
Rise of the Cones is a tower defense game where a relentless army of cones is marching toward your base. They will not stop. Build towers, shape them with branching upgrades, and figure out how to hold the line.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Something's coming down the path. Cone-shaped machines. Relentless, endless, and heading straight for your base. Your job: build the defense that stops them.
Enemies follow paths. You place towers freely. Every tower type serves a different purpose; raw damage, crowd control, support, area denial. Knowing when to use what is half the game.

Every tower has 3 upgrade paths, each with 5 tiers.
But you can only invest in 2 paths per tower.
That means every tower becomes a decision: do you go all-in on damage, build a long-range zone controller, or make something weird and flexible?

Earn research points from missions, unlock new towers and upgrades. The further you get, the wilder your builds become.
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the best Tower Defense game I have played in many years. It takes a while to get into the game and learn and upgrade system. There are many options available, and there are many more to unlock as you play. I hope the developers release more Maps, and new Tower options to unlock.
Carino graficamente e molto limitato nel gaming . Poche mappe, poca varieta in torrette ( si puo potenziare al max solo 1 per tipo) Se non ci sono upgrade pesanti nello stile direi che da evitare .
trés bon jeu avec un peu de difficulté mais un sacré manque de niveau, j'espère qu'ils en ajoutent sans en avoir payer car il ne mérite pas d'être payant avec si peut de niveaux aux compte de 6 avec juste 5 qui ont des difficulté différents
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly disappointed. I was expecting Defense Grid and got basically 25% of a game. There are VERY few levels....Like 6 total. The scaling is unbalanced but I think that is because the game is so short. It actually has wonderful potential, but there isn't enough of it and I can't recommend it without at least 4 times the content. Another thing the developer should think about is throwing in some "fun maps" that aren't trying to be overly challenging, but simply fun to play. The worst killer is that on level 3 difficulty the game crashes when the mob count gets high.....It's horrible and took me like an hour to get through the 60 waves because it simply glitched and froze for so long. Unacceptable! Do not buy this unless you see some serious updates come through. This is NOT a game yet! It's basically a buggy demo I had to pay for!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $369.5K | 723 | 78% | $14.99 | |
| $14.2K | 48 | 69% | $11.99 | |
| $2.8K | 19 | 89% | $5.24 | |
| — | 0 | — | — | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $32.1K | 183 | 98% | $5.99 |