
Rift Wizard is a tough as nails fantasy roguelike featuring challenging turn based combat and deep open ended character building. Craft your spellbook from over 100 unique spells and abilities and fight your way through a series of procedurally generated challenges to defeat your nemesis.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 hours in and I've only scratched the surface of the strategies available.
The trailer is kind of misleading, to get to that level of near-god kind of power you need to survive the vey unfun journey of just barely scraping by with mediocre spells. I know this is a 'hardcore' roguelike, but it seems hardcore in this case means ballbustingly difficult entry. I know this might just be a skill issue, but i really tried here. If it's because i didn't look up guides, then again, if a game requires research to play at all then it's not really a game if you need to follow a guide in a would be heavily customizible RPG. If you like roguelikes that are ballbustingly hard andd are up to spend hours just dying without much progress, slowly learning the ropes, sure, get it. But this stuff is ballbusting.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Roguelike durillo pero muy bueno. Tienes 25 niveles para crear un arsenal de hechizos y poderes antes de enfrentarte a tu archienemigo. Cada nivel te recompensa con puntos de poder para mejorar tu build y te permite cruzarlo por distintos portales cada uno con sus enemigos y recompensas propias que puedes ver antes de cruzarlos.
is good fun, deep and repayable
SHADOW WIZARD MONEY GANG
very fun. really fun. play this. it is fun.
Less commitment version of caves of qud almost. Easier to play than most classic roguelikes because the actions are limited, in a good way.
This is a "constructed" roguelike rather than the more popular "draft" roguelike. It achieves what it sets out to do and gets you into the constructed deck building flow. The tactical map can be hard to read sometimes, especially in maze like maps. Again the tactical gameplay can sometimes feel too fiddly, and it is very unsatisfying when you lose to a minor misplay. The SP economy is not tight enough, which leads to "net-decking". Finally the shrines feel very random, it is hard to plan for them and it is hard to pivot strategies after observing them. So either they fit what you are already going for or they are irrelevant.
Esse jogo é impossível mas é absurdamente divertido
Rift Wizard is my favorite traditional roguelike. Its level design coupled with all of the different spell types make for a completely different playthrough every time. For example, I'm still at the point where I've barely scratched the surface in terms of experimenting with all of the different builds that you can do in this game. This game will always hold a special place in my heart.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $484.5K | 777 | 92% | $19.99 | |
| $7.2K | 65 | 83% | $4.99 | |
| $6.2K | 43 | 77% | $5.99 | |
| $115.2K | 397 | 86% | $14.99 | |
| $41.2K | 380 | 91% | $4.99 | |
| $7.2K | 293 | 92% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $163.8K | 447 | 92% | $24.99 | |
| $163.7K | 1.9K | 75% | $4.99 | |
| $163.6K | 444 | 81% | $19.99 | |
| $163.9K | 1.8K | 92% | $4.99 | |
| $163.6K | 233 | 80% | $19.99 | |
| $163.6K | 449 | 99% | $19.99 |