukrytu, ocenil bych je furt v kazde casti mapy, anebo aspon aby část inventare ukrytu byla sdílená mezi všemi bunkry co mas k dispozici. Dal mi vadi úkoly od obchodníka. Mam nahraných cca 30h a najít treba takové pivo vic nez 2x je kunst, nemluvě o ostatních předmětech co obchodníci požadují. Permanentní zony smrti jsou oznaceny lebkou, tak nechápu ze někdo netušil ze je v permadeathu, s tema zonama taky nemam problem. Některé mechaniky jako treba nabíjení Moisinu nebo brokovnice jsou zajímavé. Zatím to nema příběh a kdyz dojdeš do posledni zony tak vlastně zjistíš ze jediné co kuzes delat je jit zpet. Navíc tam neni ukryt, takze hezky pěšky zpet pres cely terminál, apartmány a minefield az do Outpost kde je moznost ulozeni Myslel jsem ze me trefi v tu chvili. Celkově zatím malo herní náplně. Potenciál to ale ma. Jak tu psal kolega. Jakýkoliv Stalker je v tuhle chvíli lepsi volba. Dám doporučuji, ale zároveň dodavam ze vic jak 10-15Euro bych za to nedal.
L'idée est la mais le jeu manque de réalisme, par exemple, un ennemi qui te spot a 2 km dans une nuit noir total sans flashlight ça casse l'immersion et te pousse a vider un chargeur sans trop savoir ou tu tire... Et pour finir, ce serait sympa d'avoir plus de diversité au niveau des ennemis.
Игра очень интересная, но очень много багов. Замечательная альтернатива офлайн режиму в таркове.Т ЗАПОМНИТЕ НИКОГДА НЕ ВСТАВАЙТЕ ИЗ ПОЛОЖЕНИЯ ВПРИСЯДЕ ПОД ДУЛОМ ОСТОВА ТАНКА, ИНАЧЕ ЗАСТРЯНИТЕ НАВСЕГДА... а ещё есть катушки большие деревянные у домов и сараев не перепрыгивайте их там тоже можно застрять... Короче разраб ♥♥♥♥♥♥ море дырок где можно застрять ♥♥♥♥♥ и весь твой лут теряется впизду... НУ НЕУЖЕЛИ СЛОЖНО СДЕЛАТЬ КОМАНДУ АНСТАК ИЛИ УБРАТЬ МЕСТА В КОТОРЫХ МОЖНО ЗАСТРЯТЬ ИЛИ ДОБАВИТЬ ПАРКУР И ВОЗМОЖНОСТЬ ПОДТЯНУТЬСЯ, ЖОПА ПИЗДА ГОРИТ!!!!!!
прикольная по типу таркова наверное. вот только звук в игре поломан. не слышно откуда шаги доносятся. откуда выстрелы тоже не понятно
Incredible game for early access, intense combat, runs so well, no frame drops, and the loot loop keeps you engaged. Of course, there is a lot that could be added, and I'm sure will be, but for the price it's absolutely worth grabbing if you like Tarkov or similar games.
Erken erişimde olan bir oyunun bu kadar iyi optimize edildiğini ilk defa görüyorum. Oyun yalnızca 5 GB ama sizi alıp Rusya’nın çivi gibi soğuk, betonarme kasabalarının içine fırlatıyor. Benim gibi hardcore bir hayatta kalma oyunu arıyorsanız tam size göre. Oyun gak guk etmeden cebinize iki eşya koyup salıyor çayıra. Ne bir öğretici var ne de “Şunu getir, bunu götür.” tarzı sıkıcı görevler. Oyunu yaşayarak öğreniyorsunuz. Tuş atamalarını çözmek biraz zamanımı aldı ama sistemi kavrayınca oyun yağ gibi akmaya başladı. Bu arada oyun kesinlikle herkese göre değil. Çoğu insan beğenmeyebilir ama zorlayıcı bir deneyim arayan, eli silah tutmuş biriyseniz oyunu bayıla bayıla oynarsınız. Arayüzü de çok güzel: Hiçbir şey yok. Gerçek hayat gibi! Kaç merminiz kaldığını ateş ederken saymanız gerekiyor. Ya da “C” tuşuna basarak anlık olarak mermi sayısını kontrol edebiliyorsunuz. Kurmalı ve pompalı tüfeklerde fişekleri tek tek elle yüklemeniz gerekiyor. Bunun için “Ctrl” tuşuna basıp mermiyi hazneye veriyor, ardından sürgüyü çekiyorsunuz. Her silaha her mermi ve şarjör uymuyor tabii ki. Hangisinin hangisine uyduğunu da deneme yanılma yöntemiyle öğrenebilirsiniz. Yanlış mermiyi çatışmanın ortasında denerseniz eğitim biraz hızlandırılmış oluyor. Oyunda takip etmeniz gereken çok sayıda metrik var: Canınız, susuzluğunuz, vücut ısınız, açlığınız, mental sağlığınız ve fiziksel yaralanmalarınız… Bütün bunları, ileride yaşanabilecek olası senaryoları da hesaba katarak yönetmeniz gerekiyor. Benim gibi kafadan kırıksanız en zor modda, sadece tabancayla oyunun sonuna kadar gitmeyi deneyebilirsiniz. Oyun gerçekten ölümün ne kadar yakın olduğunu hissettiriyor. Eksik bulduğum tek şey, haritanın genelinde çok az yapay zekâ botunun bulunması. Çoğu zaman “Burada birisi var mı?” diye boş odaları kontrol ediyorum ve çatışma sayısı oldukça düşük kalıyor. Biraz daha fazla düşman ve daha sık çatışma oyunun gerilimini ciddi şekilde artırabilir. Oyunun tam sürümünün çıkmasını heyecanla bekliyorum.
Not a lot of time in the game but my review is that the game is very immersive. only thing I notice was the enemy npc's are super accurate with gun fir even from a long ways off sprinting not recommended unless seeking cover. I would continue to play but this game design is not my playstyle. If realism and hardcore gameplay is your thing this is a good game to look into.
Its definitely early access theres really not a lot of anything to do yet besides kill random npcs and run around. Was fun for the couple hours of running in circles through the like 4-5 zones I found I would say dont pay more than $10 for it though.
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