
Rev up your engine and get ready to hit the track with RIDE 5. An adrenaline-filled gaming experience that is so authentic it will make you feel like you're truly racing at break-neck speed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.4Kreviews | 82% | — | $6.1M |
| $49.99 | 5.9Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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花一點錢騎百萬重機還不用有駕照多爽
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese*, Indonesian*languages with full audio support
| $9.99−80% |
| 630ratings |
| 74% |
| — |
| not modelled |
| $9.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oyun zor bir oyun değil aksine basit bir oyun sadece alışması ve fizik motoru ilk başlarda zorluyor ve oyun kendinden soğutuyor ama alıştığınız zaman gerçekten harika bir oyun diyorsunuz
A horrible game, not being able to skip the too long talking to jump on the main menu. Not interested in your useless story. Too many help bubbles which needs to be acknowledged, just ruin the game itself. Not worth it, really.
良いところ ・リアルな挙動 ・キャリア進めなくても、レースでお金稼ぐ根気さえあればほとんどの車両が開放できる点。 ・車両によってはサスペンションを自由に弄れる。サスペンションを弄ったときの動きをシミュレーションできるところ。 ・ボタン配置を自由に決められること。コントローラー上だが、実車に近い配置にできる。実際に乗ってるような視点に変更できる。かなりリアル。 悪いところ ・課金しないとモタードが使えない。せめてハイパーモタードくらいは無課金でも使えるようにしてくれ。 ・アメリカンバイク系に至ってはゼロ。ハーレーはメディア出演厳しいらしいから仕方ないが、ディアベルとかVMAXとか色々あったでしょうに。ちなみにスクーターはなぜかある(イタルジェット)。謎。 ・この他の車種のラインナップも割と謎。数少ないミドルクラスの二気筒でドゥカティ・748やアプリリア・RS660などそうそうたるメンツの中に紛れ込むMT-07という謎采配。いやSV650とかER6nとかもっと他にあったろうになんで君なの…?この他にも4ストの250(単気筒2気筒4気筒問わず)が一車種もなかったり、割と肝心なところのラインナップが欠けてる。NSF250とか新CBR250RR、ZX25とか色々あったやろ。 ・とにかくレース、レース、レースでソロで落ち着いて練習できない。TAモードやライディングスクールはあるものの、これもコースオーバーやら速すぎると記録無効になったりでいちいち急かしてくる。 ・AIがぶつかりまくってきて非常にストレス。飼い主が大好きな猫じゃねーんだから離れろしっしっ 総評 現役バイク乗り(オフ車/Z世代)から見たRIDE5。 とにかくいろんなバイクに乗れて、現実だと即死しかねないような速度域で色々試せます。スピードを出す怖さや高速域での車両の挙動、バイクの攻めた曲がり方を安全に理解するにはいい教材だと思います。 また、進行度にかかわらずゲーム内でお金を貯めればほとんどの車両を買えます。車両によってはサスペンションの調整が細かくできるものも。(おすすめはモンスター1200S。)バイク初心者のうちってどんなバイクが自分に向いているかわかんなくて、結局見た目とかステータス、音とかシリンダー数だったりと周りの意見に流されてバイク買っちゃいがち。そんで思ってたんと違うってなって乗らなくなるか、よくわからないまま毒されて同じよーなバイクしか乗らなくなって食わず嫌いするか…そういう人をたくさん見てきました。でもこのゲームがあれば大丈夫。それぞれのバイクのエンジンやフレーム、サスペンション毎に異なる挙動やクセがしっかり再現されているので、自分の好みや傾向を追求・自己分析する判断材料としても大変優秀だと思いました。自称中堅の私もこのゲームを通じてドゥカティ・748に強烈に惹かれてしまった。 自己分析ツールという点で惜しいと思ったのが、一部の車両タイプのラインナップがないこと。モタードは課金しないと解放されず、クルーザー(アメリカンバイク)や4スト250ccに至ってはゼロ。レースゲームなんでSSばっかになるのは仕方ないけど、せめて無課金でも1車種ずつ乗れるよう用意してほしかったところ。 とはいえ教習所上がりたてのバイク乗りにはとりあえずこれやっとけって言えるくらいには、シミュレーターとしてお墨付きを与えられるかと。もちろんこのゲームはフィクションだからこれを参考に真似しちゃダメですよ笑
RIDE 5, c’est le jeu qui te fait croire que tu vas juste faire un petit tour de piste pépère… et deux virages plus tard, tu es déjà en orbite après avoir caressé un vibreur à 200 km/h. Tu te dis : “Ok, j’y vais cool.” Deux minutes plus tard : 🏍️ freinage raté 💥 highside légendaire 🧠 remise en question de ton talent de pilote et toi qui cries : “MAIS J’ÉTAIS BIEN ALIGNÉ LÀ !” Le gameplay est exigeant, réaliste et ultra satisfaisant. RIDE 5 ne pardonne rien : freinage, trajectoire, gestion de l’accélération… tout compte. Mais quand tu enchaînes enfin un tour parfait, c’est le nirvana du motard virtuel. 😏 Le vrai plaisir, c’est la progression. Tu passes de “je tombe à chaque virage” à “ok là j’ai contrôlé la bête”. Et chaque moto a son caractère : certaines t’aiment, d’autres veulent clairement ta mort. Graphiquement, c’est magnifique : motos ultra détaillées, circuits réalistes, sensation de vitesse bien violente. Tu sens presque le vent… juste avant de finir dans le bac à gravier. En résumé : RIDE 5, c’est : 🏍️ simulation moto exigeante 🔥 sensations fortes et précision obligatoire 🤣 chutes spectaculaires et satisfaction immense Un jeu parfait si tu aimes la vitesse, la technique et finir chaque session en disant : “Ok… juste un dernier tour.” (Mensonge. Tu veux laver ton honneur.)
graficos excelentes, ambientação impecavel, porem o jogo enjoa depois de um certo tempo, corridas repetitivas, eventos repetitivos, da a sensação de que estao ali so pra encher linguiça. Poderiam colocar outros modos, eventos etc.
AMK SURULMUO AMK SURULMUO DUVARA HAFIF DEY TUZBUZSUN
非常真实的摩托车游戏,就是对键盘玩家不太友好。
I've only played this a brief amount of time so far but I know from Ride 4 its all the same problems: Forces you to start with rubbish bikes, not like forza where its much easier and quicker to get into a racing category you actauly like. This game forces you to work up from 250cc to 1000cc. REALLY annoying narrator at the start of the game and you cant skip it. Annoying autopilot starts No bigger screens or rear sets (for looks) Braking line is just wrong on high power bikes, they just dont stop and then fall over. Bikes in all ride games are really unresponsive for some reason? IDK why because theyre not like that in real life. Rider aids just make it feel like the game is playing it for you and you have no control. Custom race is pants, couldn't workout how to get a category of bike that let me loan one I was interested in buying to see if I liked it, just had to buy it instead. AI will always be super fast if in 1st position. Dumb things like scooters added when they could have added more.....bikes.....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
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|---|---|---|---|---|
| $6.1M | 19.6K | 94% | $19.99 | |
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| $6.1M | 19.9K | 89% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 13.8K | 88% | $19.99 | |
| $6M | 12.3K | 85% | $11.99 |