
Rift Wizard is a hardcore combat strategy roguelike and wizard simulator featuring an extremely deep build system. Customize your Wizard with more than 500 spells and magical artifacts. Blast, summon, or enchant your way through 20 levels of pure turn based chaos.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rift Wizard 3 is a tough as nails traditional roguelike wizard simulator. You play as an immortal amnesiac wizard who must journey through the cosmos to defeat his nemesis. Each run, you'll build a new repertoire of spells and magical artifacts, discovering new and powerful synergies.

Rift Wizard uses an open build system, and allows the player to buy any spell or spell upgrade at any time. This gives the player massive flexibility, allowing them to test out new ideas each run. Try blasting apart your foes with fire and/or lightning, summoning hordes of metallic constructs, or once you're bored of the simple stuff, delve deep into obscure arcane metamagical trickery.

Rift Wizard's unique portal system means the player always has agency over what challenges they face. You choose which levels to visit, where to start, and how to spend your resources. There is no stealth or stair dancing in Rift Wizard: you must face each level head on and obliterate your foes with whatever tools you possess. Rift Wizard eschews randomness and complex combat formulas in favor of puzzle-like simplicity, where every game piece is easily understandable. Every victory is earned, every death deserved.

New to Rift Wizard 3 is a deep and strategic crafting system. You will find a vast assortment of crafting components strewn across the ruins of the universe, which can be combined to form powerful magical artifacts giving passive buffs to the wizard. The player must make difficult choices about how to allocate their limited and diverse magical resources, with rare crafting ingredients even having unique impacts on the crafted item.

The craftable equipment has a wide variety of effects, ranging from stat bonuses to event triggers. Most passive skills and equipment from the previous games have been brought back in some form as craftable equipment, and more than a hundred new items have been added to the game. Make lightning fly out of your arcane damage, commandeer enemy spawners, give your demon summons fire breath, the possibilities are endless!

Rift Wizard 3 adds a slew of new enemies and bosses to the game, from the spry and pushy Leghead to the alien and terrifying Void Child, from old favorites like Slazephan the Serpent Philosopher to new legends like the vengeful nature god Gaia. The final boss encounters, including Mordred himself, have been greatly expanded and revised as well.

The goal of Rift Wizard 3 is to continually place the player in high pressure tactical situations that challenge their creativity and analytic abilities, and to create a strategic sandbox that rewards brilliance, experimentation, and adaptation to constantly changing circumstances. With every installment in the series, we push farther towards this goal, and we are quite happy to share the depth we have created in Rift Wizard 3.
Engagement
Reviews
Themes across 181 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I instantly got hooked. Good spells, good monsters, like the design. Its difficult, but i like that, so its not a negative for me
Rift Wizard 3 is my first game in this genre, and I haven’t played 1 or 2 before. I saw it on YouTube through Shake the Box, and that prompted me to try out the demo. When the demo was no longer playable, I decided to buy the game. I also think the price is very fair considering how much potential the game has. My first few attempts were difficult because I had no idea how the game worked, and I didn’t get very far. But after several attempts, experimenting with different spells and equipment (yes, it takes time, and you have to read, understand, and experiment!), as well as watching a few YouTube videos about the game, I finally got the hang of it. From there, I was hooked and wanted to master the different challenges. Once you understand how the game works, it goes from feeling impossible to being a challenge that you can overcome in many different ways. The developers are very friendly and active in the community across different platforms (forums, YouTube). They respond to posts and provide feedback. The game is also regularly updated with new content and balance changes. The game is still in Early Access, and I can’t wait for more new content to be added. I especially like the skins you can unlock, and I’m not missing many of them anymore. :) If I ever get enough of Rift Wizard 3, I’ll definitely buy the first and second games as well to support the developers further.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is game way to hard, i can't get passed stage 3 and when i do stage 4 makes me cry blood out of my eyes, wdym i need to deal 3 THOUSAND damage with like, 7 spells, 5 of them are defence otherwise u die, one of them is to move around, and the 2 deals 20 damage each with 3 charge ;^; i really don't understand how this game works maybe ? i think i have tried every spells i could for stage 3/4 and none get me passed it..
An amazing, incredible game. Also, quite difficult. Consider playing Rift Wizard 2 first.
Incredibly colorful mechanically. Infinite options and combinations, absurd diversity between different builds, combat system that really rewards good tactics most of the time, potential for clutch plays, enemies that really want you to play around theirs strengths and weaknesses, and godly magic power facing similarly godly enemies. Really good game. Levels 5-7 are the difficulty spike. Don't assume you can take them easily!
This game is very fun for first 2 hours ,but the combo slowly become boring ,many combo can soft lock you like green slime in early game .
Only game that I play my best for 12 hrs and only have 1 achievment. Crazy good, crazy hard. Also love the designs, inspires me to do art of them :D
Necromancy go BRRRRRR
autistics wet dream
losing my mind in the spell book straight up reading it... and by it, I mean my tomes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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