
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 7/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
各方面都不算出彩。通马桶都通不明白,技能树更是割裂十足
忍组的首款开放世界游戏,其实质量比较高,从中可以看出仁王3借鉴了很多元素和创意,包括主角双形态,可能也是来自浪人的灵感,游戏背景就不说了,虽然没有之前的中二,但是也不算多引人入胜,画面啥的,虽然一如既往的粗糙,但是意境的营造还是非常到位的,打斗就不说了,忍组的打斗设计,真的牛,石火的机制引入十分有趣,熟练以后的拼刀,十分上头,暗夜难度后,在紫电和烈风的机制下,引入的连招设计,也十分有趣,敌人招式更是多的一塌糊涂,道场的全极传评价和盟友任务,确实可以把难度拉满,唯一的问题,后期刷装和战斗玩法开始极度无聊,一度让人打瞌睡,所以我也止步于暗夜第三章(剧情重复、动作重复、打斗重复、没有爽感),整体评价还是值得尝试的。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 8.9K | 94% | $24.99 | |
| $7M | 18.9K | 92% | $14.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 16.2K | 93% | $12.99 | |
| $7M | 28.4K | 91% | $9.99 | |
| $7M | 9.6K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.8K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $55.4M | 46.3K | 83% | $59.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un souls like. buenos combates, buenas dinamicas de juego. lo malo graficos pobres. pero para my es un juegazo.
Final Amendment: TLDR: It's a good game with some don'ts. The combat is good and satisfying, setting, environment, all good enough for me. The story is solid enough one a first play through and I enjoy the history. Not really being a fan of Ninja Gaiden, or other rage inducing games and they finally got me. I spent an actual hour of my life looping the dojo. The combat is that satisfying. The story is interesting for a first playthrough. I appreciate the considerations they put into the game, trading, war, disease, etc. It's nice that the map appears to open up for side questing pretty early. I don't appreciate bosses spamming their un-blockable attacks and the length of their combos get a little ridiculous but they looks to be on par for these games. The don'ts: Do not use prioritize graphics, the performance hit is not worth it and can look worse in a lot of places. When you start the game you need to click on the game window again so it will stop stuttering. Alt tabbing out of game will increase your probability of crashing every time you do it Keyboard media controls will also induce stuttering Update: Every session should not start with troubleshooting. If I finish a game running at 1440p 80-100fps I don't understand how I load a 25fps slideshow on the opening screen. The visual effect settings appears to work, I can see a change in visuals but why then do I drop to a 1080p, very low preset, still 25fps slideshow. Close the game, reopen, 60fps locked on opening screen, change to 4k low, still 60fps locked, load into game, crash on all black loading screen. The combat and being thirsty to play a video game sub-optimally as Miyamoto Musashi drenched in 19th century Japan drip, I'd keep playing the game with the crashes and at 1080p. I want to like this game, I want to play this game, I want the game to stop crashing especially during a fight. I was able to play four-ish hours at 4k around 50fps, got to Yokohama called it a night. Loaded the game up and it was a slideshow, turned settings to low, same slideshow fps. Whatever, I'll play in 1440. Cool, we got 60 fps but I'll be dammed if I don't crash to desktop 3 times in the pleasure district then an additional 2 times trying to go side questing. Maybe buy 2025 standards I have a potato but If it had start crashing 3 hours ago I would've refunded, I don't have a strong drive to troubleshoot games released after 2010. Hopefully, I can come back and change this to a recommend.
游戏本身中规中矩,战斗系统没什么深度,主要就是看一些酷炫的招式,主要看点就是看魔改历史人物还是挺难绷的,听说卧龙,仁王和本作都是一个世界观也释怀了
优化太差,低画质都会掉帧
GOOD
Отличная игра!
除了战斗都不太行
再玩多一秒我都要圆寂了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.