
Rise of Nations is back! Play the updated classic with full Steamworks integration and enhanced features!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eternal classic. Have been rocking since I was a little kid -- never forgot it. Bought to support the developer. Still good!
So good, I've been playing this game for over 20 years now, classic for a reason
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rise of Nations is awesome, a fun, family game that involves war-strategy and logic in a fun battle-scenario. Overall, a great game.
It's nice but unfortunately graphic is not to good for modern times. If owners would enchance it, it would be nice.
my childhood
It's an old game and it still holds up. Being able to save multiplayer games makes it worth the purchase. One of the best RTSs ever made.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☑ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☑ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☑ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
from slingers to nuclear icbm's, is that you empire earth? :D
[h1]Rise of Nations: Extended Edition[/h1] [b]43 часа наиграно.[/b] Это тот случай, когда запускаешь на один матч и потом смотришь на часы с вопросом, куда делся вечер. Игра затягивает намертво. Смесь эпох, RTS и 4X-элементов с нормальной макроэкономикой до сих пор ощущается редкостью, потому что похожих игр в таком же жанре и с такой же подачей почти нет. Тут однозначно респект за масштае решений: как расширяться, где держать границы, что апать в экономике, когда выходить в войну, как пережить переходы эпох и поймать свой темп. [h2]Главная боль: лимит юнитов[/h2] Самое спорное место для меня это лимит юнитов. Базовые 200 заметно душат, особенно когда партия разгоняется и хочется вести нормальную войну по карте. На анлокнутых 1000 игра раскрывается сильнее: появляются широкие фронты, резервы, давление по направлениям, ощущение масштаба и истории. Начинается тот самый режим, ради которого это вообще стоит включать. При этом с большим лимитом приходит своя цена. Когда на поле 500 воинов, управлять ими совсем не так же быстро и удобно, как толпой из 50. Селекты, группы, постоянная суета по фронтам, реакции на прорывы, подвоз подкреплений. В какой-то момент ловишь мысль, что лимит в 200 появился как страховка от превращения матча в кликовый марафон. Для меня рабочий вариант это поднятый лимит с пониманием, что за масштаб платишь отсутствием времени и повышенным вниманием. [h2]Вариативность[/h2] В остальном игра жирная по возможностям. Настроек море, вариативности полно, стратегии реально отличаются и не сводятся к одному правильному билду. Можно играть от экономики и технологий, можно давить территорией, можно ловить тайминги по эпохам, можно душить оппонента на границах. Для 2003 года это должно было быть уровня легенды на все времена и GOTY, без скидок. [b]Итог:[/b] если любите стратегии, где важны голова, темп и долгие решения, Rise of Nations однозначно для вас...
好评献给我小学时候就认识的”帝国时代4“(想起当时我还一直跟同学吹比帝国时代有坦克有石油了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6M | 28.6K | 95% | $14.99 | |
| $10.6M | 2.8K | 40% | $69.99 | |
| $10.6M | 13.4K | 80% | $29.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 15.4K | 60% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $33.8M | 36.3K | 93% | $29.99 | |
| $104.2M | 182.4K | 95% | $34.99 | |
| $5.8M | 4.9K | 33% | $29.99 | |
| — | 32.3K | 91% | — | |
| $11.7M | 113.2K | 79% | $4.99 |