
Jump into a massive multiplayer playground! Bike, ski, snowboard, or wingsuit across an open world sports paradise where the rules are yours to make or break.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #23, worst PL #73 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 32Kreviews | 82% | — | $2M |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1559 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我现在一看到有人拿土豆服务器开玩笑我就气,我现在才切真体会到服务器的质量有多么重要,直接决定一个玩家游玩体验的东西做的不如路边的狗屎,你搞你老冯的正版验证,验证服务器里面塞了多少托狗屎吗?!这个游戏连单机禅模式都玩不了,我的钱当喂狗了。 残躯朽械悬荒网,十辰竟作圄囹囚。指叩寒屏徒见转轮泣血,目穿云海终闻断魄哀鸣。昔闻极乐称绝域,今见虚境陷痴魂。贵司既掌天工之巧,焉能效蜃楼之戏?欺我以幻景霓裳,报我以雾锁重楼。纵有霓虹万仞,难越代码千障;虽悬赛道九曲,尽付数据洪流。竖子焉知游者痛?但见银屏泣血,青烟蔽月,键鼠空鸣。笑尔标榜极限,实为断崖绝涧;自诩疆域无垠,终成数据坟茔。劝君早焚焦木之械,速毁催心之匣。
明明觉得很好玩,但是这个游戏不让我上瘾,差评。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 18.57/day in the week to Jul 30 → 38.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese*languages with full audio support
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if i had to rate this game i would rate it 0/10 because the game never loads i tried every thing and nothing helped every time i press play it gets stuck on loading screen and i wasted 40 dollars for this game that dosent even work
玩不了不想要了
really good
30分钟连接不上,想退款了,不开加速器不给玩是吗?
不管换啥梯子根本登不上,一点玩不了
这游戏服务器太垃圾了 我开了加速器玩了不到半个小时就每次给我在比赛的时候断掉服务器连接 游戏本身还行 但就是这啥波一服务器垃圾
爽!
游戏非常好玩,育碧非常SM,搞个账号注册麻烦死了,育碧NMSL
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6K | 84 | 38% | $18.74 | |
| — | 0 | — | — | |
| $14.1M | 86.5K | 79% | $8.99 | |
| $987.2K | 33.1K | 83% | $1.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $1.7M | 1K | 80% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 4.5K | 90% | $14.99 | |
| $2M | 3.6K | 61% | $29.99 | |
| $2M | 2.1K | 85% | $29.99 | |
| $2M | 997 | 50% | $59.99 | |
| $2M | 5.9K | 90% | $9.99 | |
| $2M | 3.5K | 88% | $24.99 |