
rFactor 2 is a realistic, easily extendable racing simulation that offers race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Physics
Updated to use multi-core CPU technology
Advanced physics engine
Newly updated tyre model
Driving surface construction, even painted line thickness, affects grip levels
Engine boost and Turbo modeling
Complex aerodynamics
Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
Real-time day/night lighting transitions
Realistic wet/dry weather transitions
Dynamically laid rubber increases grip throughout racing session(s)
Rubber chunks (“marbles”) roll off tyres and can affect grip
Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
Dynamically drying racing line after rain
Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
Real-time day/night lighting transitions
Projected headlights for night time driving
Open VR support for multiple headsets
Look to apex and head motion tracking support
DX11 advanced graphics engine
Real-time day/night transitions
Adjust player and opponent volume ratio
See the apex with the Look Ahead slider
Adjust your seat and mirror while in the driver’s seat
Updating real-time scoring towers
Expanded and enhanced gauge and LCD features for vehicle cockpits
Improved loading times
Updated sound engine
Changing engine sounds based on upgraded vehicle performance
Gameplay
New AI who will race for and defend positions
Define AI opponent types, strength and aggression
Races can be lap based, time based or both
Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
“Resume from Replay” allows you to resume a race from a saved replay
Full screen monitor and ability to rewind
Freely move camera from any position including the ever famous exclusive Swingman
Spectator mode
Multiplayer
Opponent car skins automatically transmitted
Completely new multiplayer engine
Dedicated server
Native voting system
Add AI to multiplayer games
Boot and ban player lists that can be passed around
Security checks to combat potential cheating
Open Architecture
Support for modder created car,track and plugin content
Fully adjustable Showroom, UI and HUD layouts
More Plugin Interfaces
Easy to use customizable multi-language support
Rules to simulate different types of racing
Completely customize your controller
Drop in new vehicle liveries
Cars and Tracks
Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
Steam Workshop support for installing cars and tracks
For a current list of cars and tracks shipped with the simulation visit the Studio 397 website
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yikes. wait for a sale, this game comes with 0 content.
Só é jogavel no volante, mesmo tendo um nao irei recomendar por causa disso.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nan fell down the stairs due how ♥♥♥♥ this ♥♥♥♥♥♥♥ game is
good game just you need ALOT of money for the packes and game
el juego no inicia y si mandas correo al soporte solo te ignoran, gran forma de tirar el dinero a la basura
engine go vroom steering wheel go turn pedals go push car beat lap record
I can no longer in good conscience recommend this game. It use to be one of the premiere sims you could buy. With Studio 397 releasing LMU, there is no point in playing this. I just signed up for the LMU subscription and wanted to checkout the offerings in RF2 that came with it as I got all the DLC. The game is just not very functional. While this may not be the experience per player, the fact it is not intuitive as a plug and play experience like most modern sims is a huge disappointment. Here are the current issues I am having, after having deleted the install folder once. Keep in mind I am subscriber to Studio 397's premiere service. -The "Select Series/Tracks" list is blank. It is only set to all series and tracks. -Multiplayer events will not completely load in the game's UI. This is followed by error messages. -I have multiple rims in the Fanatec line, however, there is only one series of inputs allowed. We need more than 1 profile to account for multiple types of cars. My pit limiter on my WRC rim is different from the Pit Limiter on my McLaren Rim. Albeit this is a small issue. Finally the player population is dead and with no option for seasons, the focus appeared to be mostly for multiplayer content. Overall, if you need a good offline game, I suggest AMS 2 or the original AC. For multiplayer, just get LMU and ignore all the content in the subscription for RF2. I hope that Embracer Group allows some more funds allocated to Studio 397 to start fixing this game as RF2 seems to have meant to be a multi-discipline game where as LMU was more focused on endurance content. Right now, it is very obvious the game is just neglected. If you see videos on this game from popular youtubers recommending it, I definitely recommend double checking the upload date and if their content isn't RF2 focused.
轮胎模拟做的很棒,车辆反馈的细节很丰富。官方mod全下载完大概210G,一定要放到固态硬盘,能极大的改善赛道的加载速度。
How do you bind Fanatec DD+ Pro with rFactor 2? Is incredible stupid hard. Want my money back.
Это лучший автосимулятор в плане физической модели. Да и по графике на максимальных настройках rF2 мало чем отличается от LMU. А главное чего никогда не будет в LMU , это поддержка МОДОВ. P.S. Жаль что разработчик профукал всю аудиторию rF2. Слишком долго вымучивал из себя новый интерфейс, и слишком долго думал как же им денег побольше срубить, продавая паки и машинки дороже чем сам сим. Ну а теперь у них новая дойная корова , под название LMU.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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