
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Most likely between $4.2M and $11.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ติดงอมแงม ชอบ soul-like แบบนี้ แบบโดดพริ้วๆ
战斗不赖就是很吃屎,虽然战斗很好玩但很吃屎,虽然很吃屎但是很好玩,md。 开放世界很悲哀,很无趣,基本上没有景色看。 石火是我玩过的动作游戏里面最吃屎的弹反了。 拔刀术是神! 优化就是浓屎中的浓屎! 不知不觉就打到最后一关了,然后最后一关一点波澜没有,就很突然很普通很无趣的结局。 觉得钱多的话可以买一下。
判定帧太低 小众游戏 太垃圾
忍者组动作系统简化得恰到好处的一部作品,或许也是RPG系统最完善的作品,但优化太史了
我不太喜欢这游戏的剧情,基本都跳了,但打斗是真上头,石火弹反手感很棒,各种兵器耍着过瘾。游戏好坏还是看个人,偏爱动作玩法的可以试试,看重剧情的慎入。
Actually a very enjoyable game with extremely good combat and an open-world that did not feel too much of a chore to explore and gather all collectibles. Outside of the exceptional combat, what kept me in was the story. I don't think this era of Japanese history is really covered so much (I can only really think of Way of the Samurai) so being able to play this part of history is very nice. There are a lot of things to do, truly, there are so many different systems that I feel the game did not really need, but even if you ignore them it won't effect you harshly. Overall, really fun, good story, amazing combat, very likeable characters, and has good replay value.
缺点:1.多人战斗就是一坨,人物切来切去的,有时候视角乱飘;2.夜晚有时候画面突然白花花一片刺眼睛,不知道是什么情况。3.剧情一坨 优点:动作很有深度,单人战斗很爽
极其平庸的游戏,很难想象是2025年端上来的。 画面直接梦回十年前的网游,优化就不用说了,150G大小让人怀疑是不是将几部4K电影一起打包了。备受好评的动作系统我觉得也很一般,有各种武器build,但是看起来技能差别并不大,有能力加点但是也不怎么影响打怪,石火机制鼓励玩家防守反击,只要石火能弹反到就能追击敌人一套,但如果没有弹反到就只能站在那儿挨一顿打。并且石火弹反判定还挺严格,但是似乎不弹反也不影响,翻滚偷刀一样能打过。 大世界任务极其无聊,老一套的清据点,逛景点摸猫,关键是风景也不好看,玩着让人厌烦。
战斗挺爽的,至于其他方面就是真的一言难尽
画质差光影差优化差,但是动作系统厉害导致的罐头非常好玩每一场战斗都是享受,可惜开放世界还是一如既往的假大空,不过比真三八好多了