
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Most likely between $4.2M and $11.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
at discount its great value similar to ghost of tsushima but i think harder which is good graphical not in same league but for 20pound im enjoying hell out of it
半价,爽 这游戏我绝对不二周目,管他二周怎么样,仁王和卧龙还没对快慢刀这么执念,毕竟妖怪可以增加动作的难度,这游戏快慢刀在你紧张的时候恨不得抬手一百年都不下来,等你放松了0.01秒给你打下来,有病吧?我是来玩游戏的不是来挑战生理极限的。
还可以,就是画面有点拉
到街上看到日本兵就砍,太爽了
Ties with Sekiro for the most satisfying combat. In Sekiro the fun comes from the well designed boss moveset, in Rise of the Ronin the fun comes from chaining together flashy attack sequences between 2 weapons, 3 stances per weapon, and 4 skills per stance.
灾难优化,完全不建议购买
你不得不买这个游戏的两大理由:1.能操控冲田总司。2.他的配音是田丸笃志。 总司的手感真无敌了吧,天才剑士这一块,真就顶级机体、无敌性能,和自创主角一对比我大脑皮褶都展开了,就那个两眼放光吱哇乱叫。他入队的时候记得换一下角色体验一下。田丸的配音也很给力,声线中的细腻感很符合那种在乱世中也要保持真诚的性格设定,很多台词都有小情感藏在里面但是又不会太浮夸,符合总司一贯的克制感、让人看不透心思的那一面,淡淡的很有活人感。…虽然对比来说建模实在是太拉了,动画几乎没什么表情基本上是个面瘫,有时有种在听广播剧的割裂感,画是画,声是声,有点浪费这个绝赞配音。 另外芹沢鸭像路边喽啰一样突然出现又突然被踢死让我有点难绷。这游戏大概是只写了主要战役,不会对角色的生平展开太详细的叙述。鸭的所有戏份就仅限于:你听说有穿着新选组队服的人在街上搞事→你队友一听秒解码“肯定是芹沢鸭干的!”→然后你俩杀到他房间把他给干掉了→结束任务。然后你队友突然开始对你哭他对这事有多么多么遗憾但你只是个第一次听到这个名字、对他们之间的恨海情天一无所知、一头雾水完全无法共情的现代人。用我朋友的话来说这就是个粉丝向游戏,历史粉专供,要get到剧情得先过现实历史检定。 我也算不上历史粉吧,虽然以前有接触过一些幕末背景的其他游戏,但我也不能说完全看懂了这个游戏的剧情。大概就读懂了60%-70%,有些地方是能感觉到制作组有小巧思但是不知道该怎样吐槽的。真读懂制作组玩梗的时候会很开心。 抛开剧情只谈手感的话这游戏寿命大概50h,前期很爽但后期基本上很重复。推荐打折入。值回票价没问题但要说物所超值好像有点悬。 开局选的磨法和武器不用纠结,随便开就行,后面都能用,选这个纯纯仪式感,我纠结这个纠结了半天像个傻子。(crpg车卡后遗症) 后面解锁流派了推荐玩刀,天然理心流超短后摇直接摁着boss打,我嘞个攻击欲望超强型玩家,直接在连段里夹弹反,除了我的回合还是我的回合。不像其他比较迟钝的流派要么输出时后摇太大不能贪刀,要么站着等弹反得玩回合制。除了天然理心流也有轮椅立身流可以选,超长弹反时间闭着眼右键都能拦下对方攻击。 各类处决动作也做得超级痛快,战斗这一块给个超大杯没问题,没有那种又臭又长的刮痧血条,弹反用得好的话大概几个连段下来就秒了。3分钟左右一个。 这游戏boss非常非常多,道场也随时可以复刷,有点玩空洞骑士时刷全幅辉那个感觉了,打得很尽兴。 虽然开局引导很一般,不习惯潜行避战/绕背暗杀的话普通难度连序章都很难走出去。手感不熟悉+多怪+高伤确实难受得不行。注意落单能让你绕背的敌人和能蹲着走的草丛能让游戏体验上升很多。 寻路系统也比较欠缺打磨,经常在奇怪的地方卡住,而且没做避让行人。每次看到路人被我的马创得吱哇乱叫都有一点浅浅的难绷。 满分10分大概给8-8.5分,没给搭档写一个恋爱剧情我不满意。
((I have low hours on PC but 95% complete on PS5)) If you can get this game to run well, and it is an if, you'll enjoy. If you're played the Way of the Samurai series, this is a spiritual successor, the closest we'll ever get to WOTS 5. If you haven't played them, go do so. This game takes place over a decade during sesimic events in Japanese history. Japan is being forced, by Americans, to open its borders and modernise. Do you support transformation or tradition? That's the core of this games story and its told reasonably well. You'll find plenty to do: Side quests Side activities (pet cats, landmarks, photography, collectibles, public order restorations, bosses, several different types of weapons (each with several stances)) Customise appearances/armor Romance/Friendship House decoration While it doesn't look as good as Ghost of Tsushima or AC: Shadows, I would rank it higher than both for its sheer scale and scope. If you like either of those games, you'll enjoy this.
不太好玩 有点无聊 画面还雾蒙蒙的眼睛累
刺客信条影➕弱板仁王➕只狼,缝合怪啊这是,笑死,还有羁绊,画面是真垃圾啊,忍者组以后能不能别捏脸了,画面没功力,就别搞捏脸了,好好做动作就行,另外这游戏比卧龙苍天强太多了,总之卧龙最垃圾。