
A brutal godlike village sim that melds the god game, management, and tower defense genres! Fight off hoards of monsters at night, and expand your village in the day time. Inspired by games like Black and White, Rimworld, and Dwarf Fortress but not quite like any of them.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.8Kreviews | 88% | — | $3.4M |
| $14.99 | 71ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's been a while since I've played but i really enjoyed this game and I've just gotten back into it. When I bought it and first played it, I was addicted for at least a week. You don't need to micromanage if you don't want to, and its streamlined while still having the nice parts of a complex sim. I highly recommend this game, and even though I know its a fully stable released game,I hope we get further updates to the game because I think its really great and could be even greater and more popular. It's so addicting to just see your town, and I can tell there's a lot of work on the sim aspect of the town and its citizens. Give it a shot!
Free updates and an intuitive building system, on of the few games of the genre I've purchased that I've never regretted for a second.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 5K | 88% | $29.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 10.7K | 65% | $9.99 | |
| $3.4M | 8.4K | 89% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.5K | 233 | 71% | $3.74 | |
| $502 | 6 | 100% | $2.99 | |
| $2.4M | 4.8K | 96% | $14.99 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| $0 | 0 | — | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun game, definitely easier than Dwarf Fortress, and a little bit different. The tower defensiveness of it adds a great deal of relaxing gameplay, at least for me, which might sound odd, but give it a try yourself, you might see what I mean.
Awesome sim! The dev will even get back to it and release more updates in future, even tough it’s already a steal on the current price!
Lot of stuff going on in this game you have to manage, but overall pretty fun.
Grüsse liebe Leser, das Spiel hat Potenzial, nur leider warte ich darauf vergeblich. Ich bin sehr verärgert, dass nach Jahren das Spiel immer noch keine vernünftige PAUSE Funktion hat, um sich Überblick über die Komplexität des Spielablaufes (Hilfe und Warnmeldungen) zu verschaffen, statt dessen wird man irgendwo angegriffen während man versucht eine Kleinigkeit zu bauen. Ich zieht immer noch RIMWORLD vor. Bis dann
good
挺好玩的游戏,但是不知道为什么被开发者放弃了
工作坊有繁體中文語言包,我都使用"古靈精怪"翻譯的: https://steamcommunity.com/sharedfiles/filedetails/?id=1646908781 如果是MacOS遇到安裝語言包問題,可以參考如下: 1. 先訂閱這個繁體中文模組 2. 收藏庫 -> 左邊列表 -> 對著Rise to Ruins點右鍵 -> 管理 -> 瀏覽本機檔案 3. 此時會開到遊戲本體所在的資料夾 4. 裡面有個資料夾叫做「localization」,對他點右鍵「以新標籤頁打開」 5. 現在你有左右兩個視窗,左邊是位於「Rise to Ruins」底下的,右邊是位於「localization」底下的 6. 「localization」底下有兩個資料夾:「defaultEnglish」和「flags」,與他們同層建立一個資料夾叫做「繁體中文」 7. 回到左邊這個Rise to Ruins底下的資料夾 8. 按按鍵「command」+「上方向鍵」,往資料夾上層移動,此時應該位於「common」資料夾 9. 與「common」資料夾同層有個「workshop」,點進去後,依序往下「content」 -> 「328080」 -> 「1646908781」,這裡面有好幾個檔案 10.將以下三個檔案複製:「configuration.properties」、「FakePearl-SemiBold.ttf」、「text.yml」 11.貼到剛剛建立在「localization」底下的「繁體中文」裡面 12.好了,可以重新啟動遊戲,在右上角切換語言了 以下遊玩心得: 2025/08/31 19:11 玩一段時間後覺得好累,腐化好難控棄坑 2026/01/19 19:05 但過一段時間又覺得好像是個不錯的遊戲== 只是我不會玩 2026/03/07 12:13 突然開竅後最近瘋狂玩,應該算很上手了 提醒幾點 1. 農場一個不夠,要多建幾個,看起來場內的蔬菜量就是生成量,最高級的農場也不太夠吃 2. 建築工不用放太多,組織工才重要,因為材料要放完建築工才會去工作,沒放完他們就是閒置 3. 神力上限夠使用收穫神術的時候,可以先把伐木工&採石工全部換成組織工,先用收穫去取得原料 4. 地圖內的古代庫里斯門保護好,光輝池保護好,一開始的神力都靠他們,庫里斯門我以每次丟五個原料為上用上限,過段時間再用,太快會爆炸 5. 有避雷針後記得覆蓋庫里斯門,不然他被劈幾次就沒了 6. 一開始控制腐化時,大火坑按暫停互動後,自己丟木頭進去,再開啟互動讓建築工建造比較快 7. 最後守城我發展成用10座庫里斯門手動丟大量怪物進去,一方面可以後得一堆神力,一方面怪物太強了守不住 8. 如果有些成就解不了(EX: 獻祭拿非利人),可能是因為用了工作坊語言包,切換回預設英文解完成就再切回來就可以囉 目前小小心得
Inigualable, posta, busco y busco y no lo veo en otro lado. Rise to Ruins, tiene una combinación de mecánicas unica, la independencia de las unidades, defensa "tower defense" y golems (que me gustaria la posibilidad de que puedas enviarlos en forma de "control de area" no solo defensa) y manejo de recursos-produccion, hace que este juego siempre vuelva a mi vida.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.